Kulara Tolmen

Last Updated: December 15, 2008

class:		Monk/Cleric			race:		human (Mulan)
level:		2/3				alignment:	lawful neutral
xp:		12,326				deity:		Kossuth

size:	M	age:	26	gender:	female	height:	5'4"	
eyes:	brown	hair:	shaved	skin:	sallow	weight:	130 lbs

Campaign: 	Forgotten Realms, Thayan Trader
Home Region: 	Thay (but based in the Dalelands)
Languages:	Mulhorandi (native), Damaran, Ignan (1cc)
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STR:	10	0	HP: 	30			Speed:	30 ft 
DEX:	16	+3	AC:	19				
CON:	10	0	= 10   + 1     + 0      + 3   + 0    + 0   + 0       + 5
INT:	12	+1	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	19/20	+4/+5	AC touch:	18
CHA:	10	0	AC flat-footed: 16		Initiative:	+3
							Base Attack:	+3
====================================================================================
		Total	= base	+Mod	+magic	+misc
Fortitude:	+7	= 6	0	1	
Reflex:		+8	= 4	+3	1		
Will:		+14	= 6	+5	1	+2 (discipline)	
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Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
unarmed strike	+3	1d6	x2		-	B	
w. Purifying Flame	+1d6				fire	(use = 2/day;1 round)
		(+1/+1)						Flurry of Blows 

quarterstaff	+4	1d6+1	x2		-	B	darkwood, masterwork				
magic +1/+1	(+2/+2) 					Flurry of Blows

siangham	+4	1d6-1	x2		-	P	silver, masterwork				
		(+2/+2) 					Flurry of Blows

kama		+4	1d6	x2		-	S	cold iron, masterwork				
		(+2/+2) 					Flurry of Blows
								Trip attacks

light crossbow	+7	1d8	19-20/x2	80 ft	P	cold iron bolts 
- darkwood &		1d8-1					silver bolts
  masterwork


Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
Bracers		armor 	+1	na	na	na	na	1	magic
  of Armor +1	

====================================================================================
SKILLS: Total = 30/12	max = 8/4	Ability	Mod	Ranks	Misc
	appraise*			INT			
+5	balance*			DEX	+3		+2 (tumble)
	bluff*				CHA			
	climb*				STR			
+5	concentration*			CON	0	3	+2 (discipline)
	craft				INT			
no	decipher script			INT			
+2	diplomacy*			CHA	0		+2 (sense motive)
no	disable device			INT			
	disguise*			CHA			
+5	escape artist*			DEX	+3	2	
	forgery*			INT			
	gather information*		CHA			
no	handle animal			CHA			
+9	heal*				WIS	+5	4
+5	hide*				DEX	+3	2	
	intimidate*			CHA				
+2	jump*				STR	0		+2 (tumble)
+2	knowledge, arcana		INT	+1	1	
no	knowledge, architect/engineer	INT
no	knowledge, dungeoneering	INT
no	knowledge, geography		INT
+2	knowledge, history		INT	+1	1	
no	knowledge, local		INT
no	knowledge, nature		INT
no	knowledge, nobility/royalty	INT
+6	knowledge, religion		INT	+1	5	
+2	knowledge, the planes		INT	+1	1	
+7	listen*				WIS	+5	2	
+5	move silently*			DEX	+3	2	
no	open lock			DEX			
	perform				CHA			
no	profession			WIS			
	ride*				DEX			
	search*				INT			
+10	sense motive*			WIS	+5	5	
no	sleight of hand			DEX			
+3	spellcraft			INT	+1	2	
+10	spot*				WIS	+5	5	
	survival*			WIS			
	swim*				STR			
+8	tumble				DEX	+3	5	
no	use magic device		CHA			
	use rope*			DEX	
n/a	speak languages			n/a		1cc		

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SPECIAL ABILITIES / FEATS
Armor: 		heavy, medium, light
Shields:	all (except tower shields)
Weapons:	all simple, hand axe, javalin
		(with Monk unarmed strike: kama, nunchaku, quarterstaff, sai,
		shuriken, siangham)

Discipline (Regional Feat): Will bonus +2, concentration bonus +2

Blind-Fight: 
- move = 3/4 in darkness
- invisible attacker no get melee bonus
- re-roll concealment if miss, for a hit

Monk of Kossuth (Order of the Pure Flame)
- Same Monk substitution levels as a Phoenix Disciple 
  (Champions of Valor; page 47)
- AC bonus = WIS = +5
- Improved Unarmed Strike
- Flurry of Blows: 2 attacks at -2 to hit each of base attack, 
  		   can use special monk weapons
- Purifying Fist: Dur = 1 round, add +1d6 fire damage to any unarmed strike
		  Use = monk level = 2/day
- Evasion: if making successful reflex save would still do half-damage, 
  	   with evasion Kulara takes 0 damage instead
- Combat Reflexes: +3 attacks of opportunity/round

