Shodan - Chapter 9

Adventure Date: April 15, 2016
Last Updated: April 16, 2016


class:		Rogue?/Cleric?                      race:       Tiefling
level:		5 = ?/?                             alignment:	Lawful Evil
xp:		10,000				    deity:	Hoar (Doombringer)

size: medium	age:	?	  gender:  male      height:   ?	
eyes: ?         hair:   ?         skin:	   ?         weight:   ? lbs

Campaign: 	LIVE
Home Region:    ?	
Languages:      Chondathan, Infernal, ?

                current HP: ?
====================================================================================
STR:	?       +?	HP: 	?			      Speed:       30 ft 
DEX:	18	+4	AC:	18 ?				
CON:	?	+?	= 10   + 4     + ?      + 4   + 0    + ?   + ?       + ?
INT:	?	+?	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	?	+?	AC touch:	?
CHA:	?	+?	AC flat-footed: ?		      Initiative:   +4
							      Base Attack:  ?


====================================================================================
		Total	= base	  +Mod	  +resistance	  +misc
Fortitude:	+?	= ?	  +?
Reflex:		+? 	= ?       +4	                 
Will:		+?	= ?	  +?                      


====================================================================================


Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
rapier                  1d6     18-20/x2        -       P       magic, purple

rapier                  1d6     18-20/x2        -       P

dagger                  1d4     19-20/x2        10 ft   P/S     magic +1

ligth crossbow          1d8     19-20/x2        80 ft   P       masterwork (+1 hit)


Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
studded leather light   +4      +5      0       15%     30 ft   20 lbs  magic +1


====================================================================================
SKILLS:  Total = ?       max = 8/4	 Ability Mod	Ranks	Misc
+	 appraise                        INT	 +		
+        appraise, metals                INT     +      
+	 balance		         DEX	 +4		-0 AC.enc
-	 bluff				 CHA 	 -		+2 tiefling
+	 climb				 STR	 +		-0 AC.enc		
+	 concentration                   CON	 +	
+	 craft	                         INT 	 +		
no	 decipher script                 INT	 +		
-	 #+diplomacy			 CHA	 -	        
no	 disable device		         INT	 +		
+        disguise			 CHA	 -		
+	 escape artist			 DEX	 +4		-0 AC.enc	
+	 forgery                         INT	 +		
-	 gather information		 CHA	 -		
n	 *handle animal			 CHA	 -		
+	 +heal				 WIS	 +	
+	 +hide				 DEX	 +4		-0 AC.enc/+2 tiefling	
+	 #*intimidate			 CHA	 -			
+	 #*jump				 STR	 +		-0 AC.enc			
+	 +knowledge, arcana		 INT	 +		
no	 knowledge, architect/engineer	 INT	 +		
no	 knowledge, dungeoneering        INT	 +		
no	 knowledge, geography		 INT	 +		
+	 #+knowledge, history		 INT	 +		
no	 #knowledge, local               INT	 +		
no	 knowledge, nature		 INT	 +		
no	 knowledge, nobility/royalty	 INT	 +		
+	 +knowledge, religion		 INT	 +		
+	 +knowledge, the planes		 INT	 +		
+	 listen                          WIS	 +		
+	 move silently			 DEX	 +4		-0 AC.enc	
no	 open lock			 DEX	 +4		
-	 perform                         CHA	 -		
+	 +profession, merchant           WIS	 +		
+	 *ride				 DEX	 +4	
+	 search                          INT	 +		
+	 sense motive			 WIS	 +		
no	 sleight of hand                 DEX	 +4		-0 AC.enc			
+	 +spellcraft			 INT	 +		
+	 spot				 WIS	 +		
+	 survival                        WIS	 +		
+	 #*swim				 STR	 +		-0 AC.enc x2			
no	 #tumble                         DEX	 +4		-0 AC.enc		
no	 use magic device		 CHA	 -		
+	 use rope                        DEX	 +4		
no	 speak languages		 n/a	 0 cc		

na	 skill trick: ?        



=============================================================================
SPECIAL ABILITIES / FEATS
Armor: 		?
Shields:	?
Weapons:	?


