Holzfee (800 pts)

Name:
Assignment: Ottawa
Nationality: German
Appearance: earth brown skin, long hair (see quirk below), green eyes

Abilities: (105 pts)
ST: 8/58 (-15 pts)
DX: 12 (20 pts)
IQ: 16 (80 pts)
HT: 12 (20 pts)

Advantages: (175 pts)
Appearance: attractive [+1 reaction] (5 pts)
Beast-Kin (15 points)
Fearie Empathy (10 pts)
IST Membership (65 pts)
  • Patron: U.N.
  • Duty: (15 or less) U.N.
  • Legal Enforcement Powers
  • Reaction: +3 citizens member nations, -1 non-member nations, -3 criminals
    IST Rank 4 (20 pts)
  • Status: 1
    Magery [level 3] (35 pts)
    Tree-Kin (15 pts)
    Voice [+2 reaction] (10 pts)


    Disadvantages: (-60 pts)
    Curious: Insatiably (-15 pts)
    Low Pain Threshold (-10 pts)
    Sense of Duty [all of nature] (-15 pts)
    Skinny (-5 pts)
    Xenophilia (-15 pts)


    Super Advantages: (450 pts)
    [all Super Advantages have the limitation: -10% won't work if dependency not available]
    Doesn't Breathe (18 pts)
    Doesn't Eat or Drink (9 pts)
    Extra Fatigue +50 (135 pts)
    Flight: winged (27 pts)
    Immortallity (126 pts)
  • Immune to disease
  • Immune to poison
  • Instant Regeneration [1 HT/turn]
  • Rapid Healing
  • Unaging
    Resurrection (135 pts)


    Super Disadvantages: (-40 pts)
    Dependency [life auras:common, daily] (-15 pts)
    Fragile (-20 pts)
    Unnatural feature (-5 pts)
  • no eyebrows, appear as horizontal antenna instead.

    Equipment:
    IST Com Unit
    Polykev-Envirosuit (PD=2, DR=16, temp. tolerance= -25 to 150, wt=2.5 lbs)
    Psi Shield (mindshield, Power 12, Skill 3)

    Spells: (125 pts)
    Spell - (1 pt) m/h

    Skills: (40 pts) 25 unused
    Area Knowledge (Ottawa) - (1 pt) m/e
    Area Knowledge (Canada) - (1 pt) m/e
    Computer Operations/TL8 - (1 pt) m/e
    History (International,U.N.) - (2 pts) m/h
    Karate - (4 pts) p/h
    Strategy - (2 pts) m/h
    Tactics - (2 pts) m/h

    Languages: (10 pts)
    German - (native)
    English - (2 pts)
    French - ( pts)
    Latin - ( pts)

    Quirks: (-5 pts)
  • Hair changes colour with the seasons (winter = white, spring = yellow, summer = green, autumn = red)






  • Story:


    Campaign Role:


    Personality:

    +3 reaction from the fearie folk

    +4 reaction from sentient plants

    +4 reaction from wild animals

    +6 reaction from tame animals

    reacts at +3 towards unknown or strange creatures.

    Abilities:

    As an elemental spirit of nature, her well-being depends upon the strength of the life auras around her. If she ever enters an area where there is no life aura, her body becomes to rapidly age, sicken and die at the rate of 1 HT/hour. Examples of such an environment includes the moon, vaccuum of space, a sealed and sterilized lab or a nuclear waste land.

    Her skinny and etheral body suffers double damage from crushing attacks.

    Not easily frightened by the supernatural, +3 to fright checks.

    Battle Tactics:


    Typical Dialogue: