Roweena Starfinder

Last Updated: September 13, 2019

class:		Ranger				race:		human (Chondathan)
level:		4				alignment:	neutral good
xp:		9,625				deity:		Chauntea

size:	M	age:	22	gender:	female	height:	6'0"	
eyes:	green	hair:	brown	skin:	white	weight:	170 lbs

Campaign: 	Forgotten Realms, The House of the Summer Rose
Home Region: 	The Dalelands, Mistledale, Peldan's Helm
Languages:	Chondathan (native)

			hp =
====================================================================================
STR:	14	+2	HP: 	28			Speed:	30 ft 
DEX:	19/20	+4/+5	AC:	19				20 ft w. backpack
CON:	10	0	= 10   + 4     + 0      + 5   + 0    + 0   + 0       + 0
INT:	10	0	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	14	+2	AC touch:	15
CHA:	10	0	AC flat-footed: 14		Initiative:	+5
							Base Attack:	+4
====================================================================================
		Total	= base	+Mod	+magic	+misc
Fortitude:	+4	= 4	0		
Reflex:		+9	= 4	+5			
Will:		+3	= 1	+2			
====================================================================================
damage vs goblins = +2

Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
composite	+10	1d8+3	x3		110 ft	P	STR+2, magic
  longbow		(1d8+2)					(silver arrows)

greatsword +1	+7	2d6+4	19-20/x2	-	S	magic

dagger		+6	1d4+2	19-20/x2	10 ft	P/S	cold iron
		+9 thr


Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
mithral chain	light	+4	+6	0	10%	30 ft	10 lb	
	shirt

====================================================================================
SKILLS: Total = 49	max = 7		Ability	Mod	Ranks	Misc
+0	appraise			INT	+0		
+5	balance				DEX	+5		-0 armor
+0	bluff				CHA	+0		
+2	bluff, vs goblins		CHA	+0	"	+2 enemy
+5	*climb				STR	+2	1	-0 armor/+2 kit		
+0	*concentration			CON	+0
+0	*craft				INT	+0
+4	*craft, bowmaking		INT	+0	2	+2 tool		
no	decipher script			INT	+0		
+0	diplomacy			CHA	+0
no	disable device			INT	+0		
+0	disguise			CHA	+0		
+5	escape artist			DEX	+5		-0 armor	
+0	forgery				INT	+0		
+0	gather information		CHA	+0		
no	*handle animal			CHA	+0	5	
+5	*heal				WIS	+2	1	+2 kit
+13	*hide				DEX	+5	7	-0 armor/+1 forester
+18	*hide, forests			DEX	+5	"	-0 armor/+3 forester/+3 cloak
+0	intimidate			CHA	+0			
+2	*jump				STR	+2		-0 armor			
no	knowledge, arcana		INT	+0	
no	knowledge, architect/engineer	INT	+0
+1	*knowledge, dungeoneering	INT	+0	1
+1	*knowledge, geography		INT	+0	1
no	knowledge, history		INT	+0	
no	knowledge, local		INT	+0
+3	*knowledge, nature		INT	+0	1	+2 survival
no	knowledge, nobility/royalty	INT	+0
no	knowledge, religion		INT	+0	
no	knowledge, the planes		INT	+0	
+8	*listen				WIS	+2	5	+1 forester
+10	*listen, in forests		WIS	+2	"	+3 forester
+9	*listen, vs goblins		WIS	+2	"	+2 enemy
+12	*listen, vs goblins in forest	WIS	+2	"	+2 enemy/+3 forester
+13	*move silently			DEX	+5	7	-0 armor/+1 forester
+15	*move silently, forests		DEX	+5	"	-0 armor/+3 forester	
no	open lock			DEX	+5		
+0	perform				CHA	+0		
no	*profession			WIS	+2		
+8	*ride				DEX	+5	1	+2 handle animal
+5	*search				INT	+0	5	
+2	sense motive			WIS	+2
+4	sense motive, vs goblins	WIS	+2	"	+2 enemy
no	sleight of hand			DEX	+5		-0 armor			
no	spellcraft			INT	+0	
+8	*spot				WIS	+2	5	+1 forester
+10	*spot, in forests		WIS	+2	"	+3 forester
+9	*spot, vs goblins		WIS	+2	"	+2 enemy
+12	*spot, vs goblins in forest	WIS	+2	"	+2 enemy/+3 forester
+7	*survival			WIS	+2	5	
+9	*survival, vs goblins		WIS	+2	"	+2 enemy
+9	*survival, vs tracks		WIS	+2	"	+2 search
+11	*survival, vs goblins tracks	WIS	+2	"	+2 enemy/+2 search
+3	*swim				STR	+2	1	-0 armor x2			
no	tumble				DEX	+5		-0 armor		
no	use magic device		CHA	+0		
+8	*use rope			DEX	+5	1	+2 silk rope
n/a	speak languages			n/a		0 cc		