TIEFLING
- level adjustment = +1
- DEX +2, INT +2, CHA -2
- medium size, base land speed = 30ft
- darkvision = 60 ft
- racial skills: Bluff +2, Hide +2
- resistance: cold = 5, electricity = 5, fire = 5
- darkness
  - usable = 1/day
  - caster level = class level = 5


ROGUE


CLERIC (Hoar)
- favored weapon of Hoar = javelin
- domains associated with Hoar  
	- Fate, Law, Retribution (?), and Travel (?)
- Retribution Domain
	- if harmed by someone in combat, may make a "strike of vengeance"
	  with melee or ranged weapon against individual on next action
	- if attack hits, automatically deal maximum damage
	- supernatural ability, usable 1/day
- Travel Domain
	- Add Survival to your list of cleric class skills.
	- act normally regardless of magical effects that impede movement 
	  as if you were affected by the spell "freedom of movement".
	  - supernatural ability, usable each day for 1 round/cleric level = ? rounds	 
	  - This effect occurs automatically as soon as it applies, lasts
	    until it runs out or is no longer needed, and can operate multiple
	    times per day (up to the total daily limit of rounds). 




Dodge (level 1 feat)
- gain a +1 dodge bonus to AC


Weapon Finesse ? (level 3 feat)


 ? (level 4 ability Bonus)


Two-Weapon Fighting (flaw bonus feat 1)
- Reduce two-weapon fighting penalties by 2 for primary hand and by 6 for offhand


Craven ? (flaw bonus feat 1)


Grudge Keeper (flaw 1) 
- You have an overpowering need for vengeance and have difficulty letting go of grudges. 
- If you are damaged in combat, you suffer a -2 penalty on attack rolls, saving throws, 
  and ability checks until you damage the foe who caused you harm. 
- This penalty does not apply if you cannot discern the source of the damage. 
- This penalty disappears when the combat ends. 


Weak Will (flaw 2) 
- You are highly suggestible and easily duped. 
- You take a -3 penalty on Will saves. 


 ? (trait 1)


 ? (trait 2)
 


=============================================================================
SPELLS  0:   1:   2: 0  3: 0  4: 0  5: 0  6: 0  7: 0  8: 0  9: 0
   DC
0: ?	?
1: ?	?


Retribution Domain Spells:
(1) shield of faith; (2) bear's endurance; (3) speak with dead;
(4) fire shield; (5) mark of justice; (6) banishment; 
(7) spell turning; (8) discern location; (9) storm of vengeance	


Travel Domain Spells:
(1) longstrider; (2) locate object; (3) fly;
(4) dimension door; (5) teleport; (6) find the path; 
(7) teleport, greater; (8) phase door; (9) astral projection	


==============================================================================
GEAR	Total WT= 42.5 + 78 = 120.5
	load: light = 133	medium = 266	heavy = 400

WT	Item
---	---------------------
0	traveler's outfit

0	HEAD:	  OPEN SLOT
0	FACE:	  OPEN SLOT
0	THROAT:	  OPEN SLOT
0	SHOULDER: OPEN SLOT
20	BODY: 	  Studded Leather Armor +1 (1,175 gp)
0	TORSO:	  OPEN SLOT
0	WAIST:	  OPEN SLOT
0	FEET:	  OPEN SLOT
0	ARMS:	  OPEN SLOT
0	HANDS:	  OPEN SLOT
0	RING1:	  Ring of Climbing (2,500 gp)
                  - gain +5 competence bonus to Climb checks      
0	RING2:	  OPEN SLOT
0	SHIELD:	  OPEN SLOT


2	Purple Rapier (? gp)
	- magic

2	Rapier (20 gp)

1       Dagger +1  (2,302 gp)

4       light crossbow, masterwork (335 gp)
        - to hit = +1

1       quiver
        - bolts (1 gp) = 10

1       quiver
        - bolts (1 gp) = 10

5	Heward's Handy Haversack (2,000 gp)
	- retrieving any item is a move action; no attacks of opportunity
	- left side pouch (20 lbs max: ? lbs used)
		0 	- ?
	- right side pouch (20 lbs max: ? lbs used)
		0	- ?
	- main central pack (80 lbs max: ? lbs used)
		0 	- Potion ?
                0       - Potion of Cure Light Wounds (50 gp)
		0	- Potion of Cure Moderate Wounds (300 gp) x2
		0 	- Wand of Cure ? Wounds
 		0	- Red Wizard Token for 0-level scroll
		0 	- capsule
		1	- trail rations, 1 day
		0.5	- small steel mirror (10 gp)
		0	- tablet
		2	- thieves' tools, masterwork (100 gp)
		0 	- tindertwig
        


==============================================================================
TREASURE			
pp = 			
gp = 	                			
sp = 			
cp = 		


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In Storage:
pp = 		
gp = 	
sp = 		
cp = 		



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SPECIAL NOTES: