Chathi Chathendum's Company of Thayan Traders

Last Updated: January 16, 2010

List of Magic Items for Sale

[ Notes | Armor | Weapons | Potions | Rings | Rods | Scrolls-Arcane | Scrolls-Divine | Staffs | Wands | Wondrous Items ]
[ Wondrous Wagon ]

Notes

  • Offer to buy magic items at the standard 50% rate.
  • Offer the standard 10% Thayan discount on magic items that can be ordered from the Thayan Enclaves in Hillsfar and Scardale (3,000 gp or less in value)
  • Offer to sell some magic items in stock at a special 20% discount. (Already included in prices listed below)
  • For each magic item purchased, buyer is given a bronze token. Bronze tokens can be exchanged for a free 0-level arcane or divine scroll.
  • Items can be manufactured onsite at the rate of 1,000 gp/day per wizard/cleric (typically potions/scrolls)
  • RWS = Red Wizard Scardale markings on a manufactured magic item
  • RWH = Red Wizard Hillsfar markings on a manufactured magic item
  • None = Found item, not made by the Red Wizards, but is for sale
    
    Red Wizard Bank = 10,000 gp 
    Used to purchase items = 2,015 gp
    Available in bank = 7,985 gp
    
    Order #1: Okul = Quiver of Ehlonna (1,800 gp value, sold for 1,620 gp) Paid in Full
    - To be delivered via Holfast at the Whitehart Inn.
    
    


    Armor and Shields

    Below is a list of armor and shields that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    1,160 gp 20 % 928 gp 1 None leather armor +1
    - magic = +1 armor bonus to AC; total = +3 armor AC
    WW x1
    1,250 gp 20 % 1,000 gp 1 None Chain Shirt +1
    - magic = +1 armor bonus to AC; total = +5 armor AC
    WW x1
    2,650 gp 20 % 2,120 gp 1 None Full Plate +1
    - magic = +1 armor bonus to AC; total = +9 armor AC
    WW x1
    5,100 gp None 5,100 gp 1 RWS Twilight Mithral Chain Shirt +1
    AC = +5 armor, max DEX = +6, AC penalty = 0,
    arcane spell failure = 0 %, MV = 30 ft, wt = 10 lbs
    JH x1
    22,550 gp None 22,550 gp 1 RWS Adamantine Full Plate Armor +1
    - magic = +1 armor bonus to AC; total = +9 armor AC
    - wt = 60 lbs (w. spikes)
    - provides DR 3/-
    Adamantine Spikes +1
    - magic = +1 enhancement bonus to hit and damage
    - attached to full plate, spikes shaped as flames
    - light melee martial weapon (1d6)
    - ignores hardness less then 20
    2 Adamantine Gauntlets
    - masterwork, non-magical
    - included with full plate (no extra weight), HAND SLOT
    - light melee simple weapon (1d3)
    - ignores hardness less then 20
    - considered an unarmed strike
    HA x1
    2,000 gp 10 % 1,800 gp 1 RWS Iron Ward Diamond
    - lesser armor crystal (medium or heavy armor +1)
    - add +3 DR/-, 30 hp/day
    HA x1
    1,159 gp 20 % 927 gp 1 None Light Steel Shield +1
    - magic = +1 shield bonus to AC; total = +2 shield AC
    WW x1
    1,170 gp 20 % 936 gp 1 None Heavy Steel Shield +1
    - magic = +1 shield bonus to AC; total = +3 shield AC
    WW x1
    4,170 gp None 4,170 gp 1 None Heavy Steel Shield of Light Fortification +1
    - magic = +1 shield bonus to AC; total = +3 shield AC
    - provides a 25% chance to take no damage from a sneak attack or critical hit
    HA x1
    priceless None make an
    offer
    1 None Shield of Flame's Return
    - light steel shield +1
    - magic = +1 shield bonus to AC; total = +2 shield AC
    - if touched by flaming creature, return to home plane:
    will DC 10 (creature can volunteer to fail save)
    JH x1
    1,500 gp 10% 1,350 gp 2 RWS Clasp of Fire Protection
    - lesser crystal: only usable on shield +1 or better
    - provides 10 points of fire resistance
    HA x1
    JH x1

    In addition, they can enchant armor and shields so as to provide up to a +2 armor or a +2 shield bonus to AC. These can be manufactured at a rate of 1,000 gp worth of magic items per day. Other magical armor or shield abilities might be able to be made onsite as well. Please inquire.

    If not, then the armor or shields will have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.

    Value Discount Asking Price Stock Mark Item Carried by
    1,000 gp 10 % 900 gp n/a RWS armor +1
    add +1 armor AC to armor
    n/a
    4,000 gp None 4,000 gp n/a RWS armor +2
    add +2 armor AC to armor
    n/a
    1,000 gp 10 % 900 gp n/a RWS shield +1
    add +1 shield AC to shield
    n/a
    4,000 gp None 4,000 gp n/a RWS shield +2
    add +2 shield AC to shield
    n/a


    Weapons

    Below is a list of weapons that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    <
    Value Discount Asking Price Stock Mark Item Carried by
    167 gp None 167 gp 5 RWS Dragon Bane Arrow +1
    - magic = +1 enhancement bonus to hit and damage
    - bane = +3 enhancement bonus to hit and +2d6+3 damage vs dragons
    JH x5
    167 gp None 167 gp 2 RWS Drow Bane Arrow +1
    - magic = +1 enhancement bonus to hit and damage
    - bane = +3 enhancement bonus to hit and +2d6+3 damage vs elves
    JH x2
    167 gp None 167 gp 5 RWS Human Bane Arrow +1
    - magic = +1 enhancement bonus to hit and damage
    - bane = +3 enhancement bonus to hit and +2d6+3 damage vs humans
    JH x5
    306 gp None 276 gp 2 RWS Fountainhead arrow
    - hit surface AC 5, effects radius = 10 ft
    - 2d8 acid damage, 3 rounds, reflex DC 14 for half
    JH x2
    306 gp None 276 gp 4 RWS Fountainhead bolts
    - hit surface AC 5, effects radius = 10 ft
    - 2d8 acid damage, 3 rounds, reflex DC 14 for half
    CC x2
    KT x2
    2,302 gp 10 % 2,070 gp 1 None Dagger +1
    - magic = +1 enhancement bonus to hit and damage
    CC x1
    2,322 gp 10 % 2,090 gp 1 RWS Darkwood Nunchaku +1
    - magic = +1 enhancement bonus to hit and damage
    - opposed attack rolls to disarm an enemy = +2
    - darkwood: wt = 1 lb
    KT x1
    2,375 gp 10 % 2,138 gp 1 RWS Light Darkwood Crossbow +1
    - magic = +1 enhancement bonus to hit and damage
    - darkwood: wt = 2 lbs
    KT x1
    2,393 gp 10 % 2,154 gp 1 RWS Silver Siangham +1
    - silver = -1 damage
    - magic = +1 enhancement bonus to hit and damage
    KT x1
    2,410 gp 10 % 2,169 gp 1 RWS Silver Rapier +1
    - silver = -1 damage
    - magic = +1 enhancement bonus to hit and damage
    JH x1
    4,330 gp None 4,330 gp 1 RWS Cold Iron Longsword +1
    - magic = +1 enhancement bonus to hit and damage
    HA x1
    4,750 gp 10 % 4,275 gp 1 RWS Darkwood Quarterstaff +1/+1
    - double weapon, both tips enchanted
    - magic = +1 enhancement bonus to hit and damage
    - enchanted with "continual flame" at one tip
    CC x1
    3,000 gp 10 % 2,700 gp 1 RWS Crystal of Acid Assault
    - lesser crystal: only usable on weapon +1 or better
    - adds +1d6 extra acid damage to weapon
    JH x1
    3,000 gp 10 % 2,700 gp 1 RWS Crystal of Fire Assault
    - lesser crystal: only usable on weapon +1 or better
    - adds +1d6 extra fire damage to weapon
    HA x1

    In addition, they can enchant weapons so as to provide up to a +2 enhancement on to hit and damage rolls. These can be manufactured at a rate of 1,000 gp worth of magic items per day. Other magical weapon abilities might be able to be made onsite as well. Please inquire.

