Our heroes have many wondrous and magical items.
This page summarizes what each hero has in their possession.
note: when black goo from the tapestry is combined with the idol,
a Wish Scroll will be produced, but only once/week
After defeating ORCUS and his minions, each character gets 76,000 gp
Another 204,000 gp was donated by the group to help build New Hawk City.
In addition, the following magic items were found:
? - No one has a throat slot free, although Agrona may want to upgrade
Amulet of Natural Armor +3 (18,000 gp); THROAT SLOT
- grant +3 natural armor bonus to AC
NURIA
Amulet of Spell Conversion (16,000 gp); THROAT SLOT
- must be able to prepare spells,
- can swap out one prepared spell /day for one of equal or lesser level in your spell book.
? - Agrona, Ebreck, PW all have a free face slot
Basilisk Mask (35,000 gp); FACE SLOT
- Reptile mask made of bronze,
- wearer always makes saves vs. gaze attacks.
- Gains Feat: Die hard
(Wearer can drop below -10 hp but must be healed next round or die.
After 2 uses mask loses its magic ability)
? - Usable by Agrona, Ebreck, HHH, PW or Xana
Book of Infinite Spells (priceless minor artifact); HELD ITEM (wt = 3 lbs)
- currently on page 7 of 25
- current spell active = "cure critical wounds"
EBRECK? - Ebreck has a free shoulder slot,
Cloak of Displacement, minor (24,000 gp); SHOULDER SLOT (wt = 1 lb)
- all attacks against the wearer have a 20% miss chance
EBRECK? - Ebreck has a free shoulder slot, Agrona or Xana may want to upgrade
Cloak of Resistance +5 (25,000 gp); SHOULDER SLOT (wt = 1 lb)
- grant +5 resistance bonus to all saving throws
? - See note, or we could sell and donate more coin to building of New Hawk City?
Deadwalker's ring (4,000 gp); RING SLOT
- undead created while ring is worn get +2hp/hd
NOTE: Should this be moved to the EVIL items list since none of us can create undead.
Well, OK, Nuria could if she gets the spells...
Can Agrona?
? - Usable by Agrona, Ebreck, HHH, PW or Xana (or whoever picks could sell for 85,000 gp to buy other stuff :)
Iron Flask (170,000 gp); HELD ITEM (wt = 1 lb)
- can contain one extra-planer creature at a time (currently empty)
- command word usable once/day "command word"
- command an extra-planer creature within 60 ft into the flask if fail will save vs DC 19
- free creature with command word, creature forced to serve for 1 hour
- free creature with no command word, then creature free to act as it wills
EBRECK? - Ebreck has a free ring slot, HHH or PW may want to upgrade
Ring of Protection +5 (50,000 gp); RING SLOT
- grant +5 deflection bonus to AC
? - Ebreck and PW have a free ring slot, should probably go to spell caster (Agrona, Ebreck, HHH, Xana)
Ring of Enduring Arcana (6,000 gp); RING SLOT
- wearer is considered 4 levels higher than their actual level
whenever someone attempt to dispel or counter one of their spells.
- need to wear for 24 hours before ring is attuned to the wearer.
NURIA
Staff of Necromancy (16,900 gp); HELD ITEM (wt = 5 lbs)
- charges = 1,300 gp/charge = 13
- Cast "cause fear" (1 charge/use)
- Cast "ghoul touch" (1 charge/use)
- Cast "halt undead" (1 charge/use)
- Cast "enervation" (2 charges/use)
- Cast "waves of fatigue" (2 charges/use)
- Cast "circle of death" (3 charges/use)
NURIA
Staff of Power (59,368 gp); HELD ITEM (wt = 5 lbs)
- charges = 16,600 gp + 3,888 gp/charge = 11 charges
- quarterstaff +2/+2
- grant +2 luck bonus to AC
- grant +2 luck bonus to all saving throws
- smite opponents: double damage - x3 on critical (1 charge)
- Cast "magic missile" (1 charge/use)
- Cast "ray of enfeeblement" (1 charge/use)
- Cast "continual flame" (1 charge/use)
- Cast "levitate" (1 charge/use)
- Cast "lightning bolt" (1 charge/use)
- heightened to 5th level
- Cast "fireball" (1 charge/use)
- heightened to 5th level
- Cast "cone of cold" (2 charge/use)
- Cast "hold monster" (2 charge/use)
- Cast "wall of force" (2 charge/use)
- sphere around wielder only
- Cast "globe of invulnerability" (2 charge/use)
- retributive strike: standard action, no strength check
- wielder = 50% travel to other plane, 50% destroyed
- range = 10 ft, damage = 8 x number of charges
- range = 20 ft, damage = 6 x number of charges
- range = 30 ft, damage = 4 x number of charges
? - Ebreck has an open slot
Vest of Resistance +3 (9,000 gp); TORSO SLOT (wt = 1 lb)
- grant +3 resistance bonus to all saving thows
======================================================
The following EVIL magic items need to be destroyed.
