Kilzadi "the Unpredictable" Litecaster

Adventure Date: June 27, 2008
Last Updated: April 25, 2009

class:		Sorcerer			race:		human (Calashite)
level:		2				alignment:	DM Eyes Only
xp:		1,000				deity:		DM Eyes Only

size: medium	age: 17		  gender: male	height:	5'9"	
eyes: gray	hair: coal black  skin:	bronze	weight:	185 lbs

Campaign: 	Darkness Rising
Home Region: 	Calimshan
Languages:	Alzhedo (native), Chondathan, Draconic

====================================================================================
STR:	10	0	HP: 	DM Eyes Only		Speed:	30 ft 
DEX:	10	0	AC:	10/14 (no spells/mage armor)				
CON:	14	+2	= 10   + 0 (4) + 0      + 0   + 0    + 0   + 0       + 0
INT:	14	+2	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	10	0	AC touch:	10/10
CHA:	18	+4	AC flat-footed: 10/14		Initiative:	+0
							Base Attack:	+1

====================================================================================
		Total	= base	+Mod	+magic	+misc
Fortitude:	+2	= 0	+2
Reflex:		+0	= 0	+0	
Will:		+3	= 3	+0

DM Eyes Only

====================================================================================
Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
scimitar	+2	1d6	18-20/x2	-	S


dagger		+1	1d4	19-20/x2	10	P/S	cold iron



Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
mage armor	armor	+4	n/a	n/a	n/a	n/a	n/a	dur= 2 hours


====================================================================================
SKILLS: Total = 25	max = 5/2	Ability	Mod	Ranks	Misc
+2	appraise			INT	+2		
+0	balance				DEX	0		(armor)
+9	bluff				CHA	+4	5	
+0	climb				STR	0		(armor)		
+8	concentration			CON	+2	5	(+1 headband)
0	craft				INT	0		
no	decipher script			INT			
+6	diplomacy			CHA	+4		(+2 bluff)
no	disable device			INT			
+6	disguise			CHA	+4		(+2 bluff)
0	escape artist			DEX	0		(armor)	
+2	forgery				INT	+2		
+4	gather information		CHA	+4		
no	handle animal			CHA			
0	heal				WIS	0
0	hide				DEX	0		(armor)	
+9	intimidate			CHA	+4	3	(+2 bluff)	
+0	jump				STR	0		(armor)			
+7	knowledge, arcana		INT	+2	5
no	knowledge, architect/engineer	INT
no	knowledge, dungeoneering	INT
no	knowledge, geography		INT
no	knowledge, history		INT	
no	knowledge, local		INT
no	knowledge, nature		INT
no	knowledge, nobility/royalty	INT
no	knowledge, religion		INT		
no	knowledge, the planes		INT		
+0	listen				WIS	0	
+0	move silently			DEX	0		(armor)	
no	open lock			DEX			
+4	perform				CHA	+4		
no	profession			WIS	0		
+0	ride				DEX	0		
+2	search				INT	+2		
+0	sense motive			WIS	0
no	sleight of hand			DEX	0		(armor/+2 bluff)			
+9	spellcraft			INT	+2	5	(+2 arcana)
+0	spot				WIS	0	
+0	survival			WIS	0		
+0	swim				STR	0		(armor x2)			
no	tumble				DEX			(armor)		
+5	use magic device		CHA	+4	1cc
+7	use magic device, scrolls	CHA	+4	"	(+2 spellcraft)
+0	use rope			DEX	0
no	speak languages			n/a		0 cc		


=============================================================================
SPECIAL ABILITIES / FEATS
Armor: 		none
Shields:	none
Weapons:	all simple, scimitar


Human
- Medium-size 
- base land speed = 30 feet. 
- +1 extra feat at 1st level.
- +4 extra skill points at 1st level and 1 extra skill point at each 
  additional level.
- Favored Class: Any


DM Eyes Only: DM Eyes Only
- DM Eyes Only
- martial weapon proficiency: scimitar
- weapon focus (+1 to hit): scimitar


Spellcasting Prodigy (1st Level bonus feat): Player's Guide to Faerun, page 44
- Charisma = +2 to determine bonus spells


DM Eyes Only (human bonus feat): DM Eyes Only
- DM Eyes Only


DM Eyes Only (flaw bonus feat): DM Eyes Only
- DM Eyes Only


DM Eyes Only (flaw bonus feat): DM Eyes Only
- DM Eyes Only


Star-crossed (flaw)
- You keep falling in love with the wrong people. You're the common soldier 
  who falls in love with the king's daughter at first sight, or the hero who 
  falls for the villain's daughter without knowing who she is. 
- Once per game session, the DM or another player can activate your Flaw in 
  order to shoot you with cupid's arrow yet again. This tends to leave a 
  trail of broken hearts in your wake, not to mention a retinue of angered 
  and concerned third parties. 


Righteous (flaw)
- The end justifies the means. You are willing to perform morally repugnant 
  actions in order to achieve noble goals. Unfortunately, this can alienate 
  those people who might support your cause if you didn't use such 
  heavy-handed methods. 
- Once per game session, the DM or another player can activate your Flaw in 
  order to dispel any doubts you might have about the moral justifiability 
  of your actions. This includes, but is not limited to, overriding any 
  Qualms (as per the flaw) that you may have, and forcing you to act against 
  your alignment. 


=============================================================================
SPELLS  0: 6  1: 6  2: 0  3: 0  4: 0  5: 0  6: 0  7: 0  8: 0  9: 0
   DC
0: 14	acid splash, detect magic, read magic, resistance, fleeting fame
1: 15	Kelgore's fire bolt, mage armor

DM Eyes Only


==============================================================================
GEAR	Total WT= 8 + 21.5 (backpack) = 29.5
	load: light = 33	medium = 66	heavy = 100
WT	Item
---	---------------------
0	traveler's outfit
0	HEAD:	  Headband of Concentration +1 (100 gp)
		  - grant +1 competence bonus to Concentration checks 
0	FACE:	  OPEN SLOT
0	THROAT:	  OPEN SLOT
0	SHOULDER: OPEN SLOT
0	BODY: 	  OPEN SLOT
0	TORSO:	  OPEN SLOT
0	WAIST:	  OPEN SLOT
0	FEET:	  OPEN SLOT
0	ARMS:	  OPEN SLOT
0	HANDS:	  OPEN SLOT
0	RING1:	  OPEN SLOT
0	RING2:	  OPEN SLOT
0	SHIELD:	  OPEN SLOT
4	scimitar
1	cold iron dagger
0.5	belt pouch
0.5		- TREASURE
2 	spell component pouch
2	backpack
5		- bedroll
0		- bells (5)
3		- blanket
0		- candles (3)
0		- chalk (3)
0		- fish hook (10)
0		- fish line
1		- flask of oil
0		- flint and steel
0		- vial of ink
0		- ink pen
0		- paper
5		- rations (5)
0.5		- scroll case
0 		- sewing needles (5)
0		- signal whistle
1		- torch
4		- waterskin


==============================================================================
TREASURE
cp = 			
sp = 8			
gp = 5			
pp = 			


=============================================================================
In Storage:
DM Eyes Only



==============================================================================
SPECIAL NOTES:
DM Eyes Only