    If not, then the weapons will have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.

    Value Discount Asking Price Stock Mark Item Carried by
    2,000 gp 10 % 1,800 gp n/a RWS weapon +1
    add +1 enhancement bonus to hit and damage to a weapon
    n/a
    8,000 gp None 8,000 gp n/a RWS weapon +2
    add +2 enhancement bonus to hit and damage to a weapon
    n/a


    Potions and Oils

    Below is a list of potions and oils that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    100 gp 10 % 90 gp 2 RWS Oil of Bless Weapon - Caster Level 1 HA x2
    300 gp 10 % 270 gp 1 None Potion of Blur - Caster Level 3 HA x1
    50 gp 20 % 40 gp 5 None Potion of Cure Light Wounds
    - Caster Level 1; heals 1d8+1 hp
    CC x2
    HA x2
    JH x1
    300 gp 10 % 270 gp 2 None Potion of Cure Moderate Wounds
    - Caster Level 3; heals 2d8+3 hp
    HA x1
    CC x1
    750 gp 10 % 675 gp 4 None Potion of Cure Serious Wounds
    - Caster Level 5; heals 3d8+5 hp
    HA x1
    JH x2
    KT x1
    750 gp 10 % 675 gp 1 None Potion of Gaseous Form
    - Caster Level 5
    CC x1
    600 gp 10 % 540 gp 1 None Potion of Invisibility
    - Caster Level 6
    KT x1
    50 gp 20 % 40 gp 3 RWS Potion of Mage Armor - Caster Level 1 CC x2
    KT x1
    50 gp 20 % 40 gp 1 RWS Potion of Sanctuary - Caster Level 1 JH x1
    50 gp 10 % 45 gp 1 None Potion of Shield of Faith - Caster Level 1 CC x1
    750 gp 10 % 675 gp 1 None Potion of Water Breathing - Caster Level 5 CC x1
    750 gp 20 % 600 gp 2 None Potion of Water Walk - Caster Level 5 CC x1
    KT x1

    In addition, they can manufacture the following potions and oils onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs are added to the cost of the potion or oil.

    Value Discount Asking Price Stock Mark Item Carried by
    Spell Level 1 = endure elements, mage armor, magic weapon (oil)
    50 gp 10 % 45 gp n/a RWS - Spell Level 1 x Caster Level 1 x 50 gp n/a
    100 gp 10 % 90 gp n/a RWS - Spell Level 1 x Caster Level 2 x 50 gp n/a
    150 gp 10 % 135 gp n/a RWS - Spell Level 1 x Caster Level 3 x 50 gp n/a
    200 gp 10 % 180 gp n/a RWS - Spell Level 1 x Caster Level 4 x 50 gp n/a
    250 gp 10 % 225 gp n/a RWS - Spell Level 1 x Caster Level 5 x 50 gp n/a
    300 gp 10 % 270 gp n/a RWS - Spell Level 1 x Caster Level 6 x 50 gp n/a
    Spell Level 2 = blur, darkness (oil), invisibility (potion or oil), levitate (potion or oil), misdirection, protection from arrows
    300 gp 10 % 270 gp n/a RWS - Spell Level 2 x Caster Level 3 x 50 gp n/a
    400 gp 10 % 360 gp n/a RWS - Spell Level 2 x Caster Level 4 x 50 gp n/a
    500 gp 10 % 450 gp n/a RWS - Spell Level 2 x Caster Level 5 x 50 gp n/a
    600 gp 10 % 540 gp n/a RWS - Spell Level 2 x Caster Level 6 x 50 gp n/a
    Spell Level 3 = daylight (oil), displacement, fly
    750 gp 10 % 675 gp n/a RWS - Spell Level 3 x Caster Level 5 x 50 gp n/a

    Any other type of potions or oils would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.


