Jhorin Harpsinger

Last Updated: May 11, 2006

class:		Bard				race:		human (Chondathan)
level:		4				alignment:	neutral good
xp:		9625				deity:		Chauntea

size:	M	age:	22	gender:	male	height:	5'11"	
eyes:	blue	hair:	brown	skin:	white	weight:	170 lbs

Campaign: 	Forgotten Realms, The House of the Summer Rose
Home Region: 	The Dalelands, Mistledale, Ashabenford
Languages:	Chondathan (native), Damaran, Elven
====================================================================================
STR:	12	+1	HP: 	16			Speed:	30 ft 
DEX:	12	+1	AC:	17				
CON:	10	 0	= 10   + 4     + 1      + 1   + 0    + 0   + 0       + 1
INT:	14	+2	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	10	 0	AC touch:	12
CHA:	18	+4	AC flat-footed: 16		Initiative:	+1
							Base Attack:	+3
====================================================================================
		Total	= base	+Mod	+magic	+misc
Fortitude:	+2	= 1	0		+1 (luck)
Reflex:		+6	= 4	+1		+1 (luck)	
Will:		+5	= 4	0		+1 (luck)	
====================================================================================
Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
"Seciril"	+6	1d8+2	19-20/x2	-	S	+1 shock longsword
			+1d6 					+ electrical damage

dagger		+5	1d4	19-20/x2	10 ft	P/S	"continual flame"
		
light crossbow	+5	1d8	19-20/x2	80 ft	P	masterwork
								- "rapid reload"

Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
mithral chain	light	+4	+6	0	10 %	30 ft	10 lb	
     	shirt					(0 %)
mithral buckler	shield	+1	na	0	 0 %	na	2.5 lb

====================================================================================
SKILLS: Total = 63	max = 7		Ability	Mod	Ranks	Misc
+3	appraise*			INT	+2	1	
	balance*			DEX			
+9	bluff*				CHA	+4	5	
+3	climb*				STR	+1		+2 (kit)
	concentration*			CON			
	craft*, bookbinding		INT			
+4	decipher script			INT	+2	2	
+10	diplomacy*			CHA	+4	2	+4 (noble/royal/bluff)
	disable device			INT			
+10	disguise*			CHA	+4	2	+4 (kit/bluff)		
	escape artist*			DEX			
	forgery*			INT			
+8	gather information*		CHA	+4	2	+2 (local)		
	handle animal			CHA			
	heal*				WIS			
+2	hide*				DEX	+1	1	
+6	intimidate*			CHA	+4		+2 (bluff)	
	jump*				STR			
+7	knowledge, history		INT	+2	5	
+7	knowledge, local: Dalelands	INT	+2	5	
+7	knowledge, nobility/royalty	INT	+2	5	
	listen*				WIS			
+2	move silently*			DEX	+1	1	
	open lock			DEX			
+11	perform, dance			CHA	+4	7	
+11	perform, sing			CHA	+4	7	
+13	perform, string			CHA	+4	7	+2 (harp)
	profession			WIS			
	ride*				DEX		
	search*				INT			
	sense motive*			WIS			
+4	sleight of hand			DEX	+1	1	+2 (bluff)
+4	spellcraft			INT	+2	2	   (+2 scrolls only)
	spot*				WIS			
	survival*			WIS			
	swim*				STR			
+2	tumble				DEX	+1	1	
+11	use magic device		CHA	+4	7		
	use rope*			DEX			

=============================================================================
SPECIAL ABILITIES / FEATS
Armor: 		light (no spell failure)
Shields:	all (except tower shields)
Weapons:	all simple, longsword, rapier, sap, shortbow, shortsword, 
		and whip
Rapid Reload: light crossbow (reload is a free action)
Weapon Focus: longsword (+1 hit)

Luck of Heroes (Regional Feat): AC luck bonus +1, saving throw luck bonus +1

Bardic Knowledge:	+8
Bardic Music:		4/day
- countersong:	perform = save
- fascinate:	will DC = bard's peform skill; up to 2 creatures for 4 rounds
- inspire courage: bonus = +1 morale to hit/dam and saves vs charm and fear
- inspire competence: ally gets +2 to a skill

=============================================================================
SPELLS  0: 3  1: 3  2: 1  3: 0  4: 0  5: 0  6: 0  7: 0  8: 0  9: 0
0:	dancing lights, detect magic, message, prestidigitation, read magic,
	summon instrument
1:	comprehend languages, cure light wounds, sleep
2:	cure moderate wounds, heroism


==============================================================================
GEAR	Total WT= 32 + 5 = 37
	load: light = 43	medium = 86	heavy = 130
WT	Item
---	---------------------
0	explorer's outfit
1	silver holy symbol: Chauntea
10	mithral chain shirt
2.5	mithral buckler
6	"Seciril" (+1 shock longsword)
4	light crossbow, masterwork
1	quiver & 10 bolts
1	quiver & 10 silver bolts
1	dagger, masterwork
		- enchanted with "continual flame"
1	potion belt, masterwork (holds up to 10 vials)
0		- potion of alter self
2	spell component pouch
1	belt pouch (x2)
0		- flint and steel
0		- signal whistle
0.5	scroll organizer (holds up to 15 scrolls)
0		- arcane scroll: mending, caster level = 1
0	wand of detect secret doors: "Vizistodo", charges = 27
		- bears mark of "Hillsfar" and "Red Wizards of Thay"
5	Heward's Handy Haversack
	- left side pouch (20 lbs max: 20 lbs used)
		20	- tent
	- right side pouch (20 lbs max: 20 lbs used)
		12	- trail rations, 12 days
		8	- waterskin, full (x2)
	- main central pack (80 lbs max: 28 lbs used)
		5	- bedroll
		3	- winter blanket
		4	- Entertainer's outfit
		8	- disguise kit, 10 uses
		3	- harp (string instrument), masterwork
		5	- climber's kit


==============================================================================
TREASURE			silver holy symbol: Chauntea (25 gp)
cp =			
sp = 9
gp = 90
pp = 3

==============================================================================
SPECIAL NOTES:

"Seciril" (+1 shock longsword)
- The entire length of the blade is etched with fanciful scroll work.
- The hilt and pommel are wrapped in blue dragon hide.
- Named after an infamous blue dragon.
- Legends claim that whoever wields "Seciril" is doomed to a short life.
- This was certainly true of its previous owner, a fighter named Khelsor Stormdancer.