Ice Wind

Last Updated: June 16, 2025

  • Campaign: Roland's World
  • Price: 18,335 gp
  • Body Slot: - (held)
  • Caster Level: 10th
  • Aura: Moderate transmutation
  • Activation: -
  • Weight: 6 lbs

    The blade of this bastard sword feels cold to the touch and its edge extremely sharp.

    "Ice Wind" is a Keen Frost Bastard Sword +1.

    "Ice Wind" has been enchanted with magic to provide a +1 enhancement bonus to hit and damage (+1 bonus = +2,335 gp).

    "Ice Wind" is sheathed in icy cold. The cold does not harm the wielder. As a frost weapon, it deals an extra 1d6 points of cold damage on a successful hit. (+1 bonus = +6,000 gp).

    It's Keen edge expands its critical threat range to 17-20 (+1 bonus = +10,000 gp).

    History

  • After the Wanderers of the Wyld defeated the swarm of orcs in the courtyard and throne room of the Grey Citidel, they were able to search some of the rooms nearby.
  • They found various tributes in the chambers being used by emissaries of another orc tribe who came to witness the ascension of Krull, an orc warlord, chosen of Grumush, and not of the surface orcs.
  • One such tribute amongst a chest full of masterwork weapons was a magical bastard sword that felt cold to the touch and had an extremely sharp edge.
  • Cherry Blossum has claimed the blade and named it "Ice Wind" because each blow will be biting cold.
  • Cherry is a bit worried though, the other magical tribute they found was cursed. Could this one be as well? Could the other orcs tribes secretly want to make it easier to take out Krull if they had too?


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