Adventure Date: December 28, 2022
Last Updated: December 30, 2022
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LOOT BREAKDOWN BY CHAPTER
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Chapter 12B
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in town
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given silk rope x3 from rescued lady
2 dwarven brothers still at mine
wave echo cave
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entrance
- dwarf corpse
- MAGIC - rope - transmutation = Rope of Climbing (uncommon, no atunement) - Xenon
This 60-foot length of Silk rope weighs 3 pounds and can hold up to 3,000 pounds.
If you hold one end of the rope and use an Action to speak the Command word, the rope animates.
As a bonus Action, you can Command the other end to move toward a destination you choose.
That end moves 10 feet on Your Turn when you first Command it and 10 feet on each of your turns
until reaching its destination, up to its maximum length away, or until you tell it to stop.
You can also tell the rope to fasten itself securely to an object or to unfasten itself,
to knot or unknot itself, or to coil itself for carrying.
If you tell the rope to knot, large knots appear at 1-foot intervals along the rope.
While knotted, the rope shortens to a 50-foot length and grants advantage on checks made to climb it.
The rope has AC 20 and 20 Hit Points. It regains 1 hit point every 5 minutes
as long as it has at least 1 hit point. If the rope drops to 0 Hit Points, it is destroyed.
command word = echo (writen in dwarf)
mine tunnels
- ooze (blunt only, no sharpy stuff)
- Magic Ring - Ring of Thunder Resistance (rare, requires attunement) - Xenon
cave pool
- ancient dwarven skeleton filled with orc arows, clutching a wand
- Magic Wand - Wand of Lightning Bolts (rare, requires attunement by a spellcaster)- Obsidiana
Requires Attunement by a Spellcaster
This wand has 7 Charges. While holding it, you can use an Action to expend 1
or more of its Charges to cast the Lightning Bolt spell (save DC 15) from it.
For 1 charge, you cast the 3rd-level version of the spell.
You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended Charges daily at dawn.
If you expend the wand's last charge, roll a d20.
On a 1, the wand crumbles into ashes and is destroyed.
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Chapter 13
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8 bugbears (killed) total loot = 288 gp
- 8 morningstars = 15 gp each = 120 gp
- 16 javalins = 0.5 gp each = 8 gp
- 8 hide = 10 gp each = 80 gp
- 8 shield = 10 gp each = 80 gp
- 2 potions of vitality - coryn, xenon
- 15 sp and 13 cp
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green flaming skull + 8 zombies forge room (defeated)
- skull still detects as magic, potentially regenerating
+ 3 ghouls down stairs (still to fight)
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LOOT SUMMARY
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Loot for Chapters 3 to 5 (distributed)
coins = 123 gp each
store credit = 112 gp each
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Loot for Chapters 6 to 8 (distributed)
coins = 72 gp each
store credit = 324 gp each
kitty = 4 gp, 7 sp
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Loot for Chapters 9 to 11 (distributed)
coins = 345 gp each
store credit = 256 gp each
kitty = 5 gp, 9 sp
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Loot for Chapters 12A (distributed)
coins = 149 gp each
kitty = 6 gp
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Group Kitty = 0 coins/gems = 0 lbs = 0 gp = 50 gp/lb
pp = = 0.00 gp = 500 gp/lb
gp = 11 = 11.00 gp = 50 gp/lb
ep = = 0.00 gp = 25 gp/lb
sp = 24 = 2.40 gp = 5 gp/lb
cp = 13 = 0.13 gp = 0.5 gp/lb
misc = = 0.00 gp
Spellbook of Kost the Red Wizard
- cantrip: light, mage hand, shocking grasp
- level 1: magic missile, charm person
- level 2: hold person, misty step
Loot for Chapters 13 to ?? (not distributed)
coins = 0 gp = 0 gp each + 13.53 gp kitty
sold items = 288 gp ch 13
= 0 gp ch 14
= 0 gp ch 15
total = 288 gp X 50%
= 144 gp = 24 gp each + 0 gp in kitty
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DM HOUSE RULE: characters can attune to number of magic items = 1 + proficiency bonus
characters can now attune to 1 + 3 = 4 magic items.
