LIVE - Chapter 13 - Loot

Adventure Date: June 9, 2017

Last Updated: June 12, 2017


Debts:
======
Barid owes 11,200 gp to some mysterious benefactor for acquiring his old debt from the Knights of the Shield
Dolora owes 1,344 gp to Barid for the casting of Raise Dead
Dolora owes 400 gp to Tormod for the casting of Restoration
Oriana owes 400 gp to Tormod for the casting of Restoration
Oriana spent 150 gp to acquire intel on the do-gooder mercenaries from Zilvazaraat, Half-Ogre Bouncer at Inn of the Dripping Dagger 
Each of them owe 75 gp to the Knights of the Shield for leaving their light horse in Uluvin, except Morticia
 

Notes: 
======

1. Potentially 4 guards and 10 more slaves alive in cave complex that were traded 
   by the goblins to other cavern dwellers (such as the bugbears)
   - likely all dead by now. None were found in the Bugbear caves, but could still be in goblin 
     or elsewhere...


2. Lady Alathene has offered a reward of 10,000 gp for the return of her ring, 
   a family heirloom, stolen by 4 rogue prospects of the Red Sashes (Lila, Jasper, Gordon and Eric), 
   who have fled and entered the undermountain, according to Jarundar (dwarven red sash).
   - possibly a hoax as ambushed by experienced rogues. Defeated them, except for Eric who escaped.
   - ring was not found
   - spread rumor to lure Eric out of hiding "George needed a place to hide, and was willing 
     to pay for the service, but only trusted Eric of the Red Sashes to do so"
   - Eric helped the do-gooder gnome on the snow leopard escape and flee to waterdeep to rat them out
   - Eric's abilities:
     - Rogue? Level = ?
     - suspected items: ring of invisibility (he has suddenly vanished twice on us)


3. Will.i.am the Wascally Wed Wizard is hunting Morticia for alleged murder
   - Will.i.am's abilities: 
     - Character Level 7?  = 	Wizard 5? (specialist school = evocation? conjuration?, prohibited = illusion and necromancy)
				Red Wizard 2? (cannot cast spells from 3rd prohibited school if spell level is 4+ = ?)  
     - known spells = 	L1 = 	conj: 	mage armor
				ench:	charm person?,sleep 
				evoc:	magic missile, 
                      	L2 = 	evoc:	gust of wind, scorching ray 
				trans:	cat's grace
			L3 = 	abj:	dispel magic, 
				evoc:	fireball
			L4 = 	div:	scrying
     - known items = Magic Belt, Wand of Color Spray, teleport rod (one-shot, used)
     - has 5 flunky's in his employ (Thayan Knights?) and 2 apprentices (dead)
     - whoever loaned him the flesh golem is not going to be happy to learn of its destruction :)
   - spread rumor that "Will.i.am the Wascally Wed Wizad has no honaw and only wins majwic duels when cheweating!"
   - pretended to be a drunk Will.i.am at the Golden Horn Gambling House rambling on about 
     how he hated being known as Turdious Stool's Little Turd and that he managed to frame Morticia
     for Stool's murder, made a big fuss about what a big shot he was amongst the Red Wizards
     - meanwhile, tried to lure Will.i.am out of Red Wizard compound to Temple of Mystra for a 
       fake mage duel with Morticia, so that he would have no alibi, but he was a no show


4. Lord Bly Ruldegost has tasked them to take out a group of mercenaries hired by the Lords of 
   Waterdeep. The mercenaries were to stop a tribe of rampaging ogres from attacking local villages.
   By stopping the mercenaries, people will still be afraid of the ogres and buy more weapons.
   Lord Bly has promised a share of the profits or "royalty" from the sale of weapons.
   - ogres have been attacking merchants along the river and road near Uluvin on the road 
     to Secomber
   - The ardeep forest is home to goblins, ogres, hill giants, marsh giants and rumors of a treant.
     - At least 14 Ogres have been killed including a "chief" and a "mage".
     - The treant is not a rumour, it exists.
   - a dozen do-gooder mercenaries have gone to the Ardeep forest near the Stump Bog to track down 
     down and kill the ogres (actual number of force = 14).  
     - Male Dwarf Paladin of Tyr - DEAD - has half-plate, hvy steel shield and warhammer
     - Female Gnome melee type - ESCAPED - rides a snow leopard (ranger animal companion? paladin mount?)
       - aided by Eric of the Red Sashes, is fleeing to Waterdeep to claim that the party attacked them.
     - Female Human Cleric of Tyr - DEAD
     - Male Human Wizard - DEAD (sorcerer? since was wielding a spear)
     - Male Wood Elf Divine Caster type - ESCAPED, seen briefly when gnome fled
     - Female Human Arcane Caster type (Bard?) - UNSEEN, but heard singing in the distance
     - 8 Human Mercanaries, 4 male and 4 female - cannon fodder support squad
       - Were being led by Eric of the Red Sashes (can use this against the gnome's story)
       - Eric has disappeared, 6 Mercs are DEAD, 2 Mercs have fled

