Last Updated: January 1, 2016
Below is a list of armor and shields that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
2,650 gp | 30 % | 1,855 gp | 1 | None | Full Plate +1
- magic = +1 armor bonus to AC; total = +9 armor AC |
bag x1 |
5,100 gp | 10% | 4,590 gp | 1 | RWS | Twilight Mithral Chain Shirt +1
AC = +5 armor, max DEX = +6, AC penalty = 0, arcane spell failure = 0 %, MV = 30 ft, wt = 10 lbs |
JH x1 |
52,050 gp | 10% | 46,845 gp | 1 | RWS | Adamantine Blueshine Full Plate Armor +3
- magic = +3 armor bonus to AC; total = +11 armor AC - wt = 60 lbs (w. spikes) - provides DR 3/- - armor immune to acid damage and rusting effects - gain a +2 competence bonus on Hide checks Adamantine Spikes +1 - magic = +1 enhancement bonus to hit and damage - attached to full plate, spikes shaped as flames - light melee martial weapon (1d6) - ignores hardness less then 20 Adamantine Gauntlets of Ogre Strength - provides a +4 enhancement bonus to strength - magic = +1 enhancement bonus to hit and damage (both guantlets) - made from adamantine - included with full plate (no extra weight), HAND SLOT - light melee simple weapon (1d3) - ignores hardness less then 20 - considered an unarmed strike, lethal damage - Red Wizard/Scardale mark |
HA x1 |
500 gp | 20 % | 400 gp | 1 | RWS | Iron Ward Diamond
- least armor crystal (master work armor or item with armor bonus +1) - add +1 DR/-, 10 hp/day |
CC x1 |
2,000 gp | 20 % | 1,600 gp | 1 | RWS | Lesser Rubicund Frenzy Armor Crystal
- if HP = 50% or less, than gain a +3 morale bonus on weapon damage rolls and a +3 morale bonus on saves vs fear - only usable on armor +1 or item with magic armor bonus +1 (e.g. bracers) |
KT x1 |
8,000 gp | 10 % | 7,200 gp | 1 | RWS | Iron Ward Diamond
- greater armor crystal (only usable on heavy armor +3 or better) - add +5 DR/-, 50 hp/day |
HA x1 |
4,170 gp | 10% | 3,753 gp | 1 | None | Heavy Steel Shield of Light Fortification +1
- magic = +1 shield bonus to AC; total = +3 shield AC - provides a 25% chance to take no damage from a sneak attack or critical hit |
HA x1 |
priceless | None | make an offer |
1 | None | "Shield of Flame's Return"
- light steel shield +1 - magic = +1 shield bonus to AC; total = +2 shield AC - if touched by flaming creature, return to home plane: will DC 10 (creature can volunteer to fail save) |
JH x1 |
1,500 gp | 20% | 1,200 gp | 2 | RWS | Clasp of Fire Protection
- lesser crystal: only usable on shield +1 or better - provides 10 points of fire resistance |
HA x1 JH x1 |
In addition, they can enchant armor and shields so as to provide up to a +3 armor or a +3 shield bonus to AC. These can be manufactured at a rate of 1,000 gp worth of magic items per day. Other magical armor or shield abilities might be able to be made onsite as well. Please inquire.
If not, then the armor or shields will have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
1,000 gp | 20 % | 800 gp | n/a | RWS | armor +1
add +1 armor AC to armor |
n/a |
4,000 gp | 10% | 3,600 gp | n/a | RWS | armor +2
add +2 armor AC to armor |
n/a |
9,000 gp | 10% | 8,100 gp | n/a | RWS | armor +3
add +3 armor AC to armor |
n/a |
1,000 gp | 20 % | 800 gp | n/a | RWS | shield +1
add +1 shield AC to shield |
n/a |
4,000 gp | 10% | 3,600 gp | n/a | RWS | shield +2
add +2 shield AC to shield |
n/a |
9,000 gp | 10% | 8,100 gp | n/a | RWS | shield +3
add +3 shield AC to shield |
n/a |
Below is a list of weapons that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
167 gp | 10% | 150 gp | 2 | RWS | Drow Bane Arrow +1
- magic = +1 enhancement bonus to hit and damage - bane = +3 enhancement bonus to hit and +2d6+3 damage vs elves |
JH x2 |
167 gp | 10% | 150 gp | 5 | RWS | Human Bane Arrow +1
- magic = +1 enhancement bonus to hit and damage - bane = +3 enhancement bonus to hit and +2d6+3 damage vs humans |
JH x5 |
306 gp | 20 % | 245 gp | 2 | RWS | Fountainhead arrow
- hit surface AC 5, effects radius = 10 ft - 2d8 acid damage, 3 rounds, reflex DC 14 for half |
JH x2 |
306 gp | 20 % | 245 gp | 4 | RWS | Fountainhead bolts
- hit surface AC 5, effects radius = 10 ft - 2d8 acid damage, 3 rounds, reflex DC 14 for half |
CC x2 KT x2 |
2,502 gp | 20 % | 2,002 gp | 1 | RWS | Mithral Dagger +1
- magic = +1 enhancement bonus to hit and damage - counts as a silver weapon |
CC x1 |
2,602 gp | 20 % | 2,082 gp | 1 | RWS | Silver Dragonfang Dagger +1
- magic = +1 enhancement bonus to hit and damage - dragonfang = +1 point of cold damage |
CC x1 |
2,322 gp | 20 % | 1,857 gp | 1 | RWS | Darkwood Nunchaku +1
- magic = +1 enhancement bonus to hit and damage - opposed attack rolls to disarm an enemy = +2 - darkwood: wt = 1 lb |
KT x1 |
2,375 gp | 20 % | 1,900 gp | 2 | RWS | Light Darkwood Crossbow +1
- magic = +1 enhancement bonus to hit and damage - darkwood: wt = 2 lbs |
CC x1 KT x1 |
2,393 gp | 20 % | 1,914 gp | 1 | RWS | Silver Siangham +1
- silver = -1 damage - magic = +1 enhancement bonus to hit and damage |
KT x1 |
4,330 gp | 10% | 3,897 gp | 1 | RWS | Cold Iron Longsword +1
- magic = +1 enhancement bonus to hit and damage |
HA x1 |
4,750 gp | 20 % | 3,800 gp | 1 | RWS | Darkwood Quarterstaff +1/+1
- double weapon, both tips enchanted - magic = +1 enhancement bonus to hit and damage - enchanted with "continual flame" at one tip |
CC x1 |
8,312 gp | 20 % | 6,650 gp | 1 | None | Warhammer +2
- magic = +2 enhancement bonus to hit and damage - sheds light (bright 20 ft, shadowy 40 ft) |
bag x1 |
8,350 gp | 20 % | 6,680 gp | 1 | None | Small Seeking Heavy Crossbow +1
- magic = +1 enhancement bonus to hit and damage - no miss chance; eg. from concealment - must still target the correct square |
bag x1 |
10,308 gp | 10% | 9,275 gp | 1 | None | Cold Iron Magical Beast Bane Flail +1
- magic = +1 enhancement bonus to hit and damage - bane = +3 enhancement bonus to hit and +2d6+3 damage vs magical beasts |
HA x1 |
18,650 gp | 10% | 16,785 gp | 1 | RWS | Silver Dragonfang Greatsword +3
- magic = +3 enhancement bonus to hit and damage - dragonfang = +1 point of cold damage |
HA x1 |
18,830 gp | 10% | 16,945 gp | 1 | None | "Skybolt" Thundering Darkwood Composite Longbow +2
(STR 18/dam +4)
- magic = +2 enhancement bonus to hit and damage - on a successful critical hit, weapon does +2d8 sonic damage and target must make a DC 14 fortitude save or be deafened permanently - made from exquisite darkwood and ivory, with centaurs carved along its length |
HA x1 |
19,620 gp | 10 % | 17,658 gp | 1 | RWS | "Heartseeker" Dwarven Crafted Mithral Keen Human Bane Rapier +1
- magic = +1 enhancement bonus to hit and damage - keen = critical threat range = 15-20/x2 - bane = +3 enhancement bonus to hit and +2d6+3 damage vs humans - counts as a silver weapon - dwarven craft = masterwork, +2 hardness, +10 hp, +2 saves for item (+600 gp) |
JH x1 |
20,015 gp | 10% | 18,014 gp | 1 | RWS | Mithral Collision Longsword +1
- magic = +1 enhancement bonus to hit and damage - collision = +5 damage - treated as a silver weapon |
HA x1 |
In addition, they can enchant weapons so as to provide up to a +3 enhancement on to hit and damage rolls. These can be manufactured at a rate of 1,000 gp worth of magic items per day. Other magical weapon abilities might be able to be made onsite as well. Please inquire.
If not, then the weapons will have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
2,000 gp | 20 % | 1,600 gp | n/a | RWS | weapon +1
add +1 enhancement bonus to hit and damage to a weapon |
n/a |
8,000 gp | 10% | 7,200 gp | n/a | RWS | weapon +2
add +2 enhancement bonus to hit and damage to a weapon |
n/a |
18,000 gp | 10% | 16,200 gp | n/a | RWS | weapon +3
add +3 enhancement bonus to hit and damage to a weapon |
n/a |
Below is a list of potions and oils that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
100 gp | 20 % | 80 gp | 1 | RWS | Oil of Bless Weapon - Caster Level 2 | HA x2 |
300 gp | 20 % | 240 gp | 1 | None | Oil of Darkness - Caster Level 3 | HA x1 |
300 gp | 20 % | 240 gp | 1 | None | Potion of Blur - Caster Level 3 | HA x1 |
50 gp | 40 % | 30 gp | 0 | None | Potion of Cure Light Wounds
- Caster Level 1; heals 1d8+1 hp |
n/a |
300 gp | 20 % | 240 gp | 2 | None | Potion of Cure Moderate Wounds
- Caster Level 3; heals 2d8+3 hp |
HA x1 CC x1 |
750 gp | 20 % | 600 gp | 3 | None | Potion of Cure Serious Wounds
- Caster Level 5; heals 3d8+5 hp |
HA x1 JH x1 KT x1 |
750 gp | 20 % | 600 gp | 1 | None | Potion of Gaseous Form
- Caster Level 5 |
CC x1 |
750 gp | 20 % | 600 gp | 1 | None | Potion of Haste - Caster Level 5 | KT x1 |
600 gp | 20 % | 480 gp | 1 | None | Potion of Invisibility
- Caster Level 6 |
KT x1 |
50 gp | 40 % | 30 gp | 5 | RWS | Potion of Mage Armor - Caster Level 1 | CC x1 KT x4 |
50 gp | 20 % | 40 gp | 1 | RWS | Potion of Sanctuary - Caster Level 1 | JH x1 |
50 gp | 20 % | 40 gp | 1 | None | Potion of Shield of Faith - Caster Level 1 | CC x1 |
300 gp | 20 % | 240 gp | 1 | None | Potion of Undetectable Alignment - Caster Level 3 | JH x1 |
750 gp | 20 % | 600 gp | 3 | None | Potion of Water Breathing - Caster Level 5 | CC x1 HA x1 KT x1 |
In addition, they can manufacture the following potions and oils onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs are added to the cost of the potion or oil.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 1 = endure elements, mage armor, magic weapon (oil) | ||||||
50 gp | 20 % | 40 gp | n/a | RWS | - Spell Level 1 x Caster Level 1 x 50 gp | n/a |
100 gp | 20 % | 80 gp | n/a | RWS | - Spell Level 1 x Caster Level 2 x 50 gp | n/a |
150 gp | 20 % | 120 gp | n/a | RWS | - Spell Level 1 x Caster Level 3 x 50 gp | n/a |
200 gp | 20 % | 160 gp | n/a | RWS | - Spell Level 1 x Caster Level 4 x 50 gp | n/a |
250 gp | 20 % | 200 gp | n/a | RWS | - Spell Level 1 x Caster Level 5 x 50 gp | n/a |
300 gp | 20 % | 240 gp | n/a | RWS | - Spell Level 1 x Caster Level 6 x 50 gp | n/a |
350 gp | 20 % | 280 gp | n/a | RWS | - Spell Level 1 x Caster Level 7 x 50 gp | n/a |
400 gp | 20 % | 320 gp | n/a | RWS | - Spell Level 1 x Caster Level 8 x 50 gp | n/a |
450 gp | 20 % | 360 gp | n/a | RWS | - Spell Level 1 x Caster Level 9 x 50 gp | n/a |
Spell Level 2 = bear's endurance, blur, bull's strength, darkness (oil), eagle's splendor, fox's cunning, invisibility (potion or oil), levitate (potion or oil), misdirection, owl's wisdom, protection from arrows | ||||||
300 gp | 20 % | 240 gp | n/a | RWS | - Spell Level 2 x Caster Level 3 x 50 gp | n/a |
400 gp | 20 % | 320 gp | n/a | RWS | - Spell Level 2 x Caster Level 4 x 50 gp | n/a |
500 gp | 20 % | 400 gp | n/a | RWS | - Spell Level 2 x Caster Level 5 x 50 gp | n/a |
600 gp | 20 % | 480 gp | n/a | RWS | - Spell Level 2 x Caster Level 6 x 50 gp | n/a |
700 gp | 20 % | 560 gp | n/a | RWS | - Spell Level 2 x Caster Level 7 x 50 gp | n/a |
800 gp | 20 % | 640 gp | n/a | RWS | - Spell Level 2 x Caster Level 8 x 50 gp | n/a |
900 gp | 20 % | 720 gp | n/a | RWS | - Spell Level 2 x Caster Level 9 x 50 gp | n/a |
Spell Level 3 = daylight (oil), displacement, fly, keen edge (oil) | ||||||
750 gp | 20 % | 600 gp | n/a | RWS | - Spell Level 3 x Caster Level 5 x 50 gp | n/a |
900 gp | 20 % | 720 gp | n/a | RWS | - Spell Level 3 x Caster Level 6 x 50 gp | n/a |
1,050 gp | 20 % | 840 gp | n/a | RWS | - Spell Level 3 x Caster Level 7 x 50 gp | n/a |
1,200 gp | 20 % | 960 gp | n/a | RWS | - Spell Level 3 x Caster Level 8 x 50 gp | n/a |
1,350 gp | 20 % | 1,080 gp | n/a | RWS | - Spell Level 3 x Caster Level 9 x 50 gp | n/a |
Any other type of potions or oils would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Rings have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Below is a list of rings that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
2,200 gp | 20% | 1,760 gp | 1 | None | Ring of Feather Falling
- automatically activates if wearer falls more than 5 ft - CL = 1, duration = 1 round, distance feathered fall = 60 ft - normal falling speeds resume beyond 60 ft |
JH x1 |
4,000 gp | 20% | 3,200 gp | 1 | None | Ring of Counterspells
- can store a spell of 1st-6th level - if stored spell cast at wearer, spell is automatically countered, and spell stored in ring is gone |
KTx1 |
8,000 gp | 10% | 7,200 gp | 2 | None | Ring of Protection +2
- AC deflection bonus = +2 |
JH x1 KT x1 |
12,000 gp | 10% | 10,800 gp | 1 | None | Ring of Fire Resistance: Minor
- 10 points vs fire damage |
CC x1 |
40,000 gp | 10% | 36,000 gp | 1 | None | Ring of Freedom of Movement
- act as if continually under a "freedom of movement" spell |
HA x1 |
50,000 gp | 10% | 45,000 gp | 1 | None | Ring of Friend Shield (pair)
- other Ring of Friend Shield worn by someone else (rings work together as a pair, one ring is useless without the other) - either wearer can initiate a "Shield Other" spell - other ring wearer is the recipient - no range limitation |
CC x1 HA x1 |
Rods have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Below is a list of rods that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
14,000 gp | 10 % | 12,600 gp | 1 | None | Lesser Rod of Maximize Metamagic
- can be used to maximize spell variables of level 3 or lower spells - usable 3/day |
CC x1 |
Below is a list of arcane scrolls that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
1,125 gp | 20 % | 900 gp | 1 | None | Arcane Scroll - break enchantment
- Spell Level = 5 x caster level = 9 |
CC x1 |
1,125 gp | 20 % | 900 gp | 1 | None | Arcane Scroll - cloudkill
- Spell Level = 5 x caster level = 9 |
CC x1 |
700 gp | 20 % | 560 gp | 1 | None | Arcane Scroll - confusion
- Spell Level = 4 x caster level = 7 |
JH x1 |
700 gp | 20 % | 560 gp | 1 | None | Arcane Scroll - fear
- Spell Level = 4 x caster level = 7 |
JH x1 |
150 gp | 20 % | 120 gp | 1 | None | Arcane Scroll - blur
- Spell Level = 2 x Caster Level = 3 |
CC x1 |
150 gp | 20 % | 120 gp | 1 | None | Arcane Scroll - invisibility
- Spell Level = 2 x Caster Level = 3 |
CC x1 |
150 gp | 20 % | 120 gp | 1 | None | Arcane Scroll - knock
- Spell Level = 2 x Caster Level = 3 |
JH x1 |
150 gp | 20 % | 120 gp | 1 | None | Arcane Scroll - see invisibility
- Spell Level = 2 x Caster Level = 3 |
JH x1 |
125 gp | 20 % | 100 gp | 1 | RWS | Arcane Scroll - burning hands
- Spell Level = 1 x Caster Level = 5 |
CC x1 |
125 gp | 20 % | 100 gp | 1 | RWS | Arcane Scroll - shocking grasp
- Spell Level = 1 x Caster Level = 5 |
CC x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Arcane Scroll - color spray
- Spell Level = 1 x Caster Level = 1 |
CC x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Arcane Scroll - comprehend languages
- Spell Level = 1 x Caster Level = 1 |
CC x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Arcane Scroll - disguise self
- Spell Level = 1 x Caster Level = 1 |
CC x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Arcane Scroll - magic weapon
- Spell Level = 1 x Caster Level = 1 |
CC x1 |
25 gp | 20 % | 20 gp | 1 | None | Arcane Scroll - shield
- Spell Level = 1 x Caster Level = 1 |
JH x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Arcane Scroll - silent image
- Spell Level = 1 x Caster Level = 1 |
CC x1 |
In addition, they can manufacture the following arcane scrolls onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs ans xp costs are added to the cost of the arcane scroll.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 0
Abjur: resistance Conj: acid splash Div: detect poison, detect magic, read magic Ench: daze Evoc: dancing lights, flare, light, ray of frost Illus: ghost sound Necro: disrupt undead, touch of fatigue Trans: magehand, mending, message, open/close Univ: arcane mark, prestidigitation |
||||||
12.5 gp | 20 % | 10 gp or 1 bronze token | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 1 x 25 gp | n/a |
25 gp | 20 % | 20 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 2 x 25 gp | n/a |
