Adventure Date: Feb 20, 2008
Last Updated: May 25, 2009
class: Ranger race: human level: 3 alignment: DM EYES ONLY xp: 3,000 deity: DM EYES ONLY size: medium age: 25 gender: male height: 5'11" eyes: green hair: brown skin: white weight: 180 lbs Campaign: Darkness Rising Home Region: The Dalelands, Mistledale, Ashabenford Languages: Chondathan, Elvish ==================================================================================== STR: 14 +2 HP: 20 Speed: 30 ft DEX: 15 +2 AC: 15 CON: 13 +1 = 10 + 3 + 0 + 2 + 0 + 0 + 0 + 0 INT: 13 +1 base + armor + shield + dex + size + nat + deflect + misc WIS: 12 +1 AC touch: 12 CHA: 12 +1 AC flat-footed: 13 Initiative: +2 Base Attack: +3 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +4 = 3 +1 Reflex: +5 = 3 +2 Will: +2 = 1 +1 ==================================================================================== - Favoured Enemy: +2 damage vs elves - bonus of +1 hit and damage to ranged attacks within 30 ft (point blank shot) Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- longsword, +6 1d8+2 19-20/x2 - S 1-weapon fighting masterwork +4 1d8+2 2-weapon fighting(Pri) shortsword, +6 1d6+2 19-20/x2 - P 1-weapon fighting masterwork +4 1d6+1 2-weapon fighting(Off) composite longbow +6 1d8+1 x3 110 ft P masterwork - within 30 ft +7 1d8+2 mighty (STR 12, dam +1) Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ studded leather light +3 +5 0 15 % 30 ft 20 lbs masterwork ==================================================================================== SKILLS: Total = 48 max = 6/3 Ability Mod Ranks Misc +1 appraise INT +1 +2 balance DEX +2 (0 armor) +1 * bluff CHA +1 +2 climb STR +2 (0 armor) +1 concentration CON +1 +1 craft INT +1 no decipher script INT +1 +1 diplomacy CHA +1 no disable device INT +1 +1 disguise CHA +1 +2 escape artist DEX +2 (0 armor) +1 forgery INT +1 +1 gather information CHA +1 no handle animal CHA +1 +1 heal WIS +1 +8 hide DEX +2 6 (0 armor) +1 intimidate CHA +1 +2 jump STR +2 (0 armor) no knowledge, arcana INT +1 no knowledge, architect/engineer INT +1 no knowledge, dungeoneering INT +1 +7 knowledge, geography INT +1 6 no knowledge, history INT +1 no knowledge, local INT +1 +4 knowledge, nature INT +1 1 (+2 survival) no knowledge, nobility/royalty INT +1 no knowledge, religion INT +1 no knowledge, the planes INT +1 +7 * listen WIS +1 6 +8 move silently DEX +2 6 (0 armor) no open lock DEX +2 +1 perform CHA +1 no profession WIS +1 +8 ride DEX +2 6 +7 search INT +1 6 +1 * sense motive WIS +1 no sleight of hand DEX +2 (0 armor) no spellcraft INT +1 +11 * spot WIS +1 5 (+5 eagle eyes) +10 * survival WIS +1 6 (+3 focus) +12 * survival, avoid getting lost WIS +1 " (+3 focus) +12 * survival, follow tracks WIS +1 " (+3 focus) +2 swim STR +2 (0 armor x2) no tumble DEX +2 (0 armor) no use magic device CHA +1 +2 use rope DEX +2 n/a speak languages n/a 0 cc * add favoured enemy bonus ============================================================================= SPECIAL ABILITIES / FEATS Armor: light Shields: all (except tower) Weapons: simple weapons, martial weapons Ranger - Track: use survival skill - Wild Empathy: 1d20 + Ranger level + CHA + handle animal synergy = 1d20+4 - Favored Enemy: - against a favored enemy, receive bonus to damage rolls and a skill bonus to bluff, listen, sense motive, spot, survival - Elves = +2 - Combat Style: Two Weapon Combat - applies only when wearing light or no armor - Two-weapon Fighting: see PHB page 160 - Endurance: see PHB page 93 - can sleep in light or medium armor without becoming fatigued Point Blank Shot (human bonus feat) - bonus of +1 hit and damage to ranged attacks within 30 ft Skill Focus: survival (1rst level bonus feat) - provides a +3 bonus to survival skill checks Blind-Fight (3rd level bonus feat) - move = 3/4 in darkness - invisible attacker no get melee bonus - re-roll concealment if miss, for a hit ============================================================================= SPELLS 0: 0 1: 0 2: 0 3: 0 4: 0 DC 1: 12 2: 13 3: 14 4: 15 ============================================================================== GEAR Total WT= 35 + 0 = 35 load: light = 58 medium = 116 heavy = 175 WT Item --- --------------------- 0 traveler's outfit 0 HEAD: OPEN SLOT 0 FACE: Eyes of the Eagle (2,500 gp) - grant +5 competence bonus to Spot checks 0 THROAT: OPEN SLOT 0 SHOULDER: OPEN SLOT 20 BODY: studded leather, masterwork (175 gp) 0 TORSO: OPEN SLOT 0 WAIST: OPEN SLOT 0 FEET: OPEN SLOT 0 ARMS: OPEN SLOT 0 HANDS: OPEN SLOT 0 RING1: OPEN SLOT 0 RING2: OPEN SLOT 0 SHIELD: OPEN SLOT 4 longsword, masterwork (315 gp) 2 shortsword, masterwork (310 gp) 3 mighty composite longbow, masterwork (500 gp) - STR 12 = dam +1 3 quiver & 20 arrows 0 potion of cure moderate wounds: 2d8+3 (300 gp) 3 Horn - Riders of Mistledale ============================================================================== TREASURE cp = sp = gp = pp = ============================================================================= In Storage: cp = sp = gp = pp = ============================================================================= "Spike" Light Warhorse: large animal, AL = neutral HD = 3, hp = 22, Init = +1, Spd = 60 ft, AC = 14, touch AC = 10, flat-foot AC = 13, space/reach = 10'/5 ft, base attack/grapple = +2/+9 Atk = hoof: +4 melee (1d4+3) full attack = 2 hooves: +4 melee (1d4+1/1d4+1) & bite: -1 melee (1d3+1) STR = 16, DEX = 13, CON = 17 , INT = 2 , WIS = 13, CHA = 6 Fort = +6, Ref = +4, Will = +2 Feats = endurance, run Skills = listen +4, spot +4 SQ: low-light vision, scent Tricks (6/6): Purpose = combat riding (attack, come, defend, down, guard, heel) Carrying Capacity: drag = 3,450 lbs - light load = 230 lbs (60 ft; run x4) - medium load = 460 lbs (40 ft; run x4) - heavy load = 690 lbs (40 ft; run x3) Equipment wt (lb) equipment ------- --------- 180 rider 35 rider's gear 25 riding saddle 1 bit and bridle 8 saddlebags 4 waterskin 10 trail rations, 10 days 3 Horn - Riders of Mistledale ----- 266 = medium, load (40 ft; run x4) ============================================================================== SPECIAL NOTES: