Magic Item Compendium II - New 3.5 D&D Magic Items ...
Roland's World

Last Updated: March 19, 2025


Armor | Weapons | Arms Slot | Body Slot | Face Slot | Feet Slot | Hands Slot | Head Slot | Rings Slot| Shoulder Slot | Throat Slot | Torso Slot | Waist Slot | Tools |
Artifacts | Cursed | Intelligent | Magic Item Sets | Potions

**** = item available


Armor and Shields

  • Blueshine Chainmail +1 (2,800 gp), +2 hide, no rust
  • Chainmail +1 (1,300 gp)


    Weapons

  • Battleaxe +1 = 2,310 gp
  • Noir - Black Dragonfang Longsword +1, hard as adamantine, does +1 acid damage/hit
  • Everbright Battle Axe +1; flash light x2/day, all creatures 20 ft radius, DC 14, blind 1 round = 4,310 gp
  • Gnomish Dagger +1 = 2,302 gp (small-sized)
  • Gnomish Scimitar +1 = 2,320 gp (small-sized)


    Arms Slot

  • Bracers of Armor +1; armor AC +1 = 1,000 gp


    Body Slot


  • Face Slot


  • Feet Slot


  • Hands Slot


  • Head Slot

  • Headband of Intellect +2 (4,000 gp)


    Rings

  • Ring of Jumping: +5 jump = 2,500 gp


    Shoulder Slot

  • Cloak of Elvenkind
  • Cloak of Resistance +1 = 1,000 gp
  • Cloak of Resistance +2


    Throat Slot

  • Necklace of Fireballs - 3 beads - type 1 (5d6x1/3d6 x2/range 70 ft/DC 14)


    Torso Slot

  • Druid's Vestment; +1 wild shape ability


    Waist Slot


  • Tools

  • Metamagic Rod: Extend = gp
  • Pearl of Power; recover one prepared 1st level spell = 1,000 gp
  • Stone of Good Luck
  • Wand of Burning Hands
  • Wand of Cure Light Wounds x3
  • Wand of Cure Moderate Wounds
  • Wand of the Unholy Trinity - Wand of Magic Missiles, 1d4 force damage/missile


    Artifacts

  • Potion of Vision


    Cursed


  • Intelligent


  • Magic Item Sets


  • Potions

  • Player's Handbook II Potion List
  • Spell Compendium Potion List
  • The "Complete" Potion List
  • Potion of Blur x1
  • Potion of Cat Grace x4
  • Potion of Cure Light Wounds x7
  • Potion of Cure Moderate Wounds x5
  • Potion of Darkvision x1
  • Potion of Fox's Cunning x1
  • Potion of Haste x1
  • Potion of Jump x1
  • Potion of Vision x1


    Scrolls

  • Arcane Scroll: shield, caster level 1 = 25 gp - used
  • Arcane Scroll: knock, caster level 3 = 150 gp
  • Arcane Scroll: mage armor, caster level 1 = 25 gp
  • Arcane Scroll: spectral hand, caster level 3 = 150 gp
  • Divine Scroll: lesser restoration; caster level 3 = 150 gp
  • Divine Scroll: magic stone; caster level
  • Divine Scroll: planar shift
  • Divine Scroll: shield of faith


    Return to David's Dungeons & Dragons page

    Check out a list of useful items every team should try and have with them.

    Check out Magic in the Realms for a summary of magic rules in Faerun as well as lists of magic items and relics, including random item generators.