Ring of Protection from Evil
Last Updated: April 12, 2020
Campaign: Darkness Rising
Price: 4,000 gp
Body Slot: ring
Caster Level: 1st
Aura: Faint (DC 17); abjuration (good)
Activation: -
Weight: -
This silver ring is etched with both arcane and divine warding symbols
The Ring of Protection from Evil wards a creature continuously from attacks by evil creatures, from mental control,
and from summoned creatures. It creates a magical barrier around the subject at a distance of 1 foot.
The barrier moves with the subject and has three major effects, as per the protection from evil spell.
This includes:
Gaining a +2 deflection bonus to AC and a +2 resistance bonus on saves.
Both these bonuses apply against attacks made or effects created by evil creatures.
Blocking any attempt to possess the warded creature (by a magic jar attack, for example) or to exercise mental control
over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster
ongoing control over the subject, such as dominate person). Likewise, the barrier keeps out a possessing life force but does
not expel one if it is in place before the ring is worn. This second effect works regardless of alignment.
The Ring of Protection from Evil prevents bodily contact by summoned creatures. This causes the natural weapon attacks
of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature.
Good summoned creatures are immune to this effect.
The protection against contact by summoned creatures ends if the warded creature makes an attack against or tries to force
the barrier against the blocked creature.
Spell resistance can allow a creature to overcome this protection and touch the warded creature.
The Ring of Protection from Evil is part of the Mode of the Battlestar magic item set.
History:
Swan Battlestar commissioned a Ring of Protection from Evil, to help protect her as she battles all the evil throughout Faerun.
Return to New 3.5 D&D Magic Items page