    Rings

    Rings have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.

    Below is a list of rings that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    2,200 gp 10% 1,980 gp 1 None Ring of Feather Falling
    - automatically activates if wearer falls more than 5 ft
    - CL = 1, duration = 1 round, distance feathered fall = 60 ft
    - normal falling speeds resume beyond 60 ft
    JH x1
    4,000 gp None 4,000 gp 1 None Ring of Counterspells
    - can store a spell of 1st-6th level
    - if stored spell cast at wearer, spell is automatically countered, and spell stored in ring is gone
    HA x1
    12,000 gp None 12,000 gp 1 None Ring of Fire Resistance: Minor
    - 10 points vs fire damage
    CC x1


    Rods

    Rods have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.

    Below is a list of rods that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    0 gp 0 % 0 gp 0 None None n/a


    Scrolls - Arcane

    Below is a list of arcane scrolls that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    <
    Value Discount Asking Price Stock Mark Item Carried by
    2,625 gp 10 % 2,363 gp 1 None Arcane Scroll - planeshift
    - Spell Level = 7 x caster level = 15
    CC x1
    1,875 gp 10 % 1,688 gp 1 None Arcane Scroll - sending
    - Spell Level = 5 x caster level = 15
    CC x1
    1,500 gp 20 % 1,350 gp 1 None Arcane Scroll - scrying
    - Spell Level = 4 x caster level = 15
    CC x1
    375 gp 20 % 300 gp 1 None Arcane Scroll - magic circle against good
    - Spell Level = 3 x caster level = 5
    CC x1
    150 gp 20 % 120 gp 1 None Arcane Scroll - invisibility
    - Spell Level = 2 x Caster Level = 3
    CC x1
    125 gp 20 % 100 gp 1 RWS Arcane Scroll - burning hands
    - Spell Level = 1 x Caster Level = 5
    CC x1
    125 gp 20 % 100 gp 1 RWS Arcane Scroll - shocking grasp
    - Spell Level = 1 x Caster Level = 5
    CC x1
    25 gp 20 % 20 gp 1 RWS Arcane Scroll - color spray
    - Spell Level = 1 x Caster Level = 1
    CC x1
    25 gp 20 % 20 gp 1 RWS Arcane Scroll - comprehend languages
    - Spell Level = 1 x Caster Level = 1
    CC x1
    25 gp 20 % 20 gp 1 RWS Arcane Scroll - disguise self
    - Spell Level = 1 x Caster Level = 1
    CC x1
    25 gp 20 % 20 gp 1 RWS Arcane Scroll - magic weapon
    - Spell Level = 1 x Caster Level = 1
    CC x1
    25 gp 20 % 20 gp 1 None Arcane Scroll - shield
    - Spell Level = 1 x Caster Level = 1
    CC x1
    25 gp 20 % 20 gp 1 RWS Arcane Scroll - silent image
    - Spell Level = 1 x Caster Level = 1
    CC x1

    In addition, they can manufacture the following arcane scrolls onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs are added to the cost of the arcane scroll.

