Last Updated: April 29, 2006
class: Ranger race: human (Chondathan) level: 4 alignment: neutral good xp: 9625 deity: Chauntea size: M age: 22 gender: female height: 6'0" eyes: green hair: brown skin: white weight: 170 lbs Campaign: Forgotten Realms, The House of the Summer Rose Home Region: The Dalelands, Mistledale, Peldan's Helm Languages: Chondathan (native) ==================================================================================== STR: 14 +2 HP: 28 Speed: 30 ft DEX: 18 +4 AC: 18 20 ft w. backpack CON: 10 0 = 10 + 4 + 0 + 4 + 0 + 0 + 0 + 0 INT: 10 0 base + armor + shield + dex + size + nat + deflect + misc WIS: 14 +2 AC touch: 14 CHA: 10 0 AC flat-footed: 14 Initiative: +4 Base Attack: +4 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +4 = 4 0 Reflex: +8 = 4 +4 Will: +3 = 1 +2 ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- composite +9 1d8+3 x3 110 ft P STR+2, magic longbow (1d8+2) (silver arrows) greatsword +1 +7 2d6+4 19-20/x2 - S magic dagger +6 1d4+2 19-20/x2 10 ft P/S cold iron +8 thr Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ mithral chain light +4 +6 0 10% 30 ft 10 lb shirt ==================================================================================== SKILLS: Total = 49 max = 7 Ability Mod Ranks Misc appraise* INT balance* DEX # bluff* CHA +5 climb* STR +2 1 +2 (kit) concentration* CON +4 craft, bowmaking* INT 0 2 +2 (tools) decipher script INT diplomacy* CHA disable device INT disguise* CHA escape artist* DEX forgery* INT gather information* CHA +5 handle animal CHA 0 5 +5 heal* WIS +2 1 +2 (kit) +12 @ hide* DEX +4 7 +1 (forester) intimidate* CHA jump* STR +1 knowledge, dungeoneering INT 0 1 +1 knowledge, geography INT 0 1 +3 knowledge, nature INT 0 1 +2 (survival) +8 @ # listen* WIS +2 5 +1 (forester) +12 @ move silently* DEX +4 7 +1 (forester) open lock DEX perform CHA profession WIS +7 ride* DEX +4 1 +2 (handle animal) +5 search* INT 0 5 # sense motive* WIS sleight of hand DEX spellcraft INT +8 @ # spot* WIS +2 5 +1 (forester) +7 # survival* WIS +2 5 (+2 tracking) +3 swim* STR +2 1 tumble DEX use magic device CHA +7 use rope* DEX +4 1 +2 (silkrope) @ = +2 additional bonus to skill when in forests # = add bonus for favoured enemy, if skill used against favoured enemy ============================================================================= SPECIAL ABILITIES / FEATS Armor: light Shields: all (except tower) Weapons: all simple, all martial Combat Style: Archery - Rapid Shot = +1 attack at full base attack, but all attacks = -2 hit Point Blank Shot: if within 30 ft, +1 to hit/+1 damage Presice Shot: no penalty to hit when shooting into melee combat Forester (Regional Feat): hide, listen, move silently and spot = +1 bonus, = +3 bonus when in forests Endurance: +4 bonus (see page 93 for details) Track: roll vs survival (see page 101) Wild Empathy: 1d20+(2+3) = 1d20 +5 Favoured Enemy: - skill bonus with bluff, listen, sense motive, spot and survival - weapon damage bonus +2 vs Goblinoids (goblins, hobgoblins, bugbears, etc...) ============================================================================= SPELLS 1: 1 2: 0 3: 0 4: 0 Caster Level = 2 1: resist energy ============================================================================== GEAR Total WT= 33 + 60 = 93 load: light = 58 medium = 116 heavy = 175 WT Item --- --------------------- 0 explorer's outfit 1 silver holy symbol: Chauntea 10 mithral chain shirt 8 greatsword+1, magic - bears mark of "Scardale" and "Red Wizards of Thay" - sheds "light", range = 20 ft bright, 40 ft shadowy 3 composite longbow +1 (STR +2), magic 3 quiver & 20 arrows 3 quiver & 20 silver arrows 1 cold iron dagger 1 potion belt, masterwork = 10 vials 0 - vial of antitoxin 0 - potion of spider climb 0 - potion of invisibility 0 - potion of cat's grace 0 - potion of neutralise poison 0 - potion of non-detection 0 - potion of tongues 1 belt pouch (x2) 0 - flint and steel 1 - healer's kit, 10 uses 2 backpack 4 - waterskin 10 - trail rations, 10 days 5 - bedroll 20 - tent 5 - artison's tools, masterwork (bowmaking) 5 - climber's kit 5 - silk rope, 50 ft 4 - grappling hook ============================================================================== TREASURE cp = garnet gems (10 gp each, x2) sp = 6 moss agate gems (10 gp each, x8) gp = 103 pp = 3 In Room: silvered bastard sword, masterwork composite longbow (STR+2), masterwork quiver & 20 silver arrows richly embroidered silk robes (25 gp each, x3) ============================================================================== SPECIAL NOTES: Shadowdancer: Wolf Animal Companion (Roweena's effective druid level = 2) HD = 2d8+4, hp = 18, Init = +2, Spd = 50 ft, AC = 14 (T=12, FF=12), Atk = bite +3 melee, dam = 1d6+1 and trip, face/reach = 5 ft/ 5 ft, STR = 13, DEX = 15, CON = 15, INT = 2, WIS = 12, CHA = 6, AL = N, Fort = +5, Ref = +5, Will = +1, Feats = trip attach, low-light vision, scent, track, weapon finess (bite) Skills: hide = +2, listen = +3, move silently = +3, spot = +3, survival = +1 (+5 if tracking by scent) SQ: link, share spells tricks: 6+1=7: Hunting (attack, down, fetch, heel, seek, track) Defend