Last Updated: February 22, 2005
class: Fighter race: human (Chondathan)
level: 2 alignment: neutral good
xp: 2925 deity: Chauntea
size: M age: 20 gender: male height: 6'2"
eyes: black hair: black skin: white weight: 240 lbs
Campaign: Forgotten Realms, The House of the Summer Rose
Home Region: The Dalelands, Mistledale, Ashabenford
Languages: Chondathan (native)
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STR: 18 +4 HP: 21 Speed: 30 ft
DEX: 14 +2 AC: 19
CON: 15 +2 = 10 + 4 + 2 + 2 + 0 + 0 + 0 + 1
INT: 10 0 base + armor + shield + dex + size + nat + deflect + misc
WIS: 10 0 AC touch: 13
CHA: 8 -1 AC flat-footed: 17 Initiative: +2
Base Attack: +2
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Total = base +Mod +magic +misc
Fortitude: +6 = 3 +2 +1 (luck)
Reflex: +3 = 0 +2 +1 (luck)
Will: +1 = 0 0 +1 (luck)
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Attack Bonus Damage Critical Range Type Notes
------------ ------ ------ -------- ----- ---- -----
bastard sword +8 1d10+3 19-20/x2 - S silver, masterwork,
one handed
composite +5 1d8+4 x3 110 ft P STR+4, masterwork
longbow (1d8+3) (silver arrows)
dagger +6 1d4+4 19-20/x2 10 ft P/S cold iron
+4 thr
Protective AC Max Check Spell
Item Type bonus Dex penalty Failure Speed WT Notes
------------- ---- ----- ---- ------- ------- ----- --- ------
mithral chain light +4 +6 0 10 % 30 ft 10 lb
shirt
large darkwood shield +2 n/a 0 15 % n/a 5 lb
shield
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SKILLS: Total = 15 max = 5 Ability Mod Ranks Misc
appraise* INT
balance* DEX
bluff* CHA
+10 climb* STR +4 4 +2 (kit)
concentration* CON
craft* INT
decipher script INT
diplomacy* CHA
disable device INT
disguise* CHA
escape artist* DEX
forgery* INT
gather information* CHA
0 handle animal CHA -1 1
heal* WIS
hide* DEX
0 intimidate* CHA -1 1
+6 jump* STR +4 2
knowledge, arcana INT
knowledge, architecture INT
knowledge, local: Dalelands INT
listen* WIS
move silently* DEX
open lock DEX
perform CHA
profession WIS
+7 ride* DEX +2 5
search* INT
sense motive* WIS
sleight of hand DEX
spellcraft INT
spot* WIS
survival* WIS
+6 swim* STR +4 2
tumble DEX
use magic device CHA
+4 use rope* DEX +2 +2 (silk rope)
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SPECIAL ABILITIES / FEATS
Armor: heavy, medium, light
Shields: all (including tower shields)
Weapons: all simple, all martial
Exotic Weapon: Bastard Sword (can use one handed)
Weapon Focus: Bastard Sword (+1 bonus to hit)
Luck of Heroes (Regional Feat): AC luck bonus +1, saving throw luck bonus +1
Power Attack: melee bonus only, no light weapons (-2 hit = +2 damage)
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GEAR Total WT= 35 + 63 = 98
load: light = 100 medium = 200 heavy = 300
WT Item
--- ---------------------
0 explorer's outfit
10 mithral chain shirt
5 large darkwood shield
6 silvered bastard sword, masterwork
3 composite longbow (STR +4), masterwork
3 quiver & 20 arrows
3 quiver & 20 silver arrows
1 cold iron dagger
1 potion belt, masterwork = 10 vials
0 - potion of endurance (x2)
0 - potion of cure light wounds (x2)
0 - potion of cure moderate wounds
1 belt pouch (x2)
0 - flint and steel
1 - silver holy symbol: Chauntea
2 hooded lantern
- enchanted with "continual flame"
2 backpack
4 - waterskin
10 - trail rations, 10 days
5 - bedroll
3 - winter blanket
20 - tent
5 - climber's kit
5 - silk rope
4 - grappling hook
5 - crowbar
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TREASURE
cp = 43 garnet gems (10 gp each, x20)
sp = 43
gp = 43
pp = 12
In room:
cp = 600 steel guantlets with gold and silver chasing (40 gp)
sp = 100 silvered bastard sword, masterwork
composite longbow (STR+2), masterwork
quiver & 20 arrows
morningstar, masterwork
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SPECIAL NOTES:
None