Last Updated: November 6, 2005
class: Wizard (Evoker) race: human (Chondathan)
level: 3 alignment: neutral good
xp: 5037 deity: Chauntea
size: M age: 21 gender: male height: 5'11"
eyes: brown hair: brown skin: white weight: 160 lbs
Campaign: Forgotten Realms, The House of the Summer Rose
Home Region: The Dalelands, Mistledale, Ashabenford
Languages: Chondathan (native), Damaran, Draconic, Elven, Sylvan
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STR: 12 +1 HP: 12 Speed: 30 ft
DEX: 13 +1 AC: 12
CON: 12 +1 = 10 + 1 + 0 + 1 + 0 + 0 + 0 + 0
INT: 18 +4 base + armor + shield + dex + size + nat + deflect + misc
WIS: 10 0 AC touch: 11
CHA: 10 0 AC flat-footed: 11 Initiative: +1
Base Attack: +1
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Total = base +Mod +magic +misc
Fortitude: +4 = 1 +1 +2 (rat)
Reflex: +2 = 1 +1
Will: +3 = 3 0
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Attack Bonus Damage Critical Range Type Notes
------------ ------ ------ -------- ----- ---- -----
longsword +3 1d8+1 19-20/x2 - S masterwork
dagger +2 1d4+1 19-20/x2 10 ft P/S cold iron
composite +3 1d8+1 x3 110 ft P STR+1, masterwork
longbow
Protective AC Max Check Spell
Item Type bonus Dex penalty Failure Speed WT Notes
------------- ---- ----- ---- ------- ------- ----- --- ------
Bracers of armor +1 n/a n/a n/a n/a 1 lb
Armor
Mage Armor armor +4 n/a n/a n/a n/a n/a spell = 3 hr
Shield spell shield +4 n/a n/a n/a n/a n/a spell = 3 min
note: stops magic missile
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SKILLS: Total = 42 max = 6 Ability Mod Ranks Misc
appraise* INT
balance* DEX
bluff* CHA
climb* STR
+6 concentration* CON +1 5
+9 craft*, bookbinding INT +4 5
+9 decipher script INT +4 5
diplomacy* CHA
disable device INT
disguise* CHA
escape artist* DEX
forgery* INT
gather information* CHA
handle animal CHA
heal* WIS
+2 hide* DEX +1 1cc
intimidate* CHA
jump* STR
+10 knowledge, arcana INT +4 6
+5 knowledge, architecture INT +4 1
+5 knowledge, local: Dalelands INT +4 1
+2 listen* WIS 0 0 +2 (rat)
+2 move silently* DEX +1 1cc
open lock DEX
perform CHA
+5 profession, scribe WIS 0 5
+2 ride* DEX +1 1cc
+5 search* INT +4 1cc
sense motive* WIS
sleight of hand DEX
+12 spellcraft INT +4 6 +2 (arcana)
+2 spot* WIS 0 0 +2 (rat)
survival* WIS
swim* STR
tumble DEX
use magic device CHA
use rope* DEX
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SPECIAL ABILITIES / FEATS
Armor: none
Shields: none
Weapons: all simple, all martial
Simple Weapon Proficiency
Militia (Regional Feat): proficient with all martial weapons
Evocation Specialist
- prohibited schools are enchantment and illusion
- gains bonus evocation spells
- spellcraft = +2 when learning evocation spells
Summon Familiar: Rat (grants alertness and fortitude +2)
Scribe Sroll
eschew materials: no need spell components if value = 1 gp or less
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SPELLS 0: 4+1 1: 3+1 2: 2+1 3: 0 4: 0 5: 0 6: 0 7: 0 8: 0 9: 0
0: disrupt undead, light, prestidigitation, ray of frost, resistance
1: feather fall, mage armor, magic missile, shield
2: flaming sphere (x2), protection from arrows
SPELLBOOK:
Level 0 Level 1 Level 2
-------- -------- ----------
resistance *magic missile *continual flame
acid splash *Tenser's floating disc *flaming sphere
detect poison *burning hands arcane lock
detect magic enlarge person protection from arrows
read magic erase
*dancing lights featherfall
*flare identify
*light mage armor
*ray of frost obscuring mist
disrupt undead shield
touch of fatigue true strike
magehand
mending
message
open/close
arcane mark
prestidigitation
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GEAR Total WT= 22 + 21 = 43
load: light = 43 medium = 86 heavy = 130
WT Item
--- ---------------------
0 explorer's outfit
4 longsword, masterwork
1.5 darkwood composite longbow (STR +1), masterwork
3 quiver & 20 arrows
1 cold iron dagger
3 Corwin's Spellbook
1 bracers of armor +1
- bears mark of "Hillsfar" and "Red Wizards of Thay"
1 potion belt, masterwork = 10 vials
0 - vial of black ink (x2)
0 - potion of cure light wounds
0 - potion of cat's grace
2 spell component pouch
0.5 belt pouch
0 - inkpen
0 - flint and steel
1 - silver holy symbol: Chauntea
3 scroll case (x6)
0 - scroll: read magic (x2)
0 - scroll: stinking cloud, caster level = 3
0 - scroll: summon monster II, caster level = 3
0 - scroll: reduce, caster level = 5
0 - scroll: protection from energy, caster level = 5
0 - scroll: flaming sphere, caster level = 5
1 map case (x2)
0 - 20 sheets of parchment
0 wand of detect magic: "Beeseechee", charges = 46
- bears mark of "Hillsfar" and "Red Wizards of Thay"
0 wand of burning hands: "Sizzlekin", charges = 19
- wand also enchanted with "continual flame"
0 wand of magic missiles: "zip", caster level = 1, charges = 15
2 backpack
4 - waterskin
10 - trail rations, 10 days
5 - bedroll
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TREASURE
cp = black pearl (600 gp)
sp = 10
gp = 32
pp =
IN ROOM:
cp =
sp = 330
gp = 200
pp = 20
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SPECIAL NOTES:
Rose (Rat Familiar: HD = 1, hp = 6, Init = +2, Spd = 15 ft, climb = 15 ft,
AC = 16, Atk = +4 melee, dam = 1d3-4, face = 2.5'x2.5'x, reach = 0,
STR = 2, DEX = 15, CON = 10, INT = 7, WIS = 12, CHA = 12, AL = NG,
Fort = +2, Ref = +4, Will = +4, Feats = scent, weapon finess (bite)
Skills: balance = +10, climb = +12, hide = +8, move silently = +10
SQ: low-light vision, improved evasion, share spells, empathic link,
grants alertness and fortitude +2, can deliver touch spells)