Adventure Date: June 23, 2012
Last Updated: April 10, 2012
NOTE: "Handling" an animal companion to do a trick it knows is a free
action and DC 10, while "pushing" an animal companion to do a
"trick" it doesn't know is a move action and DC 25.
Raven gets a +4 circumstance bonus to her "Handle Animal" skill
check involving her animal companion Blackheart.
Giant Raven (use hawk stats): tiny magical beast (animal companion)
AL = neutral
HD = 3 = 3d8
hp = 4 +2d8 = ??
Init = +4
Spd = 10 ft, fly 60 ft (average)
AC = 20
= 10 + 0 + 0 + 4 + 2 + 4 + 0 + 0
base + armor + shield + dex + size + nat + deflect + misc
touch AC = 16
flat-foot AC = 16
space/reach = 2.5 ft/0 ft,
base attack = +2
grapple = (base attack + STR + size = 2 -2 -8 ) = -8
Atk = talons (ba + size + DEX): +8 melee (1d4-2)
full attack = talons (ba + size + DEX): +8 melee (1d4-2)
dive attack = must move 30 ft, and 10 ft down
= treat as a charge, damage = double (2d4-4)
STR = 7 -2 INT = 2 -4
DEX = 18 +4 WIS = 14 +2
CON = 10 +0 CHA = 6 -2
Total = base +Mod +magic +misc
Fortitude: +3 = 3 +0
Reflex: +7 = 3 +4
Will: +3 = 1 +2
Special Qualities:
- low-light vision
Feats:
- Alertness (+2 to listen and spot checks)
- Weapon Finesse
- TBD (3rd HD bonus feat)
Animal Companion Abilities
- HD = 1 + Bonus HD = 1 +2 = 3
- Nat AC = 2 + Natural Armor Adjustment = 2 +2 = 4
- STR Adjustment = +1 = 6 +1 = 7
- DEX Adjustment = +1 = 7 +1 = 18
- Bonus Tricks = +2
- Link:
- handle animal is a free action, push animal is a move action
- Raven has +4 to wild empathy and handle animal checks on Blackheart
- Share Spells:
- if Blackheart within 5 ft, any spell cast on Raven will also
affect Blackheart, stops affecting if move 5 ft away.
- Raven can also cast a spell with a target of "you" on Blackheart
instead of on herself (as a touch range spell)
- Evasion:
- if attack allows reflex save and if save is made,
then takes 0 damage
=====================================================================================
Tricks (8/6):
- DM Eyes Only (one)
- DM Eyes Only (two)
- DM Eyes Only (three)
- DM Eyes Only (four)
- DM Eyes Only (five)
- DM Eyes Only (six)
- guard (bonus trick #1)
- DM Eyes Only (eight - bonus trick #2)
===================================================================================
Class Skills = listen +2 (+2 alertness errata) = +4
spot +14 (+2 alertness errata) = +16
Blackheart gets a +8 racial bonus on spot checks
- gained +2 skill points at 3 HD (total = 6), still to be allocated
====================================================================================
SKILLS: Total = 4+2 max = 6/3 Ability Mod Ranks Misc
-4 appraise INT -4
+4 balance DEX +4 -0 armor-load
-2 bluff CHA -2
-2 climb STR -2 -0 armor-load
+0 concentration CON +0
-4 craft INT -4
no decipher script INT -4
-2 diplomacy CHA -2
no disable device INT -4
-2 disguise CHA -2
+4 escape artist DEX +4 -0 armor-load
-4 forgery INT -4
-2 gather information CHA -2
-2 handle animal CHA -2
+2 heal WIS +2
+12 hide DEX +4 -0 armor-load/+8 tiny
-2 intimidate CHA -2
-2 jump STR -2 -0 armor-load
no knowledge, arcana INT -4
no knowledge, architect/engineer INT -4
no knowledge, dungeoneering INT -4
no knowledge, geography INT -4
no knowledge, history INT -4
no knowledge, local INT -4
no knowledge, nature INT -4
no knowledge, nobility/royalty INT -4
no knowledge, religion INT -4
no knowledge, the planes INT -4
+4 listen WIS +2 +2 alertness
+4 move silently DEX +4 -0 armor-load
no open lock DEX +4
-2 perform CHA -2
no profession WIS +2
+4 ride DEX +4
-4 search INT -4
+2 sense motive WIS +2
no sleight of hand DEX +4 -0 armor-load
no spellcraft INT -4
+16 spot WIS +2 4r +2 alertness/+8 racial
+2 survival WIS +2
-2 swim STR -2 -0 armor-load x2
no tumble DEX +4 -0 armor-load
no use magic device CHA -2
+3 use rope DEX +3
- speak languages n/a
==============================================================================
Protective AC Max Check Spell
Item Type bonus Dex penalty Failure Speed WT Notes
------------- ---- ----- ---- ------- ------- ----- --- ------
none
==============================================================================
Carrying Capacity: drag = 200 lbs
- light load = 10 lbs (10 ft; run x4), fly = 60 ft, run x4
- medium load = 20 lbs (5 ft; run x4), fly 40 ft; run x4
- heavy load = 30 lbs (5 ft; run x3), fly 40 ft; run x3
GEAR Total WT= 0 + 0 = 0 (light load)
WT Item
--- ---------------------
===============================================================================
Notes:
Barding
- buy tiny leather (cost x1, wt x1/10) = 10 gp
armor AC = +1, max DEX = +6, AC Check = 0, speed = normal, wt = 1.5 lbs
- buy tiny studded leather (cost x1, wt x1/10) = 25 gp
armor AC = +1, max DEX = +5, AC Check = -1, speed = normal, wt = 2.0 lbs
- buy tiny hide (cost x1, wt x1/10) = 15 gp
armor AC = +1, max DEX = +4, AC Check = -3, speed = 5ft, 40 ft fly, wt = 2.5 lbs
- buy tiny chainshirt (cost x1, wt x1/10) = 100 gp
armor AC = +2, max DEX = +4, AC Check = -2, speed = normal, wt = 2.5 lbs
- buy tiny mw chainshirt (cost x1, wt x1/10) = 250 gp
armor AC = +2, max DEX = +4, AC Check = -1, speed = normal, wt = 2.5 lbs