* = ranger

=============================================================================
SPECIAL ABILITIES / FEATS
Armor: 		light
Shields:	all (except tower)
Weapons:	all simple, all martial

RANGER
- Endurance: +4 bonus (see page 93 for details)
- Track: roll vs survival (see page 101)
- Wild Empathy
	= 1d20 + level + CHA + handle animal = 1d20 + 4 + 0 + 2 = 1d20+6
- Favoured Enemy: 
	- skill bonus with bluff, listen, sense motive, spot and survival
	- weapon damage bonus
	- Goblinoids (goblins, hobgoblins, bugbears, etc...) = +2
- Combat Style: Archery
	- Rapid Shot = +1 attack at full base attack, but all attacks = -2 hit

Forester (human bonus feat/regional feat)
- hide, listen, move silently and spot = +1 bonus, +3 bonus when in forests

Point Blank Shot (1st level bonus feat)
- if within 30 ft, +1 to hit/+1 damage

Presice Shot (3rd level bonus feat)
- no penalty to hit when shooting into melee combat


=============================================================================
RANGER SPELLS  1: 1  2: 0  3: 0  4: 0  

1: 	resist energy

Caster Level = 2


potions/scrolls/wands
2: 	cat's grace, invisibility, spider climb
3:	neutralise poison, non-detection


==============================================================================
GEAR	Total WT= 34 + 60 = 94
	load: light = 58	medium = 116	heavy = 175
WT	Item
---	---------------------
0	explorer's outfit
1	silver holy symbol: Chauntea (25 gp)
0	HEAD:	  OPEN SLOT
0	FACE:	  OPEN SLOT
0	THROAT:	  OPEN SLOT
0	SHOULDER: Forester's Cloak (100 gp)
			- grants +2 circumstance bonus to hide checks in forest terrain (masterwork tool)
			- grants +1 competence bonus to hide checks in forest terrain
10	BODY: 	  mithral chain shirt (1,100 gp)
0	TORSO:	  OPEN SLOT
0	WAIST:	  Belt of Amazing Dexterity (1,000 gp)
                        - grants DEX enhancement bonus = +1
		        - Red Wizard/Scardale mark
0	FEET:	  OPEN SLOT
0	ARMS:	  OPEN SLOT
0	HANDS:	  OPEN SLOT
0	RING1:	  OPEN SLOT
0	RING2:	  OPEN SLOT
0	SHIELD:	  OPEN SLOT

8	Greatsword +1 (2,350 gp)
		- sheds "light", range = 20 ft bright, 40 ft shadowy
		- Red Wizard/Scardale mark

1	cold iron dagger (4 gp)

3	Mighty Composite Longbow +1 (2,600 gp)
                 - STR = 14; damage = +2
3	quiver & 20 cold iron arrows (1 sp per arrow)
3	quiver & 20 silver arrows (2 gp per arrow)

1	potion belt, masterwork = 6/10 vials (60 gp)
0		- Potion of Cat's Grace	(300 gp)
0 		- Potion of Invisibility (300 gp)
0		- Potion of Neutralise Poison (750 gp)
0		- Potion of Non-Detection (750 gp)
0		- Potion of Spider Climb (300 gp)
0		- vial of antitoxin (50 gp)


1	belt pouch (1 gp)
0		- flint and steel (1 gp)
1		- coins

1	belt pouch (1 gp)
1		- healer's kit, 10 uses (50 gp)

2	backpack (2 gp)
4		- waterskin (1 gp)
10		- trail rations, 10 days (5 gp)
5		- bedroll (1 sp)
20		- tent (10 gp)
5		- bowmaking artison's tools, masterwork (55 gp)
5		- climber's kit (80 gp)
5		- silk rope, 50 ft (10 gp)
4		- grappling hook (1 gp)


==============================================================================
TREASURE
pp = 		
gp = 10		
sp = 6		
cp = 


==============================================================================
In Room:
pp = 5		garnet gems (10 gp each) x2
gp = 		moss agate gems (10 gp each) x2
sp = 			
cp = 			

	quiver & 20 silver arrows (2 gp per arrow)
	richly embroidered silk robes (25 gp each) x3


==============================================================================
SPECIAL NOTES:

Shadowdancer: Wolf Animal Companion (Roweena's effective druid level = 2)
	HD = 2d8+4, hp = 18, Init = +2, Spd = 50 ft, AC = 14 (T=12, FF=12), 
	Atk = bite +3 melee, dam = 1d6+1 and trip, face/reach = 5 ft/ 5 ft,
	STR = 13, DEX = 15, CON = 15, INT = 2, WIS = 12, CHA = 6, AL = N,
	Fort = +5, Ref = +5, Will = +1, 
	Feats = trip attach, low-light vision, scent, track, 
		weapon finess (bite)
	Skills: hide = +2, listen = +3, move silently = +3, spot = +3, 
		survival = +1 (+5 if tracking by scent)
	SQ: link, share spells
	tricks: 6+1=7: 	Hunting (attack, down, fetch, heel, seek, track)
			Defend