37.5 gp | 20 % | 30 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 3 x 25 gp | n/a |
50 gp | 20 % | 40 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 4 x 25 gp | n/a |
Spell Level 0
Abjur: resistance Conj: acid splash Div: detect poison, detect magic, read magic Evoc: dancing lights, flare, light, ray of frost Illus: ghost sound Trans: magehand, mending, message, open/close Univ: arcane mark, prestidigitation |
||||||
62.5 gp | 20 % | 50 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 5 x 25 gp | n/a |
75 gp | 20 % | 60 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 6 x 25 gp | n/a |
87.5 gp | 20 % | 70 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 7 x 25 gp | n/a |
100 gp | 20 % | 80 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 8 x 25 gp | n/a |
112.5 gp | 20 % | 90 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 9 x 25 gp | n/a |
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 1
Abjur: endure elements, shield Conj: grease, mage armor, obscuring mist, summon monster I, unseen servant Div: comprehend languages, detect secret doors, identify, true strike Ench: charm person, hypnotism, sleep Evoc: burning hands, magic missile, shocking grasp, Tensor's floating disk Illus: color spray, disguise self, Nystul's magic aura, silent image, ventriloquism Necro: cause fear, chill touch, ray of enfeeblement Trans: feather fall, magic weapon |
||||||
25 gp | 20 % | 20 gp | n/a | RWS | - Spell Level 1 x Caster Level 1 x 25 gp | n/a |
50 gp | 20 % | 40 gp | n/a | RWS | - Spell Level 1 x Caster Level 2 x 25 gp | n/a |
75 gp | 20 % | 60 gp | n/a | RWS | - Spell Level 1 x Caster Level 3 x 25 gp | n/a |
100 gp | 20 % | 80 gp | n/a | RWS | - Spell Level 1 x Caster Level 4 x 25 gp | n/a |
Spell Level 1
Abjur: endure elements, shield Conj: mage armor, unseen servant Div: comprehend languages, identify, true strike Evoc: burning hands, magic missile, shocking grasp, Tensor's floating disk Illus: color spray, disguise self, Nystul's magic aura, silent image, ventriloquism Trans: feather fall, magic weapon |
||||||
125 gp | 20 % | 100 gp | n/a | RWS | - Spell Level 1 x Caster Level 5 x 25 gp | n/a |
150 gp | 20 % | 120 gp | n/a | RWS | - Spell Level 1 x Caster Level 6 x 25 gp | n/a |
175 gp | 20 % | 140 gp | n/a | RWS | - Spell Level 1 x Caster Level 7 x 25 gp | n/a |
200 gp | 20 % | 160 gp | n/a | RWS | - Spell Level 1 x Caster Level 8 x 25 gp | n/a |
225 gp | 20 % | 180 gp | n/a | RWS | - Spell Level 1 x Caster Level 9 x 25 gp | n/a |
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 2
Abjur: arcane lock, protection from arrows Conj: Melf's acid arrow, summon monster II, web Div: detect thoughts, see invisibility Ench: touch of idiocy Evoc: continual flame, darkness, flaming sphere, gust of wind, scorching ray Illus: blur, hypnotic pattern, invisibility, Leomund's trap, magic mouth, minor image, mirror image, misdirection Necro: blindness/deafness, command undead, false life Trans: bear's endurance, bull's strength, eagle's splendor, fox's cunning, knock, levitate, owl's wisdom, spider climb |
||||||
150 gp | 20 % | 120 gp | n/a | RWS | - Spell Level 2 x Caster Level 3 x 25 gp | n/a |
200 gp | 20 % | 160 gp | n/a | RWS | - Spell Level 2 x Caster Level 4 x 25 gp | n/a |
Spell Level 2
Abjur: arcane lock, protection from arrows Conj: Melf's acid arrow Div: detect thoughts Evoc: continual flame, darkness, flaming sphere, gust of wind, scorching ray Illus: blur, hypnotic pattern, invisibility, Leomund's trap, magic mouth, minor image, mirror image, misdirection Trans: bear's endurance, bull's strength, eagle's splendor, fox's cunning, levitate, owl's wisdom |
||||||
250 gp | 20 % | 200 gp | n/a | RWS | - Spell Level 2 x Caster Level 5 x 25 gp | n/a |
300 gp | 20 % | 240 gp | n/a | RWS | - Spell Level 2 x Caster Level 6 x 25 gp | n/a |
350 gp | 20 % | 280 gp | n/a | RWS | - Spell Level 2 x Caster Level 7 x 25 gp | n/a |
400 gp | 20 % | 320 gp | n/a | RWS | - Spell Level 2 x Caster Level 8 x 25 gp | n/a |
450 gp | 20 % | 360 gp | n/a | RWS | - Spell Level 2 x Caster Level 9 x 25 gp | n/a |
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 3
Abjur: dispel magic Evoc: daylight, fireball, lightning bolt Illus: displacement, illusory script, invisibility sphere, major image Trans: fly, keen edge |
||||||
375 gp | 20 % | 300 gp | n/a | RWS | - Spell Level 3 x Caster Level 5 x 25 gp | n/a |
450 gp | 20 % | 360 gp | n/a | RWS | - Spell Level 3 x Caster Level 6 x 25 gp | n/a |
525 gp | 20 % | 420 gp | n/a | RWS | - Spell Level 3 x Caster Level 7 x 25 gp | n/a |
600 gp | 20 % | 480 gp | n/a | RWS | - Spell Level 3 x Caster Level 8 x 25 gp | n/a |
675 gp | 20 % | 540 gp | n/a | RWS | - Spell Level 3 x Caster Level 9 x 25 gp | n/a |
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 4
Conj: brightworms (PHB2), minor creation Evoc: channeled pyroburst (PHB2), ice storm, wall of fire |
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700 gp | 20 % | 560 gp | n/a | RWS | - Spell Level 4 x Caster Level 7 x 25 gp | n/a |
800 gp | 20 % | 640 gp | n/a | RWS | - Spell Level 4 x Caster Level 8 x 25 gp | n/a |
900 gp | 20 % | 720 gp | n/a | RWS | - Spell Level 4 x Caster Level 9 x 25 gp | n/a | Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 5
