Siobhan, Sister of the Golden Sheaf

Last Updated: February 1, 2020

class:		Cleric				race:		human (Chondathan)
level:		4				alignment:	neutral good
xp:		7,899				deity:		Chauntea

size:	M	age:	25	gender:	female	height:	5'9"	
eyes:	brown	hair:	brown	skin:	white	weight:	145 lbs

Campaign: 	Forgotten Realms, The House of the Summer Rose
Home Region: 	The Dalelands, Mistledale, The Abbey of the Golden Sheaf
Languages:	Chondathan (native)

			hp = 
====================================================================================
STR:	12	+1	HP: 	28			Speed:	30 ft 
DEX:	10	0	AC:	18				
CON:	10	0	= 10   + 5     + 2      + 0   + 0    + 0   + 0       + 1
INT:	10	0	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	19	+4	AC touch:	11
CHA:	16	+3	AC flat-footed: 18		Initiative:	0
							Base Attack:	+3

====================================================================================
		Total	= base	+Mod	+magic	+misc
Fortitude:	+5	= 4	0		+1 (luck)
Reflex:		+2	= 1	0		+1 (luck)	
Will:		+9	= 4	+4		+1 (luck)	

====================================================================================
Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
sickle		+5	1d6+1	x2		-	S	cold iron,masterwork

dagger		+5	1d4	19-20/x2	10 ft	P/S	silver, masterwork
		(+4 thrown)

light crossbow	+4	1d8	19-20/x2	80 ft	P	masterwork
			(1d8-1)					(silver bolts)


Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
mithral chain	light	+5	+6	0	10 %	30 ft	10 lb	magic
      shirt+1

large darkwood	shield	+2	n/a	0	15 %	n/a	5 lb	
	shield


====================================================================================
SKILLS: Total = 21	max = 7		Ability	Mod	Ranks	Misc
+0	appraise			INT	+0		
+0	balance				DEX	+0		-0 armor
+3	bluff				CHA	+3		
+1	climb				STR	+1		-0 armor		
+0	*concentration			CON	+0	
+0	*craft				INT	+0		
no	decipher script			INT	+0		
+6	*diplomacy			CHA	+3	3
no	disable device			INT	+0		
+3	disguise			CHA	+3		
+0	escape artist			DEX	+0		-0 armor
+0	forgery				INT	+0		
+3	gather information		CHA	+3		
no	handle animal			CHA	+3		
+8	*heal				WIS	+4	2	+2 kit
+0	hide				DEX	+0		-0 armor	
+3	intimidate			CHA	+3			
+1	jump				STR	+1		-0 armor		
+1	*knowledge, arcana		INT	+0	1
no	knowledge, architect/engineer	INT	+0
no	knowledge, dungeoneering	INT	+0
no	knowledge, geography		INT	+0
+1	*knowledge, history		INT	+0	1
no	knowledge, local		INT	+0
+1	*knowledge, nature		INT	+0	1
no	knowledge, nobility/royalty	INT	+0
+5	*knowledge, religion		INT	+0	5
+1	*knowledge, the planes		INT	+0	1
+4	listen				WIS	+4	
+0	move silently			DEX	+0		-0 armor
no	open lock			DEX	+0		
+3	perform				CHA	+3		
+8	*profession, farmer		WIS	+4	4	
+1	ride				DEX	+0	1cc	
+0	search				INT	+0		
+4	sense motive			WIS	+4
no	sleight of hand			DEX	+0		-0 armor			
+1	*spellcraft			INT	+0	1
+4	spot				WIS	+4	
+4	survival			WIS	+4		
+1	swim				STR	+1		-0 armor x2)			
no	tumble				DEX	+0		-0 armor		
no	use magic device		CHA	+3		
+0	use rope			DEX	+0
n/a	speak languages			n/a		0 cc		

* = cleric

=============================================================================
SPECIAL ABILITIES / FEATS
Armor: 		heavy, medium, light
Shields:	all (except tower shields)
Weapons:	all simple

Cleric of Chauntea
- spontaneous cast: "cure" spells
- Turn Undead (as cleric = 4th level)
	- undead flee for 10 rounds, if not, then cower (+2 hit)
	- range = 60 ft, standard action
	- times/Day = 3 + CHA = 3 + 3 = 6/day
	- destroy undead = cleric level/2 = 4/2 = 2 HD
	- turning Checks = 1d20 + CHA + Knowledge religion synergy
			 = 1d20 + 3 + 2 
			 = 1d20 + 5 (see table in PHB pg 159 for highest HD turned)
	- turning Damage = 2d6 + cleric level + CHA
			 = 2d6 + 4 + 3
			 = 2d6 + 7 (total HD turned)
- Animal Domain
	- knowledge (nature) is class skill
	- "speak with animals" once/day
- Renewal Domain: 
	- auto-heal 1d8 + CHA = 1d8+3 hp; if hp = 0 or less, 1/day
 

Luck of Heroes (human bonus feat/regional Feat): 
- gain AC luck bonus = +1 
- gain saving throw luck bonus = +1


Sacred Purification - PHB2, p89 (1st level feat)
- swift action, expend a turn undead attempt
- all living creatures within 60 feet heal = 1d8 points + CHA = 1d8+3
- all undead creatures within 60 feet take damage = 1d8 points + CHA = 1d8+3


