Last Updated: September 13, 2019
class: Ranger race: human (Chondathan) level: 4 alignment: neutral good xp: 9,625 deity: Chauntea size: M age: 22 gender: female height: 6'0" eyes: green hair: brown skin: white weight: 170 lbs Campaign: Forgotten Realms, The House of the Summer Rose Home Region: The Dalelands, Mistledale, Peldan's Helm Languages: Chondathan (native) hp = ==================================================================================== STR: 14 +2 HP: 28 Speed: 30 ft DEX: 19/20 +4/+5 AC: 19 20 ft w. backpack CON: 10 0 = 10 + 4 + 0 + 5 + 0 + 0 + 0 + 0 INT: 10 0 base + armor + shield + dex + size + nat + deflect + misc WIS: 14 +2 AC touch: 15 CHA: 10 0 AC flat-footed: 14 Initiative: +5 Base Attack: +4 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +4 = 4 0 Reflex: +9 = 4 +5 Will: +3 = 1 +2 ==================================================================================== damage vs goblins = +2 Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- composite +10 1d8+3 x3 110 ft P STR+2, magic longbow (1d8+2) (silver arrows) greatsword +1 +7 2d6+4 19-20/x2 - S magic dagger +6 1d4+2 19-20/x2 10 ft P/S cold iron +9 thr Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ mithral chain light +4 +6 0 10% 30 ft 10 lb shirt ==================================================================================== SKILLS: Total = 49 max = 7 Ability Mod Ranks Misc +0 appraise INT +0 +5 balance DEX +5 -0 armor +0 bluff CHA +0 +2 bluff, vs goblins CHA +0 " +2 enemy +5 *climb STR +2 1 -0 armor/+2 kit +0 *concentration CON +0 +0 *craft INT +0 +4 *craft, bowmaking INT +0 2 +2 tool no decipher script INT +0 +0 diplomacy CHA +0 no disable device INT +0 +0 disguise CHA +0 +5 escape artist DEX +5 -0 armor +0 forgery INT +0 +0 gather information CHA +0 no *handle animal CHA +0 5 +5 *heal WIS +2 1 +2 kit +13 *hide DEX +5 7 -0 armor/+1 forester +18 *hide, forests DEX +5 " -0 armor/+3 forester/+3 cloak +0 intimidate CHA +0 +2 *jump STR +2 -0 armor no knowledge, arcana INT +0 no knowledge, architect/engineer INT +0 +1 *knowledge, dungeoneering INT +0 1 +1 *knowledge, geography INT +0 1 no knowledge, history INT +0 no knowledge, local INT +0 +3 *knowledge, nature INT +0 1 +2 survival no knowledge, nobility/royalty INT +0 no knowledge, religion INT +0 no knowledge, the planes INT +0 +8 *listen WIS +2 5 +1 forester +10 *listen, in forests WIS +2 " +3 forester +9 *listen, vs goblins WIS +2 " +2 enemy +12 *listen, vs goblins in forest WIS +2 " +2 enemy/+3 forester +13 *move silently DEX +5 7 -0 armor/+1 forester +15 *move silently, forests DEX +5 " -0 armor/+3 forester no open lock DEX +5 +0 perform CHA +0 no *profession WIS +2 +8 *ride DEX +5 1 +2 handle animal +5 *search INT +0 5 +2 sense motive WIS +2 +4 sense motive, vs goblins WIS +2 " +2 enemy no sleight of hand DEX +5 -0 armor no spellcraft INT +0 +8 *spot WIS +2 5 +1 forester +10 *spot, in forests WIS +2 " +3 forester +9 *spot, vs goblins WIS +2 " +2 enemy +12 *spot, vs goblins in forest WIS +2 " +2 enemy/+3 forester +7 *survival WIS +2 5 +9 *survival, vs goblins WIS +2 " +2 enemy +9 *survival, vs tracks WIS +2 " +2 search +11 *survival, vs goblins tracks WIS +2 " +2 enemy/+2 search +3 *swim STR +2 1 -0 armor x2 no tumble DEX +5 -0 armor no use magic device CHA +0 +8 *use rope DEX +5 1 +2 silk rope n/a speak languages n/a 0 cc * = ranger ============================================================================= SPECIAL ABILITIES / FEATS Armor: light Shields: all (except tower) Weapons: all simple, all martial RANGER - Endurance: +4 bonus (see page 93 for details) - Track: roll vs survival (see page 101) - Wild Empathy = 1d20 + level + CHA + handle animal = 1d20 + 4 + 0 + 2 = 1d20+6 - Favoured Enemy: - skill bonus with bluff, listen, sense motive, spot and survival - weapon damage bonus - Goblinoids (goblins, hobgoblins, bugbears, etc...) = +2 - Combat Style: Archery - Rapid Shot = +1 attack at full base attack, but all attacks = -2 hit Forester (human bonus feat/regional feat) - hide, listen, move silently and spot = +1 bonus, +3 bonus when in forests Point Blank Shot (1st level bonus feat) - if within 30 ft, +1 to hit/+1 damage Presice Shot (3rd level bonus feat) - no penalty to hit when shooting into melee combat ============================================================================= RANGER SPELLS 1: 1 2: 0 3: 0 4: 0 1: resist energy Caster Level = 2 potions/scrolls/wands 2: cat's grace, invisibility, spider climb 3: neutralise poison, non-detection ============================================================================== GEAR Total WT= 34 + 60 = 94 load: light = 58 medium = 116 heavy = 175 WT Item --- --------------------- 0 explorer's outfit 1 silver holy symbol: Chauntea (25 gp) 0 HEAD: OPEN SLOT 0 FACE: OPEN SLOT 0 THROAT: OPEN SLOT 0 SHOULDER: Forester's Cloak (100 gp) - grants +2 circumstance bonus to hide checks in forest terrain (masterwork tool) - grants +1 competence bonus to hide checks in forest terrain 10 BODY: mithral chain shirt (1,100 gp) 0 TORSO: OPEN SLOT 0 WAIST: Belt of Amazing Dexterity (1,000 gp) - grants DEX enhancement bonus = +1 - Red Wizard/Scardale mark 0 FEET: OPEN SLOT 0 ARMS: OPEN SLOT 0 HANDS: OPEN SLOT 0 RING1: OPEN SLOT 0 RING2: OPEN SLOT 0 SHIELD: OPEN SLOT 8 Greatsword +1 (2,350 gp) - sheds "light", range = 20 ft bright, 40 ft shadowy - Red Wizard/Scardale mark 1 cold iron dagger (4 gp) 3 Mighty Composite Longbow +1 (2,600 gp) - STR = 14; damage = +2 3 quiver & 20 cold iron arrows (1 sp per arrow) 3 quiver & 20 silver arrows (2 gp per arrow) 1 potion belt, masterwork = 6/10 vials (60 gp) 0 - Potion of Cat's Grace (300 gp) 0 - Potion of Invisibility (300 gp) 0 - Potion of Neutralise Poison (750 gp) 0 - Potion of Non-Detection (750 gp) 0 - Potion of Spider Climb (300 gp) 0 - vial of antitoxin (50 gp) 1 belt pouch (1 gp) 0 - flint and steel (1 gp) 1 - coins 1 belt pouch (1 gp) 1 - healer's kit, 10 uses (50 gp) 2 backpack (2 gp) 4 - waterskin (1 gp) 10 - trail rations, 10 days (5 gp) 5 - bedroll (1 sp) 20 - tent (10 gp) 5 - bowmaking artison's tools, masterwork (55 gp) 5 - climber's kit (80 gp) 5 - silk rope, 50 ft (10 gp) 4 - grappling hook (1 gp) ============================================================================== TREASURE pp = gp = 10 sp = 6 cp = ============================================================================== In Room: pp = 5 garnet gems (10 gp each) x2 gp = moss agate gems (10 gp each) x2 sp = cp = quiver & 20 silver arrows (2 gp per arrow) richly embroidered silk robes (25 gp each) x3 ============================================================================== SPECIAL NOTES: Shadowdancer: Wolf Animal Companion (Roweena's effective druid level = 2) HD = 2d8+4, hp = 18, Init = +2, Spd = 50 ft, AC = 14 (T=12, FF=12), Atk = bite +3 melee, dam = 1d6+1 and trip, face/reach = 5 ft/ 5 ft, STR = 13, DEX = 15, CON = 15, INT = 2, WIS = 12, CHA = 6, AL = N, Fort = +5, Ref = +5, Will = +1, Feats = trip attach, low-light vision, scent, track, weapon finess (bite) Skills: hide = +2, listen = +3, move silently = +3, spot = +3, survival = +1 (+5 if tracking by scent) SQ: link, share spells tricks: 6+1=7: Hunting (attack, down, fetch, heel, seek, track) Defend