COVID 5.0 - Chapter 14 - Loot

Adventure Date: June 18, 2023

Last Updated: April 17, 2023


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LOOT BREAKDOWN BY CHAPTER
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Chapter 9
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-1 day = 13 days

Cyanwrath the dragonborn (purple/blue scales)
- splintmail, longsword, shield, longbow, backpack
- pledged to Anodresh, took the tablet after proving his worth in combat
- blue nimbus field, glowing two handed scythe


- Mother Angela's Inn - half day journey, owner is elderly human lady
- 1 sp per person per night
- has a flesh golem named Gregor under her control
- bought spell component for bruenor's find familiar (-100 sp and -10 gp) x2
- provides detailed route to the surface, will take 3-4 weeks
- 2 drow chainshirts = 50 gp each = 100 gp - traded for a healing potion - Vlad has it -used
- lot of lizard folk at the place we go to by drow direction

-1 day = 12 days

lizardfolk camp

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Chapter 10
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lizardfolk camp - green claw hand on hide armor, Uzo - goodhunter
- 4 lizard folk + 2 kids
- chief - old shaman
- have offered a prize for returning daughter, Iksara, shows tablet
- have given them last drow shortsword to Uzo
- Uzo will act as guide

- bad lizardfolk - mean kill for nothing - destruction flame on hide armor,
- live in cave about 2 days
- have stolen chief's daughter
- cave full of basilisks - given instructions to avoid

 -2 days = 10 days

- basilisk wandering monster - Korit turned to stone, but restorede via potion of stone to flesh from Uzo

- bad lizard folk ambush x5 total = 100 gp
	- javalins x5 - to Uzo
	- hide armor x5 has fire emblem 	(10 gp each = 50 gp)		- to sell/trade
	- shields x5 				(10 gp each = 50 gp)		- to sell/trade
	- heavy club x5 1d6 dam. 		(1 sp each = 5 sp)		- traded for find familiar component

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Chapter 11
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chopped off 5 lizard folk fight

10 lizard folk killed
- heavy club x10 	(1 sp each = 10 sp)			-traded for find familiar component
- 8 javelins left 	(5 sp each = 40 sp)			-traded for find familiar component
- "javalins of lightning" +4d6 electricity 	- Vlad, Moogoo


1 lizard sorcerer

Jabba dead
- magic ring - alteration - bruenor
- magic banana hammok - abjuration - cloak of protection +1 ac +1 saves faeril attuned

dirt pile
- find lizard princess
- 4 magic potions 
	1 acid resistance - vlad
	2 - Bruenor - evocation
	3 healing - moogoo
	4  - Faeril - evocation
- tablet of Shaneenah - translated = Nera
- 38 pp
-223 gp
-157 sp


1 lizard alive in pool (1 hp) - ran away, uzo killed

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Chapter 12
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otyugh - wandering monster - no loot

2 days travel = 8 days food left- back to other lizard tribe
- chief gives Tablet of Bheleu - vlad in backpack
- potion of stone to flesh - Nera (from chief)
- asks to destroy basilisk lair (1 day travel), will give Uzo as guide to surface.

1 day travel = 7 days food left

6 stirges in cave (dead) 


giant centipedes x3 (dead) 
- recovered 1 venom sacks

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Chapter 13
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3 basilisk (3 dead)
- recovered 2 venom sacks
- what about stone to flesh components?

Rubble pile (main cave)/stirge cave/centipede cave

breastplate (darker color) no aura - Vlad - no attune
dagger evocation - Korit - no attune
potion 1 enchantment - Bruenor
potion 2 transmutation - Bruenor
potion 3 Haste - Moogoo
wand of the war mage +1 - evocation Nera - attunment - 
	Requires Attunement by a Spellcaster
	While you are holding this wand, you gain a +1 bonus to spell Attack rolls. 
	In addition, you ignore half cover when making a spell Attack.
ring of warmth - abjuation - Faeril attunement
	While wearing this ring, you have Resistance to cold damage. 
	In addition, you and everything you wear and carry are unharmed 
	by temperatures as low as -50 degrees Fahrenheit.
great axe - evocation - Moogoo - no attune

Vlad's drow chain shirt	(50 gp)			- to be sold, no benefit to Uzo since nat ac = 13

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Chapter 14
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returned to green claw lizardfolk tribe in the underdark 
	The grateful old shaman and chief of the green claw lizard folk offered to teach Nera Aquilae 
	the secret of how to create "Oil of Stone to Flesh".
	It would require using the fluids from a basilisk's gullet, her herbalism kit and nature skills, 
	but would take a month to learn.
	Nera's companions were eager to return to the surface and were not willing to wait a month 
	so Nera missed out on an opportunity to learn some ancient tribal secrets.

