Delzimmer - Chapter 29 - Loot

Adventure Date: July 20, 2019

Last Updated: July 23, 2019

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Total (ch 27,28 and 29) = 21,644 gp each

Chapter 27 summary
-------------------
Coins, etc.. = 48,485 gp

Items sold = 79,463 gp

Total = 127,948 gp/6 	= 21,324 gp each with 4 gp left in kitty (total 9 gp).

plus PCs can make up to 50 white dragonfang arrows/bolts (at a cost of 8 gp each arrow/bolt)
to be shared between them

Chapter 28 and 29 summary
-------------------
Coins, etc.. = -3,000 gp = -500 gp each

Items sold = 9,822 gp/2	= 4,911 gp/6 = 818.5 gp

Total = 318 gp with 3 gp left in the kitty (total 12/6 = 2 gp each) = so 320 gp each and 0 gp in kitty

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REWARDS RECIEVED:

Each player now has a Delzimmer Pass, granting access to the city (value = 500 gp each) 

Due to war/tensions, non-hin no longer welcome, and no more discounts
- Our Heroes had built up goodwill in Shoun by stopping the drought.
  As a result, when in Shoun, they used to recieve a 15% discount on any goods purchased there.
- Also used to recieve 10% discount in all of Luiren as thanks for liberating lighthouse tower 
  from Hag and her allies.
- And for sending the Angel home, our heroes were given a 15% discount to items in Beluir.

Each hero recieved a steel and gold pin set with small gems in the shape of a cornucopia.
- enchanted with an "arcane mark" that proclaims the hero to be "Yondalla's Shield".
- very rare to get, grants a +4 cirumstance bonus to diplomacy checks with halflings, 
  while worn and plainly visible.
        
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PROMISED REWARDS:
3. Amalric Bramblefoot in Shoun
   - Will pay 50 gp per pair of humanoid monster ears brought back from the Lluirwood


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Total LOOT resale value = TBD gp + 0 gp = 0 gp ( ~ 0 gp each)
NOTE: does not include already claimed items

Total LOOT Encumbrance = 0 lbs + 0 lbs 
                       = 0 lbs carried (max allowed = 0 lbs)

Total LOOT left behind = 0 gp and 0 lbs


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GROUP KITTY	= 0 coins/gems  = 0 lbs = 0 gp = 0 gp/lb 

pp =  0	               =     0 gp     =   500 gp/lb
gp =  0                =     5 gp     =    50 gp/lb
sp =  0                =     0 gp     =     5 gp/lb
cp =  0                =     0 gp     =     0.5 gp/lb
 

ITEMS

- humanoid spider-creature's necklace with an odd symbol/emblem on it (200 gp)
- golden vial with ruby stopper (500 gp) and filled with unidentified liquid
- Chimera White Dragon Head - can use to make white dragonfang arrows/bolts (cost 8 gp each, value 12 gp each)

scroll case
- note: written in unknown "thieves' cant", a request (i.e. orders), 
        create a false beacon treasures to come; 
        symbol = dagger with lily around hilt "Quiet Shadows"
- map (Isle of Quelthir; SW = tower, NE = "allies")
- map of island (tower in SW, X in NE)
- note: Bring us the Angel (from tower brigands & League of Chaos)
- note: Share in the profits (from tower brigands & League of Chaos)
- note: Join us. There is strength in numbers (from Wizard & League of Chaos)
- note: in thieves cant "Join us or Die!" (bugbears and druids and spider humanoids)
- note: "Golornak,
		The Emerald Queen wishes no interuptions to her plans.
		Maintain the status quo. 
							Desva"


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LOOT BREAKDOWN BY CHAPTER
===================================================================

Chapter 28  (Note: mw = masterwork, Dw = Dwarven made)
----------                                        	value   value    value    wt     wt
                                                 	 each    total    resale   each   total
Source        	#   	Item                            (gp)    (gp)     (gp)     (lbs)  (lbs)   gp/lb  Notes
------       	---  	----                            -----   -----    -----    -----  -----   -----  -----
3 Fiendish		NONE
Shambling
Mound
and 
3 Tree-hugger
soul suckers

-----------------------------------------------
4 Tree-hugger		NONE
soul suckers

-----------------------------------------------
Amarantha the 
Evil dryad		Elf Bane Dagger +1 (8,302 gp)							sold
and			Greenound Harp - fey holy relic - transforms player into a fey minion		left behind
Evil tree
			3 dead Hin scouts - carvings in flesh, translated from sylvan "Desva freed me"

====================================================================
Chapter 29  (Note: mw = masterwork, Dw = Dwarven made)
----------                                        	value   value    value    wt     wt
                                                  	each    total    resale   each   total
Source       #   	Item                      	(gp)    (gp)     (gp)     (lbs)  (lbs)   gp/lb  Notes
------       ---  	----                      	-----   -----    -----    -----  -----   -----  -----
Delzimmer		Delzimmer pass (costs 500 gp each; -3,000 gp total) 				each player had to buy one
			Sold Loot from Chapter 27 summary						DISTRIBUTED
			
Ch 27 fix    1 		large masterwork composite longbow - STR=30 / dam=+10 	(1,500 gp)		rath could not use, so sold
             1  	masterwork composite longbows: STR 20/dam=+5 (900 gp)                    	Rath kept

-----------------------------
2 dwarven 		no loot, city guard confiscated bodies
werewolverines		saved 4 citizens from were curse/disease

dwarven 		gear indicates he was from Degshanat, a dwarven trading post
spellcaster		halfway between the Great Rift and Delzimmer

-----------------------------
Temple of Illmater and Father Falken, Priest of Illmater

Horus the 		fled creatures of Desva, Desva in the sundered tower floating in the negative plane
singed wizard		using his infernal machine to create more abonimations, powered by negative plane and life force of creatures
			tower protected by ring of black iron, to touch is death, requires short teleports to bypass
			asking party to free his 3 friends

4 robed wizards		4 silver holy symbols of Malor (25 gp each)					kept for now
			4 spell component pouches (5 gp each)						sold

------------------------------
Delzimmer Council	3 scrolls of remove disease (375 gp each)					Leeloo
------------------------------
6 dwarven 		still in combat outside of dwarven trading post
werewolverines		seem to have buff potions, many used


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