Conj: Leomund's secret chest Evoc: cone of cold Univ: permanency |
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1,125 gp | 20 % | 900 gp | n/a | RWS | - Spell Level 5 x Caster Level 9 x 25 gp | n/a |
Any other type of arcane scroll would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Below is a list of divine scrolls that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
1,125 gp | 20 % | 900 gp | 1 | None | Divine Scroll - break enchantment
- Spell Level 5 x Caster Level = 9 |
KT x1 |
6,125 gp | 20% | 4,900 gp | 1 | None | Divine Scroll - raise dead
- Spell Level 5 x Caster Level = 9 |
KT x1 |
800 gp | 20 % | 640 gp | 1 | None | Divine Scroll - restoration
- Spell Level 4 x Caster Level = 7 |
KT x1 |
375 gp | 20 % | 300 gp | 1 | None | Divine Scroll - speak with dead
- Spell Level 3 x Caster Level = 5 |
KT x1 |
150 gp | 20 % | 120 gp | 2 | None | Divine Scroll - remove paralysis
- Spell Level 2 x Caster Level = 3 |
KT x2 |
150 gp | 20 % | 120 gp | 2 | None | Divine Scroll - remove stun
- Spell Level 2 x Caster Level = 3 |
KT x2 |
150 gp | 20 % | 120 gp | 1 | RWS | Divine Scroll - restoration, lesser
- Spell Level 2 x Caster Level = 3 |
KT x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Divine Scroll - comprehend languages
- Spell Level 1 x Caster Level = 1 |
KT x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Divine Scroll - divine favor
- Spell Level 1 x Caster Level = 1 |
KT x1 |
25 gp | 20 % | 20 gp | 4 | RWS | Divine Scroll - endure elements
- Spell Level 1 x Caster Level = 1 |
KT x4 |
25 gp | 20 % | 20 gp | 1 | RWS | Divine Scroll - magic weapon
- Spell Level 1 x Caster Level = 1 |
KT x1 |
25 gp | 20 % | 20 gp | 1 | RWS | Divine Scroll - protection from evil
- Spell Level 1 x Caster Level = 1 |
KT x1 |
In addition, they can manufacture the following divine scrolls onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs are added to the cost of the divine scroll.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 0
Any 0-level cleric spell |
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12.5 gp | 20 % | 10 gp or 1 bronze token | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 1 x 25 gp | n/a |
25 gp | 20 % | 20 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 2 x 25 gp | n/a |
37.5 gp | 20 % | 30 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 3 x 25 gp | n/a |
50 gp | 20 % | 40 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 4 x 25 gp | n/a |
62.5 gp | 20 % | 50 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 5 x 25 gp | n/a |
75 gp | 20 % | 60 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 6 x 25 gp | n/a |
Spell Level 1
Any 1st level cleric spell, plus "burning hands" and "charm person". |
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25 gp | 20 % | 20 gp | n/a | RWS | - Spell Level 1 x Caster Level 1 x 25 gp | n/a |
50 gp | 20 % | 40 gp | n/a | RWS | - Spell Level 1 x Caster Level 2 x 25 gp | n/a |
75 gp | 20 % | 60 gp | n/a | RWS | - Spell Level 1 x Caster Level 3 x 25 gp | n/a |
100 gp | 20 % | 80 gp | n/a | RWS | - Spell Level 1 x Caster Level 4 x 25 gp | n/a |
125 gp | 20 % | 100 gp | n/a | RWS | - Spell Level 1 x Caster Level 5 x 25 gp | n/a |
150 gp | 20 % | 120 gp | n/a | RWS | - Spell Level 1 x Caster Level 6 x 25 gp | n/a |
Spell Level 2
Any 2nd level cleric spell, plus "scorch" and "produce flame". |
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150 gp | 20 % | 120 gp | n/a | RWS | - Spell Level 2 x Caster Level 3 x 25 gp | n/a |
200 gp | 20 % | 160 gp | n/a | RWS | - Spell Level 2 x Caster Level 4 x 25 gp | n/a |
250 gp | 20 % | 200 gp | n/a | RWS | - Spell Level 2 x Caster Level 5 x 25 gp | n/a |
300 gp | 20 % | 240 gp | n/a | RWS | - Spell Level 2 x Caster Level 6 x 25 gp | n/a |
Spell Level 3
Any 3rd level cleric spell |
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375 gp | 20 % | 300 gp | n/a | RWS | - Spell Level 3 x Caster Level 5 x 25 gp | n/a |
450 gp | 20 % | 360 gp | n/a | RWS | - Spell Level 3 x Caster Level 6 x 25 gp | n/a |
Any other type of divine scroll would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Staffs have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Below is a list of staffs that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
0 gp | 0 % | 0 gp | 0 | None | None | n/a |
Below is a list of wands that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
810 gp | 20 % | 648 gp | 1 | None | Wand of Burning Hands (45 gp/charge)
- Caster Level = 3; Spell Level = 1 - 3d4 fire damage, reflex DC 11 = half damage - command word: "Sizzle", charges = 18 - wand is made from orange crystal |
KT x1 |
1,260 gp | 10% | 1,134 gp | 1 | None | Wand of Charm Monster (420 gp/charge)
- Caster Level = 7; Spell Level = 4 - Will DC = 16 - command word: "Enimeb D'neirf", charges = 3 |
JH x1 |
750 gp | 20 % | 600 gp | 1 | RWS | Wand of Cure Light Wounds (15 gp/charge)
- Caster Level = 1; Spell Level = 1 - command word: "Kossuth's Kiss", charges = 50 |
KT x1 |
225 gp | 20 % | 180 gp | 1 | RWS | Wand of Cure Light Wounds (15 gp/charge)
- Caster Level = 1; Spell Level = 1 - command word: "Kossuth's Kiss", charges = 15 |
KT x1 |
330 gp | 30 % | 231 gp | 1 | RWS | Wand of Detect Magic (7.5 gp/charge)