    Value Discount Asking Price Stock Mark Item Carried by
    Spell Level 0
    Abjur: resistance
    Conj: acid splash
    Div: detect poison, detect magic, read magic
    Ench: daze
    Evoc: dancing lights, flare, light, ray of frost
    Illus: ghost sound
    Necro: disrupt undead, touch of fatigue
    Trans: magehand, mending, message, open/close
    Univ: arcane mark, prestidigitation
    12.5 gp 20 % 10 gp or 1 bronze token n/a RWS - Spell Level 0 (1/2) x Caster Level 1 x 25 gp n/a
    25 gp 20 % 20 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 2 x 25 gp n/a
    Spell Level 0
    Abjur: resistance
    Conj: acid splash
    Div: detect poison, detect magic, read magic
    Evoc: dancing lights, flare, light, ray of frost
    Illus: ghost sound
    Trans: magehand, mending, message, open/close
    Univ: arcane mark, prestidigitation
    37.5 gp 20 % 30 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 3 x 25 gp n/a
    50 gp 20 % 40 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 4 x 25 gp n/a
    62.5 gp 20 % 50 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 5 x 25 gp n/a
    75 gp 20 % 60 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 6 x 25 gp n/a
    Value Discount Asking Price Stock Mark Item Carried by
    Spell Level 1
    Abjur: endure elements, shield
    Conj: grease, mage armor, obscuring mist, summon monster I, unseen servant
    Div: comprehend languages, detect secret doors, identify, true strike
    Ench: charm person, hypnotism, sleep
    Evoc: burning hands, magic missile, shocking grasp, Tensor's floating disk
    Illus: color spray, disguise self, Nystul's magic aura, silent image, ventriloquism
    Necro: cause fear, chill touch, ray of enfeeblement
    Trans: feather fall, magic weapon
    25 gp 10 % 22.5 gp n/a RWS - Spell Level 1 x Caster Level 1 x 25 gp n/a
    50 gp 10 % 45 gp n/a RWS - Spell Level 1 x Caster Level 2 x 25 gp n/a
    Spell Level 1
    Abjur: endure elements, shield
    Conj: mage armor, unseen servant
    Div: comprehend languages, identify, true strike
    Evoc: burning hands, magic missile, shocking grasp, Tensor's floating disk
    Illus: color spray, disguise self, Nystul's magic aura, silent image, ventriloquism
    Trans: feather fall, magic weapon
    75 gp 10 % 67.5 gp n/a RWS - Spell Level 1 x Caster Level 3 x 25 gp n/a
    100 gp 10 % 90 gp n/a RWS - Spell Level 1 x Caster Level 4 x 25 gp n/a
    125 gp 10 % 112.5 gp n/a RWS - Spell Level 1 x Caster Level 5 x 25 gp n/a
    150 gp 10 % 135 gp n/a RWS - Spell Level 1 x Caster Level 6 x 25 gp n/a
    Value Discount Asking Price Stock Mark Item Carried by
    Spell Level 2
    Abjur: arcane lock, protection from arrows
    Conj: Melf's acid arrow
    Div: detect thoughts
    Evoc: continual flame, darkness, flaming sphere, gust of wind, scorching ray
    Illus: blur, hypnotic pattern, invisibility, Leomund's trap, magic mouth, minor image, mirror image, misdirection
    Trans: levitate
    150 gp 10 % 135 gp n/a RWS - Spell Level 2 x Caster Level 3 x 25 gp n/a
    200 gp 10 % 180 gp n/a RWS - Spell Level 2 x Caster Level 4 x 25 gp n/a
    250 gp 10 % 225 gp n/a RWS - Spell Level 2 x Caster Level 5 x 25 gp n/a
    300 gp 10 % 270 gp n/a RWS - Spell Level 2 x Caster Level 6 x 25 gp n/a
    Spell Level 3
    Abjur: dispel magic
    Evoc: daylight, fireball, lightning bolt
    Illus: displacement, illusory script, invisibility sphere, major image
    Trans: fly
    375 gp 10 % 337.5 gp n/a RWS - Spell Level 3 x Caster Level 5 x 25 gp n/a
    450 gp 10 % 405 gp n/a RWS - Spell Level 3 x Caster Level 6 x 25 gp n/a

    Any other type of arcane scroll would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.


