Magic Item Compendium 5e - New 5e D&D Magic Items ...
Custom Magic Items
Last Updated: April 13, 2024
Armor |
Potions |
Rings|
Rods |
Scrolls |
Staffs |
Wands |
Weapons |
Wondrous Items |
Artifacts |
Cursed |
Sentient |
DM HOUSE RULE: characters can attune to number of magic items = 1 + proficiency bonus
**** = item available
Shields
Cormyrean Greatshield - Arrow-Catching Shield (rare, requires attunement)
Cormyrean Greatshield - Shield of Missile Attraction (rare, requires attunement, cursed)
Dwarven Warshield - Shield +1, voice heard for 300 ft, loud clang if shield hit (uncommon)
DM HOUSE RULE: Oils/Potions/Poisons can be used/drunk/applied as a bonus action
Damaging Weapon - Weapon, grants bonus damage type, maybe bonus special effect (rarity varies, requires attunement) - UNDER DEVELOPMENT
Rattlesnake Lash - Whip of Warning +1 (uncommon, requires attunement)
Knowstone - adds a cantrip or spell (level 1-3) to list of spells known/prepared (rarity varies)
Longstrider Boots - adds +10 feet to user's ground speed (rare)
Cormyrean Greatshield - Shield of Missile Attraction (rare, requires attunement, cursed)
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