- Caster Level = 1; Spell Level = 0 (1/2) - command word: "Finders Keepers", charges = 44 |
CC x1 |
23 gp | 30 % | 17 gp | 1 | None | Wand of Detect Magic (7.5 gp/charge)
- Caster Level = 1; Spell Level = 0 (1/2) - command word: "Magic Mine", charges = 3 |
KT x1 |
9,240 gp | 10 % | 8,316 gp | 1 | RWS | Wand of Dimension Door (420 gp/charge)
- Caster Level = 7; Spell Level = 4 - command word: "Gate", charges = 22 - - range = 680 ft, you + 2 medium creatures |
CC x1 |
1,800 gp | 20% | 1,440 gp | 1 | None | Wand of Lightning Bolt (225 gp/charge)
- Caster Level = 5; Spell Level = 3 - bolt = 5d6 damage/charge - command word: "Kra-boom", charges = 8 |
JH x1 |
750 gp | 20% | 600 gp | 1 | None | Wand of Mage Armor (15 gp/charge)
- Caster Level = 1; Spell Level = 1 - dur = 1 hour/charge - command word: "mage knight", charges = 50 |
CC x1 |
2,625 gp | 10% | 2,363 gp | 1 | RWS | Wand of Magic Missiles (75 gp/charge)
- Caster Level = 5; Spell Level = 1 - 3 missiles/charge - command word: "Zap!Zap!Zap!", charges = 35 |
CC x1 |
270 gp | 20 % | 216 gp | 1 | None | Wand of Magic Missiles (45 gp/charge)
- Caster Level = 3; Spell Level = 1 - 2 missiles/charge - command word: "Zing", charges = 6 |
JH x1 |
420 gp | 20 % | 336 gp | 1 | None | Wand of Ray of Enfeeblement (15 gp/charge)
- Caster Level = 1; Spell Level = 1 - ranged touch attack; 1d6+1 STR damage - command word: "Wither", charges = 28 |
JH x1 |
735 gp | 20% | 588 gp | 1 | None | Wand of Shield (15 gp/charge)
- Caster Level = 1; Spell Level = 1 - +4 shield AC, 10 rounds/charge - command word: "Ba-Zing", charges = 49 |
JH x1 |
690 gp | 20% | 552 gp | 1 | RWS | Wand of Shield (15 gp/charge)
- Caster Level = 1; Spell Level = 1 - +4 shield AC, 10 rounds/charge - command word: "Red Alert", charges = 46 |
CC x1 |
270 gp | 20% | 216 gp | 1 | RWS | Wand of Sleep (15 gp/charge)
- Caster Level = 1; Spell Level = 1 - Will DC = 11 - command word: "Zzzzz", charges = 18 |
JH x1 |
1,530 gp | 20 % | 1,224 gp or
688 gp if it is Swan, Scuro, Rath or Dolora |
1 | None | Wand of Spectral Hand (90 gp/charge)
- Caster Level = 3; Spell Level = 2 - glowing hand allows touch spells at range - command word: "Gotcha!", charges = 17 |
JH x1 |
In addition, they can manufacture the following wands onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs (x50) are added to the cost of the wand. Each wand has 50 charges when created.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
Spell Level 0
Abjur: resistance Conj: acid splash Div: detect poison, detect magic, read magic Evoc: dancing lights, flare, light, ray of frost Illus: ghost sound Trans: magehand, mending, message, open/close Univ: arcane mark, prestidigitation |
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375 gp | 20% | 300 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 1 x 750 gp | n/a |
750 gp | 20% | 600 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 2 x 750 gp | n/a |
1,125 gp | 20% | 900 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 3 x 750 gp | n/a |
1,500 gp | 20% | 1,200 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 4 x 750 gp | n/a |
1,875 gp | 20% | 1,500 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 5 x 750 gp | n/a |
2,250 gp | 20% | 1,800 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 6 x 750 gp | n/a |
2,625 gp | 20% | 2,100 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 7 x 750 gp | n/a |
3,000 gp | 20% | 2,400 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 8 x 750 gp | n/a |
3,375 gp | 10% | 3,038 gp | n/a | RWS | - Spell Level 0 (1/2) x Caster Level 9 x 750 gp | n/a |
Spell Level 1
Abjur: endure elements, shield Conj: mage armor, unseen servant Div: comprehend languages, identify, true strike Evoc: burning hands, magic missile, shocking grasp, Tensor's floating disk Illus: color spray, disguise self, Nystul's magic aura, silent image, ventriloquism Trans: feather fall, magic weapon |
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750 gp | 20% | 600 gp | n/a | RWS | - Spell Level 1 x Caster Level 1 x 750 gp | n/a |
1,500 gp | 20% | 1,200 gp | n/a | RWS | - Spell Level 1 x Caster Level 2 x 750 gp | n/a |
2,250 gp | 20% | 1,800 gp | n/a | RWS | - Spell Level 1 x Caster Level 3 x 750 gp | n/a |
3,000 gp | 20% | 2,400 gp | n/a | RWS | - Spell Level 1 x Caster Level 4 x 750 gp | n/a |
3,750 gp | 10% | 3,375 gp | n/a | RWS | - Spell Level 1 x Caster Level 5 x 750 gp | n/a |
4,500 gp | 10% | 4,050 gp | n/a | RWS | - Spell Level 1 x Caster Level 6 x 750 gp | n/a |
5,250 gp | 10% | 4,725 gp | n/a | RWS | - Spell Level 1 x Caster Level 7 x 750 gp | n/a |
6,000 gp | 10% | 5,400 gp | n/a | RWS | - Spell Level 1 x Caster Level 8 x 750 gp | n/a |
6,750 gp | 10% | 6,075 gp | n/a | RWS | - Spell Level 1 x Caster Level 9 x 750 gp | n/a |
Spell Level 2
Abjur: arcane lock, protection from arrows Conj: Melf's acid arrow Div: detect thoughts Evoc: continual flame, darkness, flaming sphere, gust of wind, scorching ray Illus: blur, hypnotic pattern, invisibility, Leomund's trap, magic mouth, minor image, mirror image, misdirection Trans: bear's endurance, bull's strength, eagle's splendor, fox's cunning, levitate, owl's wisdom |
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4,500 gp | 10% | 4,050 gp | n/a | RWS | - Spell Level 2 x Caster Level 3 x 750 gp | n/a |