The group sold Nera's two doses from the gullets of the basilisks to Mother Angela for 100 gp, 
a reclusive old woman living in a hut in the underdark with Gregor, her flesh golem servant.

Mother Angela not interested in buying other loot, "Already have 2 drow chain shirts in stock, don't need a third".

so group divided up the coins fom group kitty, Jabba and gullet sale

pp =  38		   =  380.0 gp        =   500 gp/lb
gp = 333                   =  333.0 gp        =    50 gp/lb
sp = 299                   =   29.9 gp        =     5 gp/lb
cp = 			   =    0.0 gp        =     0.5 gp/lb

coins 		= 742.9 gp 		= 123 gp each and 4.9 gp in kitty + unsold items
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Large Spider x2 ambush in a Large tunnel (1 dead, 1 retreated to lair high up in cave wall)

took short rest at end of Large cave

- harvest spider poison sack?



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LOOT SUMMARY
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Chapter 14 
- Loot dispersed = 123 gp each
- group kitty = 4.9 gp + unsold gear

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Group Kitty	= 0 coins/gems  = 0 lbs = 0 gp = 50 gp/lb 

pp =  			   =    0.0 gp        =   500 gp/lb
gp = 4	                   =    4.0 gp        =    50 gp/lb
sp = 9         	           =    0.9 gp        =     5 gp/lb
cp = 			   =    0.0 gp        =     0.5 gp/lb

coins 		= 0 gp 		=  0 gp each

sold items 	=     0 gp 	ch 9
 		=   100 gp 	ch 10	
		=     0 gp	ch 11
		=     0 gp	ch 12
		=    50 gp	ch 13
		=     0 gp	ch 14

	total	= 150 gp X 50%     
		= 75 gp			= 12.5 gp each 



group purchase = pearl (100 gp) for identify component?


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DM HOUSE RULE: characters can attune to number of magic items = 1 + proficiency bonus 
               characters can now attune to 1 + 2 = 3 magic items.
DM HOUSE RULE: Potions can be drunk as a bonus action


BRUENOR - Number of attuned items = 1/3
- Ring of Feather Falling (rare, requires attunement)
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- Magic Ring (no attune) - alteration aura - Jabba loot
- pass for Vilania's drow territory
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- Potion 2 - evocation - Jabba - Healing???? = x1
- Potion 1 - enchantment - Basilisk = x1
- Potion 2 - transmutation - Basilisk = x1


MOOGOO - Number of attuned items = 1/3
- Periapt of Wound Closure (uncommon, requires attunement)
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- Magic Greataxe (no attune) - evocation aura - Basilisk
- pass for Vilania's drow territory
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- Javalin of Lightning (uncommon) - +4d6 electricity, 1 use only = x1
- Potion of Climbing (common) = x1
- Potion of Speed (very rare) = x1


KORIT - Number of attuned items = 1/3
- Magic Ring (requires attunement) - abjuration aura
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- Studded Leather Armor +1 (uncommon)
- Magic Dagger (no attune) - evocation aura - Basilisk
- gnoll longbow (50 gp) and 20 arrows
- gnoll pouch
- pass for Vilania's drow territory
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- Potion of Flying (very rare) = x1


VLAD - Number of attuned items = 1/4
- Tablet of Bheleu (artifact, requires attunement)
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- Magic Breastplate (no attune) - no aura - darker color special material - Basilisk
- Shortsword +1 (uncommon)
- gnoll spear (1 gp each) x5
- pass for Vilania's drow territory
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- Potion of Acid Resistance = x1


FAERIL - Number of attuned items = 3/4
- Tablet of Oblok (artifact, requires attunement)
- Cloak of Protection +1 (uncommon, requires attunement) - ac/saves = +1
- Ring of Warmth (uncommon, requires attunement)
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- gnoll spear (1 gp each) x1
- pass for Vilania's drow territory
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- Potion 4 - evocation (Jabba) - healing???? = x1


NERA - Number of attuned items = 3/4
- Tablet of Shaneenah (artifact, requires attunement)
- Pearl of Power (uncommon, requires attunement by a spellcaster)
- Wand of the Warmage +1 (uncommon, requires attunement by a spellcaster)
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- gnoll hide armor = 10 gp
- pass for Vilania's drow territory
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- Oil of Stone to Flesh (rare) = x1
- Poison - giant centipede venom sack = x1


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