Divine Ward - PHB2, p88 (3rd level feat)
- once every 24 hours, spend 10 minutes to create a magical ward between you and one willing target
- expend a turn or rebuke undead attempt to create each ward beyond the first
- increase range of a touch spell to short range (25 feet + 5 feet per two caster levels) 
  if you target the warded creature, and only the warded creature. 
- when you cast a spell in this manner, you must expend a turn or rebuke undead attempt


=============================================================================
SPELLS  0: 5  1: 3+1b+D  2: 2+1b+D  3: 0  4: 0  5: 0  6: 0  7: 0  8: 0  9: 0

   DC
0: 14	detect magic, light, purify food and drink, read magic, resistance
	(cure minor wounds = 1 hp)
1: 15	comprehend languages, divine favor, magic weapon, shield of faith, charm person (D)
	(cure light wounds = 1d8+4 hp)
2: 16	hold person, resist energy, silence, lesser restoration (D)
        (cure moderate wounds = 2d8+4 hp)

Domain spells = +1 caster level (special holy symbol of Chauntea)
- "speak with animals" once/day
- auto-heal 1d8 + CHA = 1d8+3 hp; if hp = 0 or less, 1/day

potions/scrolls/wands
1: 	endure elements, entropic shield, magic weapon, speak with animals
2:	darkvision
4:	air walk


Animal Domain Spells
(1) Calm Animals; (2) Hold Animal; (3) Dominate Animal; 
(4) Summon Nature’s Ally IV* (only animals); (5) Commune with Nature; (6) Antilife Shell;
(7) Animal Shapes; (8) Summon Nature’s Ally VIII (only animals); (9) Shapechange 

Renewal Domain Spells:
(1) charm person; (2) restoration, lesser; (3) remove disease; 
(4) reincarnate; (5) atonement; (6) heroes' feast; (7) restoration, greater; 
(8) polymorph any object; (9) freedom


==============================================================================
GEAR	Total WT= 26 + 17 = 43
	load: light = 43	medium = 86	heavy = 130
WT	Item
---	---------------------
0	traveler's outfit
1	gold holy symbol: Chauntea (350 gp)
        	- special holy symbol of Chauntea
		- when used to cast Animal domain spells, effective caster level = +1
		- when used to cast Renewal domain spells, effective caster level = +1
0	HEAD:	  OPEN SLOT
0	FACE:	  OPEN SLOT
0	THROAT:	  OPEN SLOT
0	SHOULDER: OPEN SLOT
10	BODY: 	  Mithral Chain Shirt +1 (2,100 gp)
0	TORSO:	  OPEN SLOT
0	WAIST:	  OPEN SLOT
0	FEET:	  OPEN SLOT
0	ARMS:	  OPEN SLOT
0	HANDS:	  OPEN SLOT
0	RING1:	  OPEN SLOT
0	RING2:	  OPEN SLOT
5	SHIELD:	  heavy darkwood shield (257 gp)

2	cold iron sickle, masterwork (312 gp)

1	silver dagger, masterwork (322 gp)

2	light darkwood crossbow, masterwork (375 gp)
1	quiver & 10 bolts
0.5	quiver & 5 silver bolts

1	potion belt, masterwork = 4/10 vials
0		- potion of endure elements (50 gp each) x3
0		- potion of darkvision (300 gp)

0.5	belt pouch (1 gp)
1		- healer's kit, 10 uses (50 gp)
0		- flint and steel (1 gp)
1		- coins

1	scroll case (x2)
0		- Divine Scroll: air walk, SL = 4, CL = 7 (700 gp)
0		- Divine Scroll: entropic shield, SL = 1, CL = 1 (25 gp) 
0		- Divine Scroll: magic weapon, SL = 1, CL = 1 (25 gp)
0		- Divine Scroll: speak with animals, SL = 1, CL = 1 (25 gp)

0	Gray Bag of Tricks (900 gp)
	- can draw up to 10 random animals from the bag per week
	- bat = 01-30, rat = 31-60, cat = 61-75, weasel = 61-90, badger = 91-100
	- each animal will serve for up to 10 minutes
	- animals can follow any of the commands listed in the handle animal skill

0	Chauntea's Wand of Faith Healing (15 gp/charge = 750 gp)
	- command word = "flourish", caster level = 1, charges = 50
	- bears mark of Chauntea, heals 9 hp/charge but only to follower's of Chauntea

2	backpack (2 gp)
4		- waterskin (1 gp)
5		- trail rations, 5 days (2.5 gp)
5		- bedroll (1 sp)


==============================================================================
TREASURE
pp = 			gold holy symbol: Chauntea (350 gp)
gp = 6		
sp = 13
cp = 8


==============================================================================
In Room:
pp = 5				small emerald gem (30 gp)
gp = 				moonstone gem (50 gp)
sp = 			
cp = 			

	sickle (6 gp)
	10 bolts (1 sp each)
	15 silver bolts (2 gp each)
	2 scroll cases (1 gp each)


==============================================================================
SPECIAL NOTES:

divine feats
- Sacred Vengeance (cw)
- Extra Turning
- Intuitive Attack (exalted deeds)

Wants to buy:
- dastana, masterwork (175 gp) 5 lbs  
- heward's handy haversack (2,000 gp)
- WIS +1 (1,000 gp)
- dwarven-crafted razor sharp mithral sickle (2,306 gp) 
	made by dwarves of Glen (silver, +1 hit/damage)
- dwarven craft (+150 gp) reinforced (+1,200 gp) fullplate (mw = 1,650 gp) = 3,000 gp 
	made by dwarves of Glen