6,000 gp | 10% | 5,400 gp | n/a | RWS | - Spell Level 2 x Caster Level 4 x 750 gp | n/a |
7,500 gp | 10% | 6,750 gp | n/a | RWS | - Spell Level 2 x Caster Level 5 x 750 gp | n/a |
9,000 gp | 10% | 8,100 gp | n/a | RWS | - Spell Level 2 x Caster Level 6 x 750 gp | n/a |
10,500 gp | 10% | 9,450 gp | n/a | RWS | - Spell Level 2 x Caster Level 7 x 750 gp | n/a |
12,000 gp | 10% | 10,800 gp | n/a | RWS | - Spell Level 2 x Caster Level 8 x 750 gp | n/a |
13,500 gp | 10% | 12,150 gp | n/a | RWS | - Spell Level 2 x Caster Level 9 x 750 gp | n/a |
Spell Level 3
Abjur: dispel magic Evoc: daylight, fireball, lightning bolt Illus: displacement, illusory script, invisibility sphere, major image Trans: fly, keen edge |
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11,250 gp | 10% | 10,125 gp | n/a | RWS | - Spell Level 3 x Caster Level 5 x 750 gp | n/a |
13,500 gp | 10% | 12,150 gp | n/a | RWS | - Spell Level 3 x Caster Level 6 x 750 gp | n/a |
15,750 gp | 10% | 14,175 gp | n/a | RWS | - Spell Level 3 x Caster Level 7 x 750 gp | n/a |
18,000 gp | 10% | 16,200 gp | n/a | RWS | - Spell Level 3 x Caster Level 8 x 750 gp | n/a |
20,250 gp | 10% | 18,225 gp | n/a | RWS | - Spell Level 3 x Caster Level 9 x 750 gp | n/a |
Spell Level 4
Conj: brightworms (PHB2), minor creation Evoc: channeled pyroburst (PHB2), ice storm, wall of fire |
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21,000 gp | 10% | 18,900 gp | n/a | RWS | - Spell Level 4 x Caster Level 7 x 750 gp | n/a |
24,000 gp | 10% | 21,600 gp | n/a | RWS | - Spell Level 4 x Caster Level 8 x 750 gp | n/a |
27,000 gp | 10% | 24,300 gp | n/a | RWS | - Spell Level 4 x Caster Level 9 x 750 gp | n/a |
Any other type of wand would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Wondrous Items have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.
Below is a list of wondrous items that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.
Value | Discount | Asking Price | Stock | Mark | Item | Carried by |
400 gp | 20% | 320 gp | 1 | RWS | All-Seeing Third Eye
- grant +2 competence bonus to Spot checks |
HA x1 |
16,000 gp | 10% | 14,400 gp | 1 | RWS | Amulet of Health +4
- grant +4 enhancement bonus to Constitution |
CC x1 |
1,400 gp | 20% | 1,120 gp | 1 | RWS | Arcane Thieves' Tools
- grant +2 circumstance bonus to open locks and disable device - expend 1st level spell or higher to gain a +5 competence bonus on check to open locks or disable device |
JH x1 |
800 gp | 20 % | 640 gp | 1 | RWS | Armband of Elusive Action
- avoid provoking a single attack of opportunity from an action, 1/day |
JH x1 |
10,000 gp | 10% | 9,000 gp | 1 | None | Bag of Holding: Type IV
- Retrieving a specific item is a full-round action - weight = 60 lbs - Contents Volume Limit = 250 cu.ft. - Contents Weight Limit = 1,500 lbs |
HA x1 |
18,900 gp | 10 % | 17,010 gp | 1 | RWS | Belt of Physical Perfection
- grants a +1 enhancement bonus to STR - grants a +4 enhancement bonus to DEX - grants a +1 enhancement bonus to CON - silver belt buckle with a large yellow topaz (900 gp) |
JH x1 |
16,725 gp | 10 % | 15,053 gp | 1 | RWS | Belt of Ultimate Althleticism and Physical Perfection
- grants a +2 enhancement bonus to STR - grants a +2 enhancement bonus to DEX - grants a +2 enhancement bonus to CON - swift action: take 10 on all Balance, Climb, Jump, Swim, and Tumble checks made in that round, even if you are in a stressful situation. - swift action: treat the next Balance, Climb, Jump, Swim, or Tumble check you attempt as if you had rolled a 20 = 1/day - Healing Belt: gain +2 competence bonus on heal checks and has 3 charges/day, renewed at dawn (heal 2d8 damage = 1 charge/heal 3d8 damage = 2 charges/heal 4d8 damage = 3 charges) |
KT x1 |
2,500 gp | 10% | 2,250 gp | 2 | None | Boots of Elvenkind
- grants a +5 competence bonus on Move Silently checks |
JH x1 KT x1 |
1,000 gp | 20 % | 800 gp | 2 | None x1
RWH x1 |
Bracers of Armor +1
- grants +1 armor bonus to AC |
CC x1 KT x1 |
1,095 gp | 20 % | 876 gp | 1 | None | Brooch of Shielding
- stops magic missile damage = 73 hp |
JH x1 |
2,500 gp | 10% | 2,250 gp | 1 | None | Cloak of Elvenkind
- grants a +5 competence bonus on Hide checks |
KT x1 |
1,000 gp | 20 % | 800 gp | 1 | None x1 | Cloak of Resistance +1
- grant +1 resistance bonus vs all saving throws |
JH x1 |
4,000 gp | 10 % | 3,600 gp | 1 | None x1 | Cloak of Resistance +2
- grant +2 resistance bonus vs all saving throws |
HA x1 |
9,000 gp | 10 % | 8,100 gp | 1 | None x1 | Cloak of Resistance +3
- grant +3 resistance bonus vs all saving throws |
CC x1 |
850 gp | 20 % | 680 gp | 3 | None x1 | Dust of Dryness
- absorb 100 gallons water into a marble, which can be released later; or - instantly destroy elementals (water subtype) unless FORT DC 18 save is made, if save made elemental takes 5d6 dam |
KT x1 |
500 gp | 20 % | 400 gp | 1 | None | Elixir of Truth
- forced to tell truth (DC 13 Will save) |
CC x1 |
3,800 gp | 21 % | 3,000 gp | 1 | None | Figurine of Wondrous Power: Silver Raven
- command word: soar; turns into silver raven and obeys basic commands - command word: seek; acts as an "animal messenger" - can exist as silver raven for 24 non-continuous hours each week |
CC x1 |
7,200 gp | 10% | 6,480 gp | 1 | None | Folding Boat
