Last Updated: March 28, 2008
class: Rogue race: human (Rashemi) level: 3 alignment: lawful neutral xp: 3950 deity: Kossuth size: M age: 20 gender: male height: 5'7" eyes: black hair: shaved skin: dark weight: 170 lbs brown Campaign: Forgotten Realms, Thayan Trader Home Region: Thay (but based in the Dalelands) Languages: Mulhorandi (native), Damaran, Gnoll, Rashemi, Tuigan, Chondathan (1cc) ==================================================================================== STR: 10 0 HP: 20 Speed: 30 ft DEX: 18 +4 AC: 18 20 ft w. backpack CON: 10 0 = 10 + 4 + 0 + 4 + 0 + 0 + 0 + 0 INT: 18 +4 base + armor + shield + dex + size + nat + deflect + misc WIS: 10 0 AC touch: 14 CHA: 10 0 AC flat-footed: 14 Initiative: +4 Base Attack: +2 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +1 = 1 0 Reflex: +7 = 3 +4 Will: +1 = 1 0 ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- rapier +7 1d6 18-20/x2 - P masterwork light crossbow +7 1d8 19-20/x2 80 ft P masterwork (darkwood) dagger +6 1d4-1 19-20/x2 10 ft P/S silver Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ mithral chain light +4 +6 0 10% 30 ft 10 lb shirt ==================================================================================== SKILLS: Total = 78 max = 6 Ability Mod Ranks Misc +9 appraise* INT +4 5 *** +6 balance* DEX +4 +2 (tumble) +4 bluff* CHA 4 climb* STR concentration* CON craft* INT +9 decipher script INT +4 5 diplomacy* CHA +14 disable device INT +4 6 +4 (nimble/tool) disguise* CHA escape artist* DEX +9 forgery* INT +4 5 +7 gather information* CHA 5 +2 (local know) handle animal CHA heal* WIS +10 hide* DEX +4 6 intimidate* CHA +2 jump* STR 0 +2 (tumble) +9 knowledge, local: Thay INT +4 5 +9 knowledge, local: Dalelands INT +4 5 listen* WIS +10 move silently* DEX +4 6 +14 open lock DEX +4 6 +4 (nimble/tool) perform CHA profession WIS ride* DEX +10 search* INT +4 6 sense motive* WIS +8 sleight of hand DEX +4 4 spellcraft INT spot* WIS survival* WIS swim* STR +9 tumble DEX +4 5 +3 use magic device CHA 3 (+2 w. scrolls) use rope* DEX speak languages n/a 1cc *** magnifying glass/merchant's scale = +2 appraise bonus sometimes ============================================================================= SPECIAL ABILITIES / FEATS Armor: light Shields: none Weapons: all simple, handcrossbow, rapier, sap, shortbow, shortsword Mind over Body: regional feat - bonus hp = IQ = +4 hp - +1 hp/metamagic feat = 0 - if cast arcane spells, get insight bonus to AC = +1 Nimble Fingers - open lock and disable device = +2 bonus Weapon Finesse - use DEX bonus, not STR for melee attack rolls with light weapons, rapier, whip and spiked chain Sneak Attack = +2d6 Trapfinding Evasion: - if making successful reflex save would still do half-damage, with evasion a rogue takes 0 damage instead Trapsense: - reflex saves = +1 vs traps - AC dodge bonus = +1 vs traps ============================================================================= SPELLS 1: 0 2: 0 3: 0 4: 0 ============================================================================== GEAR Total WT= 26 + 17 = 43 load: light = 33 medium = 66 heavy = 100 WT Item --- --------------------- 0 traveler's outfit 10 mithral chain shirt 2 rapier, masterwork 2 light darkwood crossbow, masterwork 2 20 bolts 1 silver dagger 1 potion belt, masterwork = 10 vials 0 - vial of small centipede poison (x3) [injury, DC = 11, dam = 1d2 DEX/1D2 DEX] 0 - potion of mage armor 0 - oil of magic weapon (x2) 1 belt pouch (x2) 0 - flint and steel 2 - thieves tools, masterwork 1 - merchant's scale 0 - magnifying glass 4 waterskin 2 backpack 10 - trail rations, 10 days 5 - bedroll ============================================================================== TREASURE cp = citrine gems (10 gp each, x8) sp = 24 yellow silk (20 gp) gp = 2 pp = 14 In Room at Thayan Enclave: Price Items carried (For Sale) ----- ------------------------ 40 gp potion of mage armor 40 gp oil of magic weapon (x2) ============================================================================== SPECIAL NOTES: None