DM HOUSE RULE: Potions can be drunk as a bonus action
DEIKONRAN - 1st watch - Number of attuned items = 3/4
- Belt of Hill Giant Strength (rare, requires attunement) = STR 21 = 500 gp (purchase)
- Cloak of Displacement (rare, requires attunement) = attacks on you at dis = 500 gp (purchase)
- Periapt of Wound Closure (uncommon, requires attunement) = stabilize, double hit die healed = 100 gp (purchase)
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- Broom of Flying (uncommon) = 100 gp (purchase)
- "Hew" (rare) silver battleaxe +2, max damage vs plants = 700 gp (loot)
- "Obsidiana Poker" Shortbow +1 (uncommon) = 100 gp (loot)
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- Potion of Greater Healing x1 (uncommon) = 4d4+4 hp = 100 gp (loot)
- Potion of Healing x1 (common) = 50 gp (loot)
SIGH - 1st watch - Number of attuned items = 4/4
- "Glass Staff" Staff of Defense (rare, requires attunement) = 500 gp (loot)
- Bloodwell Vial +1 (uncommon, requires attunement) = +1 spell attack, +1 spell DC, regain socery points = 100 gp (purchase)
- Fire Elemental Essence Shard (rare, requires attunement) = one target of metamagic spell takes extra 2d10 damage = 500 gp (purchase)
- Merfolk Friendship Ring (ring, rare, requires attunement) = 600 gp (purchase)
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- Scuro's Double-Proof Periapt (wondrous item, rare) = 600 gp (purchase)
- Decanter of Endless Water (uncommon) = 100 gp value (purchase)
- Wand of Magic Missile (uncommon) = 100 gp value (loot)
- spell component: identify (100 gp pearl) x1
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- Potion of Healing x1 (common) = 50 gp (loot)
- Potion of Greater Healing x1 (uncommon) = 4d4+4 hp = 100 gp (loot)
- Scroll = lightning bolt (uncommon, 3rd lvl spell) = 75 gp (loot)
- Scroll = misty step (uncommon, 2nd lvl spell) = 50 gp (loot)
- golden statuette of Sun Elf (10 gp value) with a single use Augury spell
CORYN - 2nd watch - Number of attuned items = 4/4
- Amulet of Health (rare, requires attunement) = CON 19 = 500 gp (loot)
- Pearl of Power (uncommon, requires attunement) = recover 3rd lvl spell slot = 100 gp (purchase)
- Ring of Protection +1 (rare, requires attunement) = +1 AC, +1 saves = 500 gp (loot)
- Rod of the Pact Keeper +2 (rare, requires attunement) = +2 spell attack, +2 spell DC, regain warlock spell = 500 gp (purchase)
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- Adamantine Scale Mail (uncommon) = no crits against you = 150 gp (purchase)
- Bag of Holding (uncommon) = holds 500 lbs = 100 gp (purchase)
- Immovable Rod (uncommon) = rod no move = 100 gp (purchase)
- Selune's Warding Bond (platinum ring spell component: matching pair on Pearl) = 50 gp
- "Talon" Silver Longsword +1 (uncommon) = 200 gp (loot)
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- Potion of Healing x2 (common) = 50 gp
- Potion of Greater Healing x1 (uncommon) = 4d4+4 hp = 100 gp (loot)
- Potions of Vitality x1 (loot)
- Scroll = darkness (uncommon, 2nd lvl spell) = 50 gp (loot)
OBSIDIANA - 2nd watch - Number of attuned items = 4/4
- Instrument of the Bards - "Cli Lyre (rare, requires attunement) = cast extra spells = 500 gp (purchase)
- Reveler's Tambourine (rare, requires attunement) = +2 DC bard spell, cast Otto's dance = 500 gp (purchase)
- Stone of Good Luck (uncommon, requires attunement) = +1 ability checks, +1 saves = 100 gp (purchase)
- "Deikonran Stunner" Wand of Lightning Bolts (rare, requires attunement by a spellcaster) = 500 gp (loot)
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- Boots of Elvenkind (uncommon) = stealth at adv = 100 gp (purchase)
- Cape of the Mountebank (rare) = cast dimension door = 500 gp (purchase)
- Double-Proof Periapt (rare) = Periapt of Health/Proof against Poison = 600 gp (purchase)
- Feather Staff, a.k.a. "The Tickler" (uncommon) Quarterstaff +1, cast "feather fall" = 100 gp value (loot)
- Helm of Comprehend Languages (uncommon) = 100 gp (purchase)
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- Potion of Healing x1 (common) = 50 gp (loot)
- Potion of Greater Healing x1 (uncommon) = 4d4+4 hp = 100 gp (loot)
- Scroll = charm person (common) = 25 gp (loot)
- Scroll - silence (uncommon, 2nd lvl spell) = 50 gp (loot)
PEARL - 3rd watch - Number of attuned items = 4/4
- Moon Cloak (uncommon, requires attunement) = +1 AC, +1 saves, waterwalk = 200 gp (purchase)
- Pearl of the Moon (uncommon, requires attunement) = Pearl of Power - recover 3rd lvl spell slot = 100 gp (purchase)
- Selune's Crescent Moon Amulet +1 (uncommon, requires attunement) = 100 gp (purchase)
- Scuro's Gauntlets of Ogre Power (uncommon, requires attunement) = STR 19 = 100 gp (loot)
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- Heraldic Shield (uncommon) = Shield +1, display any heraldic symbol = 100 gp (purchase)
- Jebalek's Clockwork Amulet (common) = +2 initiative, to hit roll= 10 + bonuses 1/day = 50 gp (purchase)
- Mace of the Moonmaiden (uncommon, silvered) = Silver Mace +1, detect weres r=120 ft = 200 gp (purchase)
- Netheril Splint Armor (rare) = Splint Armor +1 = 700 gp (loot)
- Selune's Warding Bond (platinum ring spell component: matching pair on Coryn) = 50 gp
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- 3 diamonds (100 gp each) - spell component for revivify, one use
- Potion of Healing x1 (common) = 50 gp (loot)
- Scroll - augury (uncommon, 2nd lvl spell) = 50 gp (loot)
- Scroll - revivify (uncommon, 3rd lvl spell) = 100 gp (loot)
- 4 silver goblets (with moonstone) = 60 gp each
XENON - 3rd watch - Number of attuned items = 4/4
- Cloak of Elvenkind (uncommon, requires attunement) = stealth at adv, other's perception at dis = 100 gp (purchase)
- Ring of Protection +1 (rare, requires attunement) = +1 AC, +1 saves = 500 gp (purchase)
- Ring of Thunder Resistance (rare, requires attunement) = 500 gp (loot)
- Slippers of Spider Climbing (uncommon, requires attunement) = walk walls, climb speed = 100 gp (purchase)
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- Arrows of Wolloping (common, one use each) = 25 gp each = x15 (loot)
- Longbow +1 (uncommon) = 100 gp (loot)
- Rope of Climbing (uncommon, no atunement) = 100 gp (loot)
- "Tango" Shortsword +1 (uncommon) = 100 gp (loot)
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- Potion of Bless x1 (uncommon) = 50 gp (loot)
- Potion of Healing x2 (common) = 50 gp (loot)
- Potion of Greater Healing x2 (uncommon) = 4d4+4 hp = 100 gp (loot)
- Potions of Vitality x1 (loot)
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