- Wooden Box (12" x 6" x 6"): command word = "Crate" - Boat (10 ft long, 4 ft wide, 2 ft deep): command word = "Row, row" ---- pair of oars, anchor, mast and lanteen sail ---- holds 4 people - Ship (24 ft long, 8 ft wide, 6 ft deep): command word = "Sail Away" ---- deck, single rowing seats, 5 sets of oars, steering oar, anchor, deck cabin, mast with square sail ---- holds 15 people |
HA x1 |
6,250 gp | 10 % | 5,625 gp | 1 | None | Gloves of Swimming and Climbing
- grant +5 competence bonus to Climb checks - grant +5 competence bonus to Swim checks |
KT x1 |
4,000 gp | 10 % | 3,600 gp | 1 | None | Headband of Inspired Wisdom
- grant +2 enhancement bonus to Wisdom | HA x1 |
4,150 gp | 10 % | 3,735 gp | 1 | RWS | Headband of Intellect and Concentration
- grant +2 enhancement bonus to Intelligence - grant ranks in "concentration" skill = HD/character level, must be worn for 24 hours before gained (use max of items or characters existing ranks), - grant +1 competence bonus to Concentration checks |
JH x1 |
20,000 gp | 10 % | 18,000 gp | 1 | RWS | Headband of Mental Prowess
- grant +4 enhancement bonus to Intelligence - grant +2 enhancement bonus to Charisma - grant ranks in "knowledge, the planes" - grant ranks in "use magic device" - skill = HD/character level (use max of items or characters existing ranks), must be worn for 24 hours before gained |
CC x1 |
2,000 gp | 20 % | 1,600 gp | 3 | RWS x3 | Heward's Handy Haversack (wt = 5 lbs)
- retrieving any item is a move action; - no attacks of opportunity - left side pouch (20 lbs max: 0 lbs used) - right side pouch (20 lbs max: 0 lbs used) - main central pack (80 lbs max: 0 lbs used) |
JH x1 CC x1 KT x1 |
20,000 gp | 10 % | 18,000 gp | 1 | None | Portable Hole
- black circular portal to space 6 ft diameter and 10 feet deep, opening can be open/closed from in and out of hole, can be folded to size of napkin and carried - space contains enough air for 1 medium creature or 2 small creatures for 10 minutes - hole is weightless when carried, even if filled completely with gold - Warning: do not use with bag of holding, very bad things happen! |
JH x1 | 250 gp | 20 % | 200 gp | 2 | RWS | Silversheen
- standard action, apply to weapon, make silver for 1 hour |
HA x2 |
20,000 gp | 10 % | 18,000 gp | 1 | RWS | Third Eye of Wisdom and Inner Beauty
- grants +4 enhancement bonus to Wisdom - grants +2 enhancement bonus to Charisma |
KT x1 |
3,300 gp | 10 % | 2,970 gp | 1 | RWS | Torc of the Titans
- swift action: gain a +5 morale bonus on Strength checks,Strength-based skill checks, and melee weapon damage rolls for 1 round = 3/day |
KT x1 |
50 gp | 20 % | 40 gp | 2 | RWS | Universal Solvent
- vial |
KT x2 |
Any available masterwork items can be further enchanted right away, but are also for sale as is. ---------------- Sale Price Item ---------- --------------- 10 gp each Silver Dragonfang light crossbow bolts x20 (value = 12 gp each) - masterwork = +1 hit, +1 cold damage (value = 12 gp each) 480 gp Silver Dragonfang Kukri (value = 608 gp) - masterwork = +1 hit, +1 cold damage 490 gp Small Silver Dragonfang Longsword (value = 615 gp) - masterwork = +1 hit, +1 cold damage 480 gp Small Silver Dragonfang Shortsword (value = 610 gp) - masterwork = +1 hit, +1 cold damage 490 gp Silver Dragonfang Rapier (value = 620 gp) - masterwork = +1 hit, +1 cold damage 490 gp Silver Dragonfang Scimitar (value = 615 gp) - masterwork = +1 hit, +1 cold damage 480 gp Silver Dragonfang Shortsword (value = 610 gp) - masterwork = +1 hit, +1 cold damage 480 gp Silver Dragonfang Sickle (value = 606 gp) - masterwork = +1 hit, +1 cold damage 480 gp Silver Dragonfang Kama (value = 602 gp) - masterwork = +1 hit, +1 cold damage 480 gp Silver Dragonfang Siangham (value = 603 gp) - masterwork = +1 hit, +1 cold damage 240 gp battleaxe, masterwork (value = 310 gp) - masterwork = +1 hit 525 gp orc double axe, masterwork (value = 660 gp) - masterwork = +1/+1 hit 280 gp breastplate, masterwork (value = 350 gp) - AC check penalty reduced by 1 400 gp composite longbow, masterwork (value = 500 gp) - STR 12 = dam +1 245 gp masterwork cold iron dagger (304 gp)
The Wondrous Wagon is a carriage used by Chathi Chathendum's Company of Thayan Traders while travelling in a merchant caravan is painted bright red, and is emblazoned with the symbol of the Red Wizard's of Thay on all 4 sides.
It is pulled by 2 heavy horses.
Carriage 2 heavy horses Items stored in Carriage ------------------------ iron box (lock DC 30) and key 40 alchemist's lab 2 sunrods x2 9 3 quivers & 53 arrows 10 10 quivers & 99 crossbow bolts 20 bedroll (x4)
Lead lining for Wondrous Wagon to stop detect spells, scrying?, etc...ok still technically a carriage.
Eventually enchant with expeditious retreat (horses, wagon), lighten load enchantment? Fire resistance? Make from Darkwood?
======================= Group Kitty: ------------ pp = gp = 161 sp = cp = ======================= Group Treasure Funds = 3,500 gp Used to purchase items = 0 gp Available in Group Treasure Funds = 3,500 gp pp = gp = sp = cp = gems = 35 (100 gp) ======================= Red Wizard Bank = 10,000 gp Used to purchase items = 0 gp Available in bank = 10,000 gp pp = 1,000 gp = sp = cp = =======================