    Scrolls - Divine

    Below is a list of divine scrolls that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    375 gp 20 % 300 gp 1 None Divine Scroll - speak with dead
    - Spell Level 3 x Caster Level = 5
    KT x1
    150 gp 10 % 135 gp 2 RWS Divine Scroll - restoration, lesser
    - Spell Level 2 x Caster Level = 3
    KT x2
    25 gp 10 % 23 gp 1 RWS Divine Scroll - comprehend languages
    - Spell Level 1 x Caster Level = 1
    KT x1
    25 gp 10 % 23 gp 1 RWS Divine Scroll - divine favor
    - Spell Level 1 x Caster Level = 1
    KT x1
    25 gp 10 % 23 gp 4 RWS Divine Scroll - endure elements
    - Spell Level 1 x Caster Level = 1
    KT x4
    25 gp 10 % 23 gp 1 RWS Divine Scroll - magic weapon
    - Spell Level 1 x Caster Level = 1
    KT x1
    25 gp 10 % 23 gp 1 RWS Divine Scroll - protection from evil
    - Spell Level 1 x Caster Level = 1
    KT x1

    In addition, they can manufacture the following divine scrolls onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs are added to the cost of the divine scroll.

    Value Discount Asking Price Stock Mark Item Carried by
    Spell Level 0
    Any 0-level cleric spell in the Player's Handbook (page 183).
    12.5 gp 20 % 10 gp or 1 bronze token n/a RWS - Spell Level 0 (1/2) x Caster Level 1 x 25 gp n/a
    25 gp 20 % 20 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 2 x 25 gp n/a
    37.5 gp 20 % 30 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 3 x 25 gp n/a
    Spell Level 1
    Any 1st level cleric spell in the Player's Handbook (page 183), plus "burning hands" and "charm person".
    25 gp 10 % 22.5 gp n/a RWS - Spell Level 1 x Caster Level 1 x 25 gp n/a
    50 gp 10 % 45 gp n/a RWS - Spell Level 1 x Caster Level 2 x 25 gp n/a
    75 gp 10 % 67.5 gp n/a RWS - Spell Level 1 x Caster Level 3 x 25 gp n/a
    Spell Level 2
    Any 2nd level cleric spell in the Player's Handbook (page 183-184), plus "produce flame".
    150 gp 10 % 135 gp n/a RWS - Spell Level 2 x Caster Level 3 x 25 gp n/a

    Any other type of divine scroll would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.


    Staffs

    Staffs have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.

    Below is a list of staffs that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    0 gp 0 % 0 gp 0 None None n/a


    Wands

    Below is a list of wands that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    855 gp 10 % 770 gp 1 None Wand of Burning Hands (45 gp/charge)
    - Caster Level = 3
    - 3d4 fire damage, reflex DC 11 = half damage
    - command word: "Sizzle", charges = 19
    - wand is made from orange crystal
    KT x1
    1,260 gp None 1,260 gp 1 None Wand of Charm Monster (420 gp/charge)
    - Caster Level = 7 (Will DC = 16)
    - command word: "Enimeb D'neirf", charges = 3
    JH x1
    750 gp 10 % 675 gp 1 RWS Wand of Cure Light Wounds (15 gp/charge)
    - command word: "Kossuth's Kiss", charges = 50
    KT x1
    330 gp 10 % 297 gp 1 RWS Wand of Cure Light Wounds (15 gp/charge)
    - command word: "Kossuth's Kiss", charges = 22
    JH x1
    83 gp 10 % 75 gp 1 None Wand of Detect Magic (7.5 gp/charge)
    - Caster Level = 1;
    - command word: "Finders Keepers", charges = 11
    CC x1
    3,375 gp None 3,375 gp 1 RWS Wand of Magic Missiles (75 gp/charge)
    - Caster Level = 5 (3 missiles/charge)
    - command word: "Zap!Zap!Zap!", charges = 45
    CC x1
    360 gp 10 % 324 gp 1 None Wand of Magic Missiles (45 gp/charge)
    - Caster Level = 3 (2 missiles/charge)
    - command word: "Zing", charges = 8
    JH x1
    435 gp 10 % 391 gp 1 None Wand of Ray of Enfeeblement (15 gp/charge)
    - Caster Level = 1
    - ranged touch attack; 1d6+1 STR damage
    - command word: "Wither", charges = 29
    JH x1

    In addition, they can manufacture the following wands onsite at a rate of 1,000 gp worth of magic items per day. Any material spell component costs (x50) are added to the cost of the wand. Each wand has 50 charges when created.

