Last Updated: February 21, 2005
class: Wizard (Evoker) race: human (Chondathan)
level: 2 alignment: neutral good
xp: 2925 deity: Chauntea
size: M age: 20 gender: male height: 5'11"
eyes: brown hair: brown skin: white weight: 160 lbs
Campaign: Forgotten Realms, The House of the Summer Rose
Home Region: The Dalelands, Mistledale, Ashabenford
Languages: Chondathan (native), Damaran, Draconic, Elven, Sylvan
====================================================================================
STR: 12 +1 HP: 9 Speed: 30 ft
DEX: 13 +1 AC: 12 20 ft w. backpack
CON: 12 +1 = 10 + 1 + 0 + 1 + 0 + 0 + 0 + 0
INT: 18 +4 base + armor + shield + dex + size + nat + deflect + misc
WIS: 10 0 AC touch: 11
CHA: 10 0 AC flat-footed: 11 Initiative: +1
Base Attack: +1
====================================================================================
Total = base +Mod +magic +misc
Fortitude: +3 = 0 +1 +2 (rat)
Reflex: +1 = 0 +1
Will: +3 = 3 0
====================================================================================
Attack Bonus Damage Critical Range Type Notes
------------ ------ ------ -------- ----- ---- -----
bastard sword +3 1d10 19-20/x2 - S silver, masterwork
dagger +2 1d4+1 19-20/x2 10 ft P/S cold iron
composite +3 1d8+1 x3 110 ft P STR+1, masterwork
longbow
Protective AC Max Check Spell
Item Type bonus Dex penalty Failure Speed WT Notes
------------- ---- ----- ---- ------- ------- ----- --- ------
Bracers of armor +1 n/a n/a n/a n/a 1 lb
Armor
Mage Armor armor +4 n/a n/a n/a n/a n/a spell = 2 hr
====================================================================================
SKILLS: Total = 35 max = 5 Ability Mod Ranks Misc
appraise* INT
balance* DEX
bluff* CHA
+3 climb* STR +1 0 +2 (kit)
+6 concentration* CON +1 5
+9 craft*, bookbinding INT +4 5
+9 decipher script INT +4 5
diplomacy* CHA
disable device INT
disguise* CHA
escape artist* DEX
forgery* INT
gather information* CHA
handle animal CHA
heal* WIS
+2 hide* DEX +1 1cc
intimidate* CHA
jump* STR
+6 knowledge, arcana INT +4 1
+5 knowledge, architecture INT +4 2
+5 knowledge, local: Dalelands INT +4 1
+2 listen* WIS 0 0 +2 (rat)
+2 move silently* DEX +1 1cc
open lock DEX
perform CHA
+5 profession, scribe WIS 0 5
+2 ride* DEX +1 1cc
search* INT
sense motive* WIS
sleight of hand DEX
+9 spellcraft INT +4 5
+2 spot* WIS 0 0 +2 (rat)
survival* WIS
swim* STR
tumble DEX
use magic device CHA
use rope* DEX
=============================================================================
SPECIAL ABILITIES / FEATS
Armor: none
Shields: none
Weapons: all simple, all martial
Simple Weapon Proficiency
Militia (Regional Feat): proficient with all martial weapons
Evocation Specialist
- prohibited schools are enchantment and illusion
- gains bonus evocation spells
- spellcraft = +2 when learning evocation spells
Scribe Sroll
Summon Familiar: Rat (grants alertness and fortitude +2)
=============================================================================
SPELLS 0: 4+1 1: 2+1 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 8: 0 9: 0
0: disrupt undead, light, prestidigitation, ray of frost, resistance
1: mage armor, magic missile (x2)
SPELLBOOK:
Level 0 Level 1
-------- --------
resistance *magic missile
acid splash *Tenser's floating disc
detect poison erase
detect magic featherfall
read magic identify
*dancing lights mage armor
*flare obscuring mist
*light shield
*ray of frost true strike
disrupt undead
touch of fatigue
magehand
mending
message
open/close
arcane mark
prestidigitation
==============================================================================
GEAR Total WT= 29 + 46 = 75
load: light = 43 medium = 86 heavy = 130
WT Item
--- ---------------------
0 explorer's outfit
6 silvered bastard sword, masterwork
1.5 darkwood composite longbow (STR +1), masterwork
3 quiver & 20 arrows
2 cold iron dagger (x2)
4 tanglefoot bag
3 Corwin's Spellbook
1 bracers of armor +1
- bears mark of "Hillsfar" and "Red Wizards of Thay"
1 potion belt, masterwork = 10 vials
0 - vial of black ink (x2)
0 - potion of cure light wounds (x2)
0 - potion of cat's grace
2 spell component pouch
0.5 belt pouch
0 - inkpen
0 - flint and steel
1 - silver holy symbol: Chauntea
3 scroll case (x6)
0 - scroll: read magic (x2)
0 - scroll: stinking cloud, caster level = 3
0 - scroll: summon monster II, caster level = 3
0 - scroll: reduce, caster level = 5
0 - scroll: protection from energy, caster level = 5
0 - scroll: flaming sphere, caster level = 5
1 map case (x2)
0 - 20 sheets of parchment
0 wand of detect magic: "Beeseechee", charges = 50
- bears mark of "Hillsfar" and "Red Wizards of Thay"
0 wand of burning hands: "Sizzlekin", charges = 20
- wand also enchanted with "continual flame"
2 backpack
4 - waterskin
10 - trail rations, 10 days
5 - bedroll
20 - tent
5 - climber's kit
==============================================================================
TREASURE
cp =
sp = 22
gp = 36
pp = 20
==============================================================================
SPECIAL NOTES:
Rose (Rat Familiar: HD = 1, hp = 4, Init = +2, Spd = 15 ft, climb = 15 ft,
AC = 15, Atk = +4 melee, dam = 1d3-4, face = 2.5'x2.5'x, reach = 0,
STR = 2, DEX = 15, CON = 10, INT = 6, WIS = 12, CHA = 12, AL = NG,
Fort = +2, Ref = +4, Will = +4, Feats = scent, weapon finess (bite)
Skills: balance = +10, climb = +12, hide = +8, move silently = +10
SQ: improved evasion, share spells, empathic link, grants alertness
and fortitude +2)