Adventure Date: March 10, 2006
Last Updated: February 21, 2006
class: Sorcerer/Wizard race: human level: 1/2 alignment: chaotic good xp: 3000 deity: Boccob size: M age: 19 gender: female height: 5'2" eyes: green hair: red skin: white weight: 125 lbs Campaign: Nuria Darkfire Home Region: Languages: Common, Draconic, Elvish, Orcish, Abyssal ==================================================================================== STR: 10 0 HP: 15 Speed: 30 ft (20 ft with backpack) DEX: 16 +3 AC: 14 CON: 10 0 = 10 + 0 + 0 + 3 + 0 + 0 + 0 + 1 INT: 18 +4 base + armor + shield + dex + size + nat + deflect + misc WIS: 8 -1 AC touch: 14 CHA: 14 +2 AC flat-footed: 11 Initiative: +7 Base Attack: +1 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +0 = 0 0 Reflex: +3 = 0 +3 Will: +4 = 5 -1 ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- spear +1 1d8 x3 20 ft P cold iron tip (+4 thrown) club +1 1d6 x2 10 ft B wood (+4 thrown) light crossbow +4 1d8 19-20/x2 80 ft P normal bolts 1d8-1 silver bolts Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ Mage Armor armor +4 n/a n/a n/a n/a n/a spell = 2 hr Shield spell shield +4 n/a n/a n/a n/a n/a dur = 1 min note: stops magic missile ==================================================================================== SKILLS: Total = 28+14 max = 6 Ability Mod Ranks Misc appraise* INT balance* DEX +6 bluff* CHA +2 4 climb* STR +6 concentration* CON +0 6 craft*, INT +5 decipher script INT +4 1 diplomacy* CHA disable device INT disguise* CHA escape artist* DEX forgery* INT gather information* CHA handle animal CHA heal* WIS +6 hide* DEX +3 3cc intimidate* CHA jump* STR +10 knowledge, arcana INT +4 6 +5 knowledge, architecture/engineerINT +4 1 +5 knowledge, local INT +4 1 +5 knowledge, nobility/royalty INT +4 1 listen* WIS +6 move silently* DEX +3 3cc open lock DEX perform CHA profession WIS ride* DEX +6 search* INT +4 2cc sense motive* WIS sleight of hand DEX +12 spellcraft INT +4 6 +2 (arcana) spot* WIS survival* WIS swim* STR tumble DEX use magic device CHA (+2 w. scrolls) use rope* DEX ============================================================================= SPECIAL ABILITIES / FEATS Armor: none Shields: none Weapons: simple weapons Magical Training: Sorcerer - know: +2 0-level spells - cast: +3 0-level spells Mind over Body - IQ = +4 hp - +1 hp per metamagic feat - +1 AC insight bonus Summon Familiar: TBD Scribe Scroll Improved Initiative: +4 initiative ============================================================================= SORCERER SPELLS 0: 8 1: 4 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 8: 0 9: 0 0: arcane mark, dancing lights, detect magic, disrupt undead, prestidigitation, read magic 1: shield, sleep WIZARD SPELLS 0: 4 1: 3 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 8: 0 9: 0 0: acid splash, mage hand, message, ray of frost 1: diguise self, mage armor, magic missile WIZARD SPELLBOOK: Level 0 Level 1 Level 2 -------- -------- ---------- resistance comprehend languages acid splash disguise self detect poison erase detect magic identify read magic mage armor daze magic missile dancing lights magic weapon flare mount light shocking grasp ray of frost ghost sound disrupt undead touch of fatigue magehand mending message open/close arcane mark prestidigitation ============================================================================== GEAR Total WT= 30 (+17) = 47 load: light = 33 medium = 66 heavy = 100 WT Item --- --------------------- 0 traveler's outfit 6 spear, cold iron tip 4 light crossbow 2 quiver & 20 bolts 1 quiver & 10 silver bolts 3 club 2 spell component pouch 3 Nuria's Spell Book 0 Magic Earing 0.5 scroll organizer (15 sheets) 0 - 10 sheets of paper 0 - 1 sheet with "lightning bolt" symbols: use with bluff skill 0 - scroll (mage armor; caster level = 1) 0 - scroll (magic weapon; caster level = 1) 0 - scroll (shocking grasp; caster level = 1) 1 potion belt (masterwork = 10 vials) 0 - vial of black ink 0 - vial of red ink 0 - vial of blue ink 0 - vial of yellow ink 0.5 belt pouch 0.5 - small steel mirror 0 - inkpen 0 - wooden holy symbol 0 - signal whistle 1 - trail ration, 1 day 0.5 belt pouch 0 - flint and steel 0 - 10 candles 4 waterskin (full) 2 backpack 10 - trail rations, 10 day 5 - bedroll On light horse: 1 bit and bridle 25 riding saddle 8 saddle bags 10 trail rations, 10 days 8 waterskin (full), x2 ============================================================================== TREASURE cp = signet ring: same as arcane mark (5 gp) sp = 4 gp = 61 Magic Earing pp = IN ROOM: cp = Books on familiars sp = scroll case gp = pp = ============================================================================== SPECIAL NOTES: