Last Updated: April 2, 2005
class: Cleric race: human (Chondathan)
level: 3 alignment: neutral good
xp: 5037 deity: Chauntea
size: M age: 24 gender: female height: 5'9"
eyes: brown hair: brown skin: white weight: 145 lbs
Campaign: Forgotten Realms, The House of the Summer Rose
Home Region: The Dalelands, Mistledale, The Abbey of the Golden Sheaf
Languages: Chondathan (native)
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STR: 11 0 HP: 20 Speed: 30 ft
DEX: 10 0 AC: 18 20 ft w. backpack
CON: 10 0 = 10 + 5 + 2 + 0 + 0 + 0 + 0 + 1
INT: 10 0 base + armor + shield + dex + size + nat + deflect + misc
WIS: 18 +4 AC touch: 11
CHA: 16 +3 AC flat-footed: 18 Initiative: 0
Base Attack: +2
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Total = base +Mod +magic +misc
Fortitude: +4 = 3 0 +1 (luck)
Reflex: +2 = 1 0 +1 (luck)
Will: +8 = 3 +4 +1 (luck)
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Attack Bonus Damage Critical Range Type Notes
------------ ------ ------ -------- ----- ---- -----
sickle +3 1d6 x2 - S cold iron,masterwork
dagger +3 1d4-1 19-20/x2 10 ft P/S silver, masterwork
light crossbow +3 1d8 19-20/x2 80 ft P masterwork
(1d8-1) (silver bolts)
Protective AC Max Check Spell
Item Type bonus Dex penalty Failure Speed WT Notes
------------- ---- ----- ---- ------- ------- ----- --- ------
mithral chain light +5 +6 0 10 % 30 ft 10 lb magic
shirt+1
large darkwood shield +2 n/a 0 15 % n/a 5 lb
shield
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SKILLS: Total = 18 max = 6 Ability Mod Ranks Misc
appraise* INT
balance* DEX
bluff* CHA
climb* STR
+1 concentration* CON 0 1
craft INT
decipher script INT
+4 diplomacy* CHA +3 1
disable device INT
disguise* CHA
escape artist* DEX
forgery* INT
gather information* CHA
handle animal CHA
+7 heal* WIS +4 1 +2 (kit)
hide* DEX
intimidate* CHA
jump* STR
+1 knowledge, arcana INT 0 1
+1 knowledge, history INT 0 1
+5 knowledge, religion INT 0 5
+1 knowledge, the planes INT 0 1
+1 knowledge, nature INT 0 1
listen* WIS
move silently* DEX
open lock DEX
perform CHA
+8 profession, farmer WIS +4 4
+1 ride* DEX 0 1cc
search* INT
sense motive* WIS
sleight of hand DEX
spellcraft INT
spot* WIS
survival* WIS
swim* STR
tumble DEX
use magic device CHA
use rope* DEX
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SPECIAL ABILITIES / FEATS
Armor: heavy, medium, light
Shields: all (except tower shields)
Weapons: all simple
Luck of Heroes (Regional Feat): AC luck bonus +1, saving throw luck bonus +1
Cleric of Chauntea
- spontaneous cast: "cure" spells
- turn undead: 6/day, range = 60 ft, check = 1d20+5 (p159)
damage = 2d6+7, destroy = 2 HD
- Renewal Domain: 1/day, auto-heal 1d8+3 hp if hp = 0 or less
- Plant Domain: knowledge nature is class skill,
rebuke/command plant creatures: 6/day, range = 60 ft, check = 1d20+3 (p159)
damage = 2d6+7, destroy = 2 HD
Improved Turning: effective cleric level for turning/rebuking creatures = +1
Brew Potion:
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SPELLS 0: 4 1: 3+1 2: 2+1 3: 0 4: 0 5: 0 6: 0 7: 0 8: 0 9: 0
0: detect magic, read magic, resistance (x2)
1: comprehend languages, divine favor, shield of faith, entangle (D)
2: hold person, silence, lesser restoration (D)
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GEAR Total WT= 32 + 21 = 53
load: light = 38 medium = 76 heavy = 115
WT Item
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0 explorer's outfit
10 mithral chain shirt +1
5 large darkwood shield
2 cold iron sickle, masterwork
4 light crossbow, masterwork
2 quiver & 20 bolts
2 quiver & 20 silver bolts
1 silver dagger, masterwork
1 potion belt, masterwork = 10 vials
0 - potion of cure light wounds (x2)
0 - potion of darkvision
0 - potion of speak with animals
1 belt pouch (x2)
1 - healer's kit, 10 uses
0 - flint and steel
1 - silver holy symbol: Chauntea
2 scroll case (x4)
0 - scroll: cure light wounds (x2)
0 - scroll: endure elements (x3)
0 - scroll: magic weapon
2 backpack
4 - waterskin
10 - trail rations, 10 days
5 - bedroll
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TREASURE
cp = 3 gold necklace with a small emerald (280 gp)
sp = 3 red garnet gem (120 gp)
gp = 8
pp = 10
In Room:
cp =
sp =
gp = morningstar, masterwork
pp = sickle
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SPECIAL NOTES:
None