 
===================================================================
LOOT BREAKDOWN BY CHAPTER
===================================================================
Group Kitty	= 0 coins/gems  = 0 lbs = 0 gp = 50 gp/lb 

pp =  		= 0		 	     =        0 gp        	=   500 gp/lb
gp =  		= 1,013			     =        0 gp        	=    50 gp/lb
sp =  		= 0		             =        0 gp        	=     5 gp/lb
cp =  		= 0			     =        0 gp     		=     0.5 gp/lb



Total Loot from Coins, gems, jewelry 		= 1,013 gp 
		
Value of Items to be sold = 5,988 gp; half cost = 2,994 gp 

Total value of LOOT = 4,007 gp

FINAL LOOT TOTAL FOR EACH CHARACTER = 667 gp with 5 gp in kitty.

If following magic items are only +1 and also sold = 3,492 gp
- Magic Warhammer ? (min +1 = 2,312 gp)	
- Magic Large Hide Armor (min +1 = 1,180 gp)

So new total of items to be sold = 5,988 gp + 3,492 gp = 9,480 gp; half cost = 4,740 gp

THUS FINAL FINAL LOOT TOTAL FOR EACH CHARACTER = 1,013 gp + 4,740 gp = 5,753 gp/6 = 958 gp with 5 gp in kitty

Note: we have 9 magic items to identify 
- cost to cast "Identify" = 9 x 100 gp = 900 gp or 150 gp each
- cost to have cast "Analyze Dweomer"  	= focus/10 + (6th level spell * 11th caster level (11 items)) 
					= 150 gp + (60 gp x 11 CL)
					= 150 gp + 660 gp
					= 810 gp or 135 gp each (better choice)

Thus, we would each get 958 gp - 135 gp = 823 gp each
	
===================================================================
Chapter 11
---------                                       value   value    value    wt     wt
                                                each    total    resale   each   total
Source       #    Item                          (gp)    (gp)     (gp)     (lbs)  (lbs)   gp/lb  Notes
------       ---  ----                          -----   -----    -----    -----  -----   -----  -----
wyvern            None

-------------------------------------------------------------------
6 ogre            None
  corpses         
-------------------------------------------------------------------
Will.i.am         Will.i.am escaped
2 apprentices  2  yellow robes (Red Wizard apprentices), one still in good condition            keep 1 for disguise    
flesh golem    2  traveler's outfit (1 gp each), one still in good condition			keep 1 for disguise				
               2  belt pouches (1 gp each)							sell 1, keep 1 for disguise
                  coins = 5 gp each = 10 gp total						kitty
                 
-------------------------------------------------------------------
Do Gooder      
encounter #1

dwarf paladin     masterwork half-plate (750 gp)				sell
(dead)            masterwork heavy steel shield (170 gp)			sell
                  Magic Warhammer ? (min +1 = 2,312 gp)				sell????
                  masterwork light crossbow (335 gp)				Barid? Dolora? Morticia? Tormod?
                  quiver with 10 light crossbow bolts (1 gp)			Barid? Dolora? Morticia? Shodan? Tormod?
                  silver holy symbol of Tyr (25 gp)				kitty
                  coins = 107 gp						kitty
                  platinum ring (50 gp), component for shield other             kitty 

human cleric      Magic Splintmail (min +1 = 1,350 gp)				Barid (better than half plate)
(dead)            Magic Light Steel Shield (min +1 = 1,159 gp)			Oriana
                  masterwork longsword (315 gp)					Oriana (back-up longsword so can use feats)
                  Magic Bracers (?)						Barid? Dolora? Morticia? Shodan? Tormod?
                  Magic Cloak (?)						Dolora? Shodan? Tormod? (Barid and Morticia have one)
                  silver holy symbol of Tyr (25 gp)				kitty
                  coins = 271 gp						kitty
                  platinum ring (50 gp), component for shield other             kitty   

human wizard      masterwork spear (302 gp)					sell
(dead)            masterwork composite longbow, STR=10/+0 damage (400 gp)	Oriana
                  quiver with 20 arrows (1 gp)					sell
                  Magic Cloak (?)						Dolora? Shodan? Tormod? (Barid and Morticia have one)
                  Magic Ring (?)						Barid? Dolora? Morticia? Tormod? (Shodan has two)
                  Arcane Scroll - levitate, SL=2, CL=3 (150 gp)			Dolora? Morticia?
                  coins = 375 gp						kitty

female gnome      used a crossbow (small light? or small heavy?)
(escaped)         shot flaming crossbow bolts

------------------------------
4 ogres        3  masterwork large hide armors (180 gp each = 540 gp)				sell
(dead)         3  masterwork large greatclubs (310 gp each = 930 gp)				sell
	       3  large javelins (2 gp each = 6 gp)						sell
                  coins = 30 gp									kitty							  

               1  Magic Large Hide Armor (min +1 = 1,180 gp)					sell????
               1  Magic Large Morningstar (min +1 = 2,316 gp)					Barid
               1  large javelin (2 gp)								sell
                  coins = 50 gp									kitty


===================================================================
Chapter 12
---------                                       value   value    value    wt     wt
                                                each    total    resale   each   total
Source       #    Item                          (gp)    (gp)     (gp)     (lbs)  (lbs)   gp/lb  Notes
------       ---  ----                          -----   -----    -----    -----  -----   -----  -----
ogre mage      2  Potions of Cure Light Wounds                                  		Morticia, Shodan    	
and 3 ogres    4  masterwork large hide armors (180 gp each = 720 gp)				sell
(dead)         4  masterwork large greatclubs (310 gp each = 1,240 gp)				sell
	       4  large javelins (2 gp each = 6 gp)                             		sell
                  coins = 20 gp                                                 		kitty


------------------------------

Treant            Treant killed the ogre mage and 3 ogres, then retreated into the forest

------------------------------
Eric of the       Eric disappeared, 6 Mercs dead, 2 Mercs fled
Red Sashes        
and 8 Mercs     3  chainmail (150 gp each = 450 gp)						sell
- 3 dead mercs  3  light steel shields (9 gp each = 27 gp)					sell
                3  shortswords (10 gp each = 30 gp)						sell
                3  shortbows (30 gp each = 90 gp)						sell
                3  quiver with 12 arrows each (1 gp each = 3 gp)				sell


===================================================================
Chapter 13
---------                                       value   value    value    wt     wt
                                                each    total    resale   each   total
Source       #    Item                          (gp)    (gp)     (gp)     (lbs)  (lbs)   gp/lb  Notes
------       ---  ----                          -----   -----    -----    -----  -----   -----  -----
Eric of the       Eric disappeared, 6 Mercs dead, 2 Mercs fled
Red Sashes        
and 8 Mercs     3  chainmail (150 gp each = 450 gp)						sell
- 3 dead mercs  3  light steel shields (9 gp each = 27 gp)					sell
                3  greatswords (50 gp each = 150 gp)						sell
                3  shortbows (30 gp each = 90 gp)						sell
                3  quiver with 12 arrows each (1 gp each = 3 gp)				sell


------------------------------
ogre corpses 	8  ogre heads with jaws removed to use as proof of the kill to collect bounty   
			- includes chief's head and ogre mage's head

------------------------------
Remorhaz,	  None
 Lightning	  - did cut off its head to take as a trophy


------------------------------
2 Bulettes        None


------------------------------

NOTE 1: Our 5 horses are still in Uluvin
NOTE 2: collect the do-gooders horses (13) from the stable in Uluvin on the way back to Waterdeep, 
	rebrand if required, and sell in one of the local towns or to a travelling merchant caravan.

------------------------------











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