(PW and Nuria will go and ask Andre how best to do this,
no need for the rest of you to worry)
Black Robe of the Archmagi (75,000 gp); BODY SLOT (wt = 1 lb)
- usable by arcane caster's only
- grant +5 armor bonus to AC
- grant +4 resistance bonus to all saving throws
- grant spell resistance 18
- grant +2 enhancement bonus to caster level checks to overcome spell resistance
- good characters gain 3 negative levels while robe is worn
- neutral characters gain 2 negative levels while robe is worn
Demon Armor (52,260 gp); BODY SLOT (wt = 50 lbs)
- full plate +4
- can make claw attacks (1d10 damage), melee weapons, treat as magic weapons +1,
afflict target with "contagion" spell unless target makes fortitude save vs DC 14
- non-evil characters gain 1 negative level while armor is worn
Unholy Greatsword +5 (98,350 gp); HELD ITEM (wt = 8 lbs)
- grant +2d6 damage vs good
- good characters gain 1 negative level while weapon is wielded
Head |
Headband of Concentration +2 (400 gp)
Grant +2 competence bonus to Concentration checks |
Face |
OPEN SLOT |
Throat |
Amulet of Natural Armor +1 (2,000 gp)
Grant +1 natural armor bonus to AC |
Shoulder |
Cloak of Resistance +1 (1,000 gp)
Grant +1 resistance bonus to all saving throws |
Body |
Full plate +1 (2,650 gp) |
Shield |
Heavy Steel Shield +3 (9,170 gp) |
Torso |
Vest of Vigor +3 (9,000 gp)
Grant +3 enhancement bonus to Constitution |
Hands |
Gloves of Heironeous' Mercy (~ ? gp)
can cast "Deathwatch" at will
can cast "Deathknell" 3/day
can touch a target and transfer 20 hp of damage to self each day
|
Arms |
Armband of Healing (2,500 gp)
Only usable by a cleric or druid; 3/day
Will "maximize" any cure spell cast by wearer
Command word: "We may be a little screwed"
|
Waist |
Non-magical Girdle (from evil cleric) |
Feet |
OPEN SLOT |
Rings |
Ring of Holiness/Unholiness? (20,000 gp)
Cleric's only, +1 spell/spell level (no good or healing spells)
|
|
Ring of Water Elemental Command (200,000 gp)
Water walk (unlimited use)
Create water (unlimited use)
Water breathing (unlimited use)
Wall of ice (1/day)
Ice storm (2/week)
Control water (2/week)
Water elementals cannot attack owner or approach within 5 feet; or can forgo protection and attempt to "charm monster" the elemental (DC 17)
Can converse with any creatures from the elemental plane of water
Owners weapons bypass any type of damage reduction of any creature from the elemental plane of water
Owner gets a +4 morale bonus on attack rolls against any creature from the elemental plane of water
Creatures from the elemental plane of water have -1 to hit owner
+2 saving throws against any attack from a creature from the elemental plane of water
-2 saving throws against fire-based effects
|
|
Tools |
Tiny Reliquary (500 gp)
focus for "Shield of Law"
Platimum Ring (50 gp)
focus for "Shield Other"
Strand of Prayer Beads (9,000 gp)
Bead of healing (Wearer can cast his choice of cure serious wounds,
remove blindness/deafness, or remove disease), usable once/day
|
Weapons |
Light crossbow (35 gp)
Longsword +4 (32,315 gp)
Cold iron morningstar (16 gp) |
Potions, scrolls, wands |
3 flasks of holy water (25 gp each = 75 gp)
2 potions of "Bless Weapon" (100 gp each = 200 gp)
2 oils of "Magic Weapon" (50 gp each = 100 gp)
Elixir of Love (150 gp)
Divine Scroll (3,000 gp total)
Windwall (caster level = 10)
Spike stones (caster level = 10); druid only spell
Insect plague (caster level = 10)
Divine Scroll "Cometfall" (2,275 gp)
Divine Scroll "Locate Object" (375 gp)
24 goodberries
heals 1 hp/berry; max = 8 hp/day
1 berry = 1 meal for a person
lasts 15 days (6 = 15, 6 = 14, 6 = 13, 6 = 12)
|
Extra Items |
None |
|
Head |
Helm of Griffonmane (2,500 gp to a dwarf, 0 gp to everyone else)
+1 luck AC for Dwarves only |
Face |
OPEN SLOT |
Throat |
Periapt of Wound Closure (15,000 gp) |
Shoulder |
OPEN SLOT |
Body |
Mithral Breastplate +1 (5,200 gp) |
Shield |
Light Steel Shield +2 (4,159 gp) |
Torso |
OPEN SLOT |
Hands |
OPEN SLOT |
Arms |
OPEN SLOT |
Waist |
Girdle of Hate (16,000 gp)
all racial and favoured enemey bonuses are doubled
any trophies taken from foes are automatically cured and added to belt
|
Feet |
Boots of Dexterity +1 (1,000 gp)
Grant +1 enhancement bonus to Dexterity |
Rings |
Ring of Spell Storing (50,000 gp)
holds up to 5 spell levels worth of spells
currently holds "Planeshift" at caster level 9 |
|
OPEN SLOT |
|
Tools |
Marilith Figurine (~ ? gp)
detects as magic (abjuration/transmutation)
does not detect as evil
"analyze dweomer" cannot determine its properties
"The Assassin's guild wants nothing to do with the statue."
speculation: functions as a Figurine of Wondrous Power or is used to
summon, control or banish demons (Mariliths)?
|
Weapons |
Holy Composite Longbow +1 (18,500 gp)
STR = 12 = +1 damage
+2d6 "good" damage vs evil/arrow
5 cold iron bane (Evil Outsider) arrows +1
+3 to hit and +2d6+3 damage vs evil outsiders
5 silver bane (Evil Outsider) arrows +1
+3 to hit and +2d6+3 damage vs evil outsiders
Urgosh (790 gp)
masterwork cold iron axe head
masterwork silver spear tip
"Waymaker" Dwarven Waraxe +3 (~ 60,000 gp +)
damage = 1d8; not 1d10
Throwing (range = 30 ft; +2d8 damage)
Returning
Grants +1 competence bonus to Survival
Activate "Cleave" feat 1/day
Stoneshape 1/week
Find the path 1/month
Only a Dwarven Waraxe +2 in the hands of a non-Dwarf
|
Potions, scrolls, wands |
Potion - Cure Serious Wounds (750 gp)
3 Potions of Cure Light Wounds (50 gp each)
24 goodberries
heals 1 hp/berry; max = 8 hp/day
1 berry = 1 meal for a person
lasts 15 days (6 = 15, 6 = 14, 6 = 13, 6 = 12)
|
Extra Items |
NONE |
|
Head |
Headband of Wisdom and Concentration +1 (1,150 gp)
Grant +1 enhancement bonus to Wisdom
Grant +1 competence bonus to Concentration checks |
Face |
Spider Mask (16,000 gp)
gain "Darkvision" out to 60 feet
gain +2 bonus on fortitude saves vs spiderkind poison
immune to entrapment by "web" and other types of webs
move at half-speed through any type of web
|
Throat |
Necklace of Adaptation (9,000 gp)
Immune to all harmful vapours and gases
Can breathe underwater or in a vacuum |
Shoulder |
Cloak of Charisma +2 (4,000 gp)
Grant +2 enhancement bonus to Charisma
|
Body |
Small Spiked Full Plate +1 (2,700 gp) |
Shield |
Small Buckler +1 (1,165 gp) |
Torso |
Tabard of the Iron Band (4,000 gp)
Grant +2 enhancement bonus to Constitution
"The Tabard is gnome brown with the
Iron Band symbol of Gaerdal IronHand on the front"
|
Hands |
Gauntlets of Ogre Power (4,000 gp)
Grant +2 enhancement bonus to Strength |
Arms |
OPEN SLOT |
Waist |
OPEN SLOT |
Feet |
Boots of Dexterity +2 (4,000 gp)
Grant +2 enhancement bonus to Dexterity |
Rings |
Minor Ring of Fire Resistance (12,000 gp)
10 points of fire resistance |
|
Ring of Protection +3 (18,000 gp)
Grant +3 deflection bonus to AC |
|
Tools |
Platinum Ring (50 gp)
focus for "Shield Other"
|
Weapons |
Holy Avenger Warhammer +5 "Miranda" (98,812+ gp)
one-handed "cold iron" small warhammer
weapon is considered "good", +2d6 damage to evil creatures
Spell Resistance = 5 + paladin level (affects self and mount only)
Detect poison, 3 times / day
Heal, 1/week
Greater Dispel Magic, 1/week (cast at paladin's class level)
Medium-sized cold iron warhammer (24 gp)
Medium-sized Gnome hooked hammer, masterwork, both ends (620 gp)
Medium-sized Silvered Gnome Battle Pick (98 gp)
Medium sized dagger (2 gp)
|
Potions, scrolls, wands |
Divine Scroll "Death Ward" (700 gp)
2 Divine Scrolls "Silvered Weapon" - CL = 2 (50 gp each)
2 Divine Scrolls "Master Calvalier" - CL = 3 (150 gp each)
2 Divine Scrolls "Smite Heretic" - CL = 5 (375gp each)
2 Oil of bless weapon [caster level 2] (100 gp each)
1 Potion - Spider Climb (300 gp)
2 Potions - Invisibility (300 gp each)
Aspergillium (5 gp)
standard action, ranged touch attack to targets within melee range,
no attack of opportunity, sprinkle 1 flask of holy water on target
Reservoir holding equivalent of 3 flasks of holy water (75 gp)
Vial of Acid (10 gp)
Vial of Slime Bane (15 gp)
Against oozes types 1d6 points of damage plus 1 point splash damage
The round following a direct hit, the ooze must make a Fortitude save (DC 15)
or take an additional 1d6 points of damage
24 goodberries
heals 1 hp/berry; max = 8 hp/day
1 berry = 1 meal for a person
lasts 15 days (6 = 15, 6 = 14, 6 = 13, 6 = 12)
|
Extra Items |
Golembane Scarab (2,500 gp)
concentrate to detect Golems within 60'
bypass all Golem damage reduction
|
|
Head |
OPEN SLOT |
Face |
OPEN SLOT |
Throat |
OPEN SLOT |
Shoulder |
OPEN SLOT |
Body |
OPEN SLOT |
Shield |
NOT APPLICABLE |
Torso |
OPEN SLOT |
Hands |
NOT APPLICABLE |
Arms |
OPEN SLOT |
Waist |
OPEN SLOT |
Feet |
OPEN SLOT |
Rings |
OPEN SLOT |
|
OPEN SLOT |
|
Tools |
NONE |
Weapons |
NONE
|
Potions, scrolls, wands |
NONE |
Extra Items |
NONE
|
|
Head |
Headband of Intellect and Concentration (16,600 gp)
Grant +4 enhancement bonus to Intelligence
Grant +2 competence bonus to Concentration checks
|
Face |
OPEN SLOT |
Throat |
Amulet of Health +2 (4,000 gp)
Grant +2 enhancement bonus to Constitution
|
Shoulder |
OPEN SLOT |
Body |
Robe of Stars (58,000 gp)
wearer and all items carried can travel to Astral Plane
grant +1 luck bonus to all saving throws
6 shuriken +5 can be removed and thrown, grants proficiency with use
note: shuriken disappear after being used
|
Shield |
NOT APPLICABLE |
Torso |
OPEN SLOT |
Hands |
Gloves of Dexterity (4,000 gp)
Grant +2 enhancement bonus to Dexterity
|
Arms |
Bracers of Armor +6 (36,000 gp)
Grant +6 armor bonus to AC |
Waist |
OPEN SLOT |
Feet |
Boots of Elvenkind (2,500 gp)
Grant +5 competence bonus to Move Silently checks
|
Rings |
Ring of Protection +1 (2,000 gp)
Grant +1 deflection bonus to AC
|
|
Ring of Sustenance (2,500 gp)
Continuously provides wearer with life-sustaining nourishment
Wearer only needs 2 hours sleep to gain benefit of 8 hours
If removed, takes a week before magic will function again
|
|
Tools |
Ruby Lens in a Gold Loop (1,500 gp)
arcane focus for "Analyze Dweomer"
Jade Circlet (1,500 gp)
arcane focus for "Shapechange"
Staff of Frost (10,125 gp)
Ice Storm (1 charge/use)
Wall of Ice (1 charge/use)
Cone of Cold (2 charges/use)
charges = 9
Heward's Handy Haversack (2,000 gp)
retrieving an item is a move action; no attacks of opportunity
Lich's Black Book of Demons (400 gp)
written in Abyssal, grant +2 circumstance bonus to any knowledge checks involving demons
Arcane Book of Knowledge +2 (400 gp)
grant +2 competence bonus to Knowledge, arcanna checks
|
Weapons |
The Rod of Seven Parts (unique artifact)
Quarterstaff +5 blunt tip/+5 piercing tip
Cold iron morningstar (16 gp)
Silver sickle (26 gp)
Ironwood Dagger +1 (0 gp)
Only lasts 15 days; created on day 266
Quiver and 25 arrows +1 (47 gp each)
|
Potions, scrolls, wands |
1 flask of holy water (25 gp)
2 potions of cure light wounds [heal 1d8+1 hp] (50 gp each)
1 oil of bless weapon [caster level 2] (100 gp)
24 goodberries
heals 1 hp/berry; max = 8 hp/day
1 berry = 1 meal for a person
lasts 15 days (6 = 15, 6 = 14, 6 = 13, 6 = 12)
|
Extra Items |
NONE |
|
Head |
OPEN SLOT |
Face |
OPEN SLOT |
Throat |
Periapt of Proof against Poison +2 (~ 2,000 gp) |
Shoulder |
Cloak of Stone (20,800 gp)
Grant +5 competence bonus to Hide skill checks
Grant +5 competence bonus to Move Silently skill checks
Cast "Meld into stone" at caster level 5, 2/day
|
Body |
Small Mithral Ghost Touch Chainshirt +3 (37,100 gp)
both armor and enhancement bonus effective against incorporeal attacks
|
Shield |
Small Buckler +1 (1,165 gp) |
Torso |
Vest of Vigor +1 (1,000 gp)
Grant +1 enhancement bonus to Constitution
|
Hands |
Gloves of Dexterity +1 (1,000 gp)
Grant +1 enhancement bonus to Dexterity
|
Arms |
Bracers of Bluffing +3 (900 gp)
Grant +3 competence bonus to bluff skill
"Hey.. You dazzled by my Bling?"
|
Waist |
Belt of Giant Strength +2 (4,000 gp)
Grant +2 enhancement bonus to Strength |
Feet |
Boots of Speed (12,000 gp)
free action to activate a "Haste" spell
Can be used up to 10 rounds/day, non-consecutive
|
Rings |
OPEN SLOT |
|
Ring of Protection +1 (2,000 gp)
Grant +1 deflection bonus to AC
|
|
Tools |
Trumpet Earring (350 gp)
Provides wearer with a +1 (+2 for rogues) skill bonus to Listen
+1 attempts to open locks with a clicking mechanism for rogues
Dark Blue Ioun Stone (10,000 gp)
Grants alertness feat = +2 to Spot/Listen checks
Lucky Rabbit's Foot (2,000 gp)
Owner receives +1 luck bonus to all saving throws
|
Weapons |
Small darkwood (masterwork) light crossbow (345 gp)
10 Small ironwood crossbow bolts +1 (0 gp)
only lasts 15 days
10 normal crossbow bolts
10 cold iron crossbow bolts
10 silvered crossbow bolts
Small Blessed Bane (evil outsiders) Cold Iron Rapier +1 (20,320 gp)
made from "cold iron" (has cost an extra +4000 gp to enchant, not included in final value since each enchantment done separately)
considered "good" against damage resistance
swift action to confirm critical hit 3/day
against evil outsiders: +3 hit and +2d6+3 damage
Lesser Crystal of Cold Assault (3,000 gp)
Weapon augment crystal - currently on rapier
Weapon deals +1d6 cold damage
Small dagger (2 gp)
|
Potions, scrolls, wands |
Potion of Spiderclimb; caster level = 6 (600 gp)
Potion of Invisibility; CL = 3 (300 gp)
2 Potions of Protection from Evil; CL =1 (50 gp)
Weapon Capsules
- A swift action to activate:
Quick Flame (1 round duration) - 1d6 Flame Damage
Quick Spark (1 round duration) - 1d6 Electrical Damage
Quick Silver (1 round duration) - Treat the weapon as silver
Bane, Slime: (15 gp)
Against oozes types 1d6 points of damage plus 1 point splash damage
The round following a direct hit, the ooze must make a Fortitude save (DC 15) or take an additional 1d6 points of damage
24 goodberries
heals 1 hp/berry; max = 8 hp/day
1 berry = 1 meal for a person
lasts 15 days (6 = 15, 6 = 14, 6 = 13, 6 = 12)
|
Extra Items |
NONE |
|
Head |
Crown of the Unicorns (2,000 gp)
User can telepathically talk to Unicorns
Can only be worn by a female
Can only be removed by will of the user or if killed
|
Face |