    Value Discount Asking Price Stock Mark Item Carried by
    Spell Level 0
    Abjur: resistance
    Conj: acid splash
    Div: detect poison, detect magic, read magic
    Evoc: dancing lights, flare, light, ray of frost
    Illus: ghost sound
    Trans: magehand, mending, message, open/close
    Univ: arcane mark, prestidigitation
    375 gp 10 % 337.5 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 1 x 750 gp n/a
    750 gp 10 % 675 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 2 x 750 gp n/a
    1,125 gp 10 % 1,012.5 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 3 x 750 gp n/a
    1,500 gp 10 % 1,350 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 4 x 750 gp n/a
    1,875 gp 10 % 1687.5 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 5 x 750 gp n/a
    2,250 gp 10 % 2,025 gp n/a RWS - Spell Level 0 (1/2) x Caster Level 6 x 750 gp n/a
    Spell Level 1
    Abjur: endure elements, shield
    Conj: mage armor, unseen servant
    Div: comprehend languages, identify, true strike
    Evoc: burning hands, magic missile, shocking grasp, Tensor's floating disk
    Illus: color spray, disguise self, Nystul's magic aura, silent image, ventriloquism
    Trans: feather fall, magic weapon
    750 gp 10 % 675 gp n/a RWS - Spell Level 1 x Caster Level 1 x 750 gp n/a
    1,500 gp 10 % 1,350 gp n/a RWS - Spell Level 1 x Caster Level 2 x 750 gp n/a
    2,250 gp 10 % 2,025 gp n/a RWS - Spell Level 1 x Caster Level 3 x 750 gp n/a
    3,000 gp 10 % 2,700 gp n/a RWS - Spell Level 1 x Caster Level 4 x 750 gp n/a
    3,750 gp None 3,750 gp n/a RWS - Spell Level 1 x Caster Level 5 x 750 gp n/a
    4,500 gp None 4,500 gp n/a RWS - Spell Level 1 x Caster Level 6 x 750 gp n/a
    Spell Level 2
    Abjur: arcane lock, protection from arrows
    Conj: Melf's acid arrow
    Div: detect thoughts
    Evoc: continual flame, darkness, flaming sphere, gust of wind, scorching ray
    Illus: blur, hypnotic pattern, invisibility, Leomund's trap, magic mouth, minor image, mirror image, misdirection
    Trans: levitate
    4,500 gp None 4,500 gp n/a RWS - Spell Level 2 x Caster Level 3 x 750 gp n/a
    6,000 gp None 6,000 gp n/a RWS - Spell Level 2 x Caster Level 4 x 750 gp n/a
    7,500 gp None 7,500 gp n/a RWS - Spell Level 2 x Caster Level 5 x 750 gp n/a
    9,000 gp None 9,000 gp n/a RWS - Spell Level 2 x Caster Level 6 x 750 gp n/a
    Spell Level 3
    Abjur: dispel magic
    Evoc: daylight, fireball, lightning bolt
    Illus: displacement, illusory script, invisibility sphere, major image
    Trans: fly
    11,250 gp None 11,250 gp n/a RWS - Spell Level 3 x Caster Level 5 x 750 gp n/a
    13,500 gp None 13,500 gp n/a RWS - Spell Level 3 x Caster Level 6 x 750 gp n/a

    Any other type of wand would have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.


    Wondrous Items

    Wondrous Items have to be ordered and then manufactured at the Thayan Enclaves in Scardale or Hillsfar.

    Below is a list of wondrous items that Chathi Chathendum's Company of Thayan Traders has in stock for immediate purchase.