Cleric of Kossuth (The Burning Braziers)
- spontaneous cast: "cure" spells
- turn undead: 3/day, range = 60 ft, check = 1d20+2 (p159)
  damage = 2d6+3 HD, destroy = 1 HD
- Renewal Domain: 1/day, auto-heal 1d8 hp if hp = 0 or less
- Fire Domain: special ability = 3/day 
  - rebuke/command/bolster fire creatures 
  - turn/destroy water creatures
  - range = 60 ft, check = 1d20 (p159), 
    damage = 2d6+3 HD, destroy = 1 HD

Scribe Scroll

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SPELLS  0: 4  1: 4+1  2: 2+1  3: 0  4: 0  5: 0  6: 0  7: 0  8: 0  9: 0

0: 14	light, guidance, purify food and drink, resistance
1: 15	burning hands (D), divine favor, obscuring mist, remove fear,
	shield of faith
2: 16	produce flame (D), restoration-lesser, shield other

Fire Domain Spells:
(1) burning hands; (2) produce flame; (3) resist energy (cold/fire only);
(4) wall of fire; (5) fire shield; (6) fire seeds; (7) fire storm;
(8) incendiary cloud; (9) elemental swarm (fire spell only)

Renewal Domain Spells:
(1) charm person; (2) restoration, lesser; (3) remove disease; 
(4) reincarnate; (5) atonement; (6) heroes' feast; (7) restoration, greater; 
(8) polymorph any object; (9) freedom

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GEAR	Total WT= 20 + 13 = 33
	load: light = 33	medium = 66	heavy = 100
WT	Item
---	---------------------
0	traveler's outfit
1	silver holy symbol: Kossuth
0	HEAD:	  OPEN SLOT
0	FACE:	  Third Eye of Wisdom +1 (1,000 gp)
		  - grants +1 enhancement bonus to wisdom
0	THROAT:	  OPEN SLOT
1	SHOULDER: cloak of resistance +1 (1,000 gp)
		  - grant +1 resistance bonus vs all saving throws
0	BODY: 	  OPEN SLOT
0	TORSO:	  OPEN SLOT
0	WAIST:	  OPEN SLOT
0	FEET:	  OPEN SLOT
1	ARMS:	  Bracers of Armor +1 (1,000 gp)
		  - grants +1 armor bonus to AC
		  - bears mark of "Hillsfar" & "Red Wizards of Thay"
0	HANDS:	  OPEN SLOT
0	RING1:	  OPEN SLOT
0	RING2:	  OPEN SLOT
0	SHIELD:	  OPEN SLOT
2	darkwood quarterstaff +1/+1 (4,750 gp)
	- with "continual flame"
2	cold iron kama, masterwork (304 gp)
1	silver siangham, masterwork (393 gp)
2	light darkwood crossbow, masterwork (375 gp)
1	10 cold iron bolts
1	10 silver bolts
1	potion belt, masterwork = 6/10 vials
		- oil of magic weapon (50 gp)
		- potion of cure light wounds (50 gp each); x2
		- potion of mage armor (50 gp); x2
		- potion of water walk (750 gp)
0.5	belt pouch
0		- flint and steel
0.5	belt pouch
1		- TREASURE (coins)
1	scroll case (x2)
0		- divine scroll: speak with dead, caster level = 5
0	Wand of Burning Hands (45 gp/charge = 1,125 gp)
	- Caster Level = 3 (3d4 fire damage, reflex DC 11 = half damage)
	- command word: "Sizzle", charges = 25
	- wand is made from orange crystal
0	Wand of Cure Light Wounds (15 gp/charge = 750 gp)
	- command word: "Kossuth's Kiss", charges = 50
0	Wand of Cure Light Wounds (15 gp charge = 60 gp)
	- command word: "Kossuth's Kiss", charges = 4
0 	Pearl of Power (1,000 gp)
	- recall one 1rst level spell
4	waterskin
2	backpack
6		- trail rations, 6 days
5		- bedroll

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TREASURE
cp = 1			silver holy symbol: Kossuth (25 gp)
sp = 8			bloodstone gem (50 gp)
gp = 4			platinum ring (50 gp)
pp = 6			- focus for "shield other" spell with Chathi


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In Room at Scardale Thayan Enclave:
cp = 		
sp = 	
gp = 		
pp = 		



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SPECIAL NOTES:

Wants to maximize Concentration skill
Improve spellcraft skill
get Initiate of Kossuth feat

Get flaming weapon on each end of staff
- buy Heward's Handy Haversack