Third Eye of the Stout Earth (11,250 gp)
Third Eye - jewel placed on forehead
Grant +3 enhancement bonus to Wisdom
Grant +3 competence bonus to Concentration skill checks
User can speak "Terran"
User can produce a "Command" effect; 1/day; Will DC = 11
|
Throat |
Amulet of Health +2 (4,000 gp)
Grant +2 enhancement bonus to Constitution
|
Shoulder |
Cloak of Resistance +2 (4,000 gp)
Grant +1 resistance bonus to all saving throws
|
Body |
Red Dragonhide Breastplate +1 (1,700 gp) |
Shield |
Heavy Darkwood Shield +1 (1,257 gp)
Greater Clasp of Fire Protection (3,000 gp)
Shield crystal (occupies slot on shield)
exchanging crystal = move action; no attacks of opportunity
Grants resistance 15 vs fire; max = 75 points/day
|
Torso |
Wolfskin Tunic (2,000 gp)
Grant +1 natural armor bonus to AC
|
Hands |
Gloves of Dexterity +2 (4,000 gp)
Grant +2 enhancement bonus to Dexterity
|
Arms |
Ivy Bracelet (1,000 gp)
Only Druids
Plant control 1/day
Speak with plants 1/day
|
Waist |
OPEN SLOT |
Feet |
Boots of the Winterlands (2,500 gp)
Fits to size of foot
Walk through snow or ice (horizontally only) at normal speed with no tracks
Endure cold spell
|
Rings |
Ring of Feather Falling (2,200 gp)
Like the spell
Crafted with a feather pattern
Activated when falling more than 5 ft
|
|
Ring of Invisibility (20,000 gp)
|
|
Tools |
Rod of Metamagic, Extend (11,000 gp)
Use the Extend feat (duration x2) 3/day
Can be used on spells with spell levels 1 - 6 |
Weapons |
Masterwork composite longbow (400 gp)
Longsword +2 (8,315 gp)
Cold iron scimitar (30 gp)
Dagger (2 gp)
Ironwood Dagger +1 (0 gp)
Only lasts 15 days
Oak Quarterstaff (0 gp)
Target of a "Spellstaff" spell
Spell held = "Word of Recall"
returns caster and 5 others to Druid's grove in Greyhawk
Staff of the Woodlands (18,600 gp + 1653 gp/charge = 50,007 gp)
Quarterstaff +2/+2
"Pass without trace" at will
"Charm animal" = 1 charge
"Speak with animals" = 1 charge
"Barkskin" = 2 charges
"Wall of thorns" = 3 charges
"Summon nature's ally VI" = 3 charges
"Animate plant" = 4 charges
charges = 19
|
Potions, scrolls, wands |
packet of diamond dust (250 gp)
material component for "Stoneskin"
2 Potions of Cure light wounds; CL = 1 (50 gp each)
Potion of Blur; CL = 3 (300 gp)
Potion of Tongues; CL = 5 (750 gp)
Potion of Hide from Undead; CL = 1 (50 gp)
24 goodberries
heals 1 hp/berry; max = 8 hp/day
1 berry = 1 meal for a person
lasts 15 days (6 = 15, 6 = 14, 6 = 13, 6 = 12)
|
Extra Items |
Greater Clasp of Cold Protection (3,000 gp)
Shield crystal (occupies slot on shield)
exchanging crystal = move action; no attacks of opportunity
Grants resistance 15 vs cold; max = 75 points/day
|
|
Head |
circlets, crowns, headbands, helmets, phylacteries |
Face |
goggles, lenses, masks, spectacles, third eyes |
Throat |
amulets, badges, brooches, collars, medals, medallions,
necklaces, pendants, periapts, scarabs, scarfs, torcs |
Shoulder |
capes, cloaks, mantles, shawls |
Body |
armor, robes |
Shield |
shield |
Torso |
shirts, tunics, vests, vestments |
Hands |
gauntlets, gloves |
Arms |
armbands, bracelets, bracers |
Waist |
belts, girdles, sashes |
Feet |
boots, sandals, shoes, slippers |
Rings |
ring #1 |
|
ring #2 |
|
Tools |
character can carry and use unlimited number of these |
Weapons |
ranged weapons
melee weapons
|
Potions, scrolls, wands |
charged/one-shot items |
Extra Items |
items being carried, but cannot use |
|
A major artifact; the heroes must assemble the 7 parts of the rod
to counteract the coming of a great evil.
Individual Rods