    Value Discount Asking Price Stock Mark Item Carried by
    4,000 gp None 4,000 gp 1 RWS Amulet of Health +2
    - grant +2 enhancement bonus to Constitution
    CC x1
    800 gp 10 % 720 gp 1 RWS Armband of Elusive Action
    - avoid provoking a single attack of opportunity from an action, 1/day
    JH x1
    1,000 gp 10 % 900 gp 2 RWS Belt of Giant Strength +1
    - grants a +1 enhancement bonus to strength
    HA x1
    JH x1
    2,500 gp None 2,500 gp 1 None Boots of Elvenkind
    - grants a +5 competence bonus on Move Silently checks
    KT x1
    1,000 gp 10 % 900 gp 2 None x1
    RWH x1
    Bracers of Armor +1
    - grants +1 armor bonus to AC
    CC x1
    KT x1
    1,095 gp 10 % 986 gp 1 None Brooch of Shielding
    - stops magic missile damage = 73 hp
    JH x1
    1,000 gp 10 % 900 gp 2 RWS x1
    None x1
    Cloak of Protection +1
    - grant +1 resistance bonus vs all saving throws
    JH x1
    CC x1
    4,000 gp None 4,000 gp 1 RWS Gloves of Dexterity +2
    - grant +2 enhancement bonus to Dexterity
    KT x1
    1,150 gp 10 % 1,035 gp 1 RWS Headband of Intellect and Concentration
    - grant +1 enhancement bonus to Intelligence
    - grant +1 competence bonus to Concentration checks
    CC x1
    1,800 gp None 1,800 gp 1 RWS Heartstone Periapt
    - created by Nighthags, 180 gp/charge, 10 charges
    - instantly cures any disease contracted by the holder;
    costs 1 charge/disease cured
    - always provides +2 resistance bonus to all saving throws;
    costs 1 charge/saving throw affected
    KT x1
    2,000 gp 10 % 1,800 gp 3 RWS x3 Heward's Handy Haversack (wt = 5 lbs)
    - retrieving any item is a move action;
    - no attacks of opportunity
    - left side pouch (20 lbs max: 0 lbs used)
    - right side pouch (20 lbs max: 0 lbs used)
    - main central pack (80 lbs max: 0 lbs used)
    JH x1
    CC x1
    KT x1
    1,000 gp 10 % 900 gp 2 None Pearl of Power (1rst)
    - recall one 1rst level arcane/divine prepared spell
    CC x1
    KT x1
    250 gp 10 % 225 gp 2 RWS Silversheen
    - standard action, apply to weapon, make silver for 1 hour
    HA x2
    1,000 gp 10 % 900 gp 1 RWS Third Eye of Wisdom +1
    - grants +1 enhancement bonus to wisdom
    KT x1


    Chathi Chathendum's Wondrous Wagon

    The Wondrous Wagon is a carriage used by Chathi Chathendum's Company of Thayan Traders while travelling in a merchant caravan is painted bright red, and is emblazoned with the symbol of the Red Wizard's of Thay on all 4 sides.

    It is pulled by 2 heavy horses.

    Carriage
    2 heavy horses
    
    Items stored in Carriage
    ------------------------
    
    	iron box (lock DC 30) and key
    40	alchemist's lab
    2	sunrods x2
    9	3 quivers & 53 arrows
    12	11 quivers & 101 crossbow bolts
    20	bedroll (x4)
    
    
    Masterwork Items (available to be enchanted right away)
    ----------------
    battleaxe, masterwork (310 gp)
    dagger, masterwork (302 gp)
    
    
    Group Funds:
    ------------
    cp = 5
    sp = 2
    gp = 160
    pp = 
    
    
    

    Lead lining for Wondrous Wagon to stop detect spells, scrying?, etc...ok still technically a carriage.

    Eventually enchant with expeditious retreat (horses, wagon), lighten load enchantment? Fire resistance? Make from Darkwood?



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