Adventure Date: November 1, 2008
Last Updated: May 25, 2009
class: Ranger race: drow level: 1 alignment: neutral evil xp: 0 deity: Vhaeraun size: medium age: 120 gender: female height: 5'6" eyes: purple hair: white skin: ebony weight: 125 lbs Campaign: Darkness Rising Home Region: Cormanthor Languages: Elven (Drow), Drow Sign Language, Chondathan ==================================================================================== STR: 13 +1 HP: 9 Speed: 30 ft DEX: 15 +2 AC: 13 CON: 12 +1 = 10 + 0 + 0 + 2 + 0 + 0 + 0 + 1 INT: 12 +1 base + armor + shield + dex + size + nat + deflect + misc WIS: 13 +1 AC touch: 13 CHA: 17 +3 AC flat-footed: 10 Initiative: +2 Base Attack: +1 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +3 = 2 +1 Reflex: +4 = 2 +2 Will: +1 = 0 +1 +2 racial bonus on Will saves against spells and spell-like abilities. +2 racial saving throw bonus against enchantment spells or effects Immunity to sleep spells and effects. Spell resistance = 12 ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- no equipment Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ no equipment ==================================================================================== SKILLS: Total = 28 max = 4/2 Ability Mod Ranks Misc +1 appraise INT +1 +3 balance DEX +2 (armor) +1 * bluff CHA +3 +0 climb STR +1 (armor) +1 concentration CON +1 +1 craft INT +1 no decipher script INT +1 +1 diplomacy CHA +3 no disable device INT +1 +1 disguise CHA +3 +3 escape artist DEX +2 (armor) +1 forgery INT +1 +1 gather information CHA +3 no handle animal CHA +3 +1 heal WIS +1 +6 hide DEX +2 4 (armor) +1 intimidate CHA +3 +0 jump STR +1 (armor) no knowledge, arcana INT +1 no knowledge, architect/engineer INT +1 +2 knowledge, dungeoneering INT +1 2 +2 knowledge, geography INT +1 2 no knowledge, history INT +1 no knowledge, local INT +1 +2 knowledge, nature INT +1 2 no knowledge, nobility/royalty INT +1 no knowledge, religion INT +1 no knowledge, the planes INT +1 +5 * listen WIS +1 2 (+2 drow) +6 move silently DEX +2 4 (armor) no open lock DEX +2 +0 perform CHA +3 no profession WIS +1 +2 ride DEX +2 +7 search INT +1 4 (+2 drow) +1 * sense motive WIS +1 no sleight of hand DEX +2 (armor) no spellcraft INT +1 +7 * spot WIS +1 4 (+2 drow) +5 * survival WIS +1 4 +1 swim STR +1 (armor x2) no tumble DEX +2 (armor) no use magic device CHA +3 +2 use rope DEX +2 no speak languages n/a 0 cc * add favoured enemy bonus ============================================================================= SPECIAL ABILITIES / FEATS Armor: light Shields: all (except tower) Weapons: all simple, all martial, hand crossbow Ranger - Track: use survival skill - Wild Empathy: 1d20 + Ranger level + CHA + handle animal synergy = 1d20+4 - Favored Enemy: - against a favored enemy, receive bonus to damage rolls and a skill bonus to bluff, listen, sense motive, spot, survival - Dwarves = +2 Dodge (1st Level character feat) - receives a +1 dodge bonus to AC Drow Traits: - +2 Intelligence, +2 Charisma, +2 Dexterity, -2 Constitution. - Medium size. - An elf ’s base land speed is 30 feet. - Darkvision out to 120 feet. - +2 racial bonus on Listen, Search, and Spot checks. - Merely passing within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. - Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area. ============================================================================= SPELLS 1: 0 2: 0 3: 0 4: 0 DC 1: 12 2: 13 3: 14 4: 15 - Drow Spell-Like Abilities: Drow can use the following spell-like abilities once per day: - dancing lights: caster level 1, range = 110 ft, dur = 1 round - darkness: caster level 1, range = touch, dur = 6 rounds, 20% miss - faerie fire: caster level 1, range = 440 ft, dur = 6 rounds, no benefit from concealment ============================================================================== GEAR Total WT= 0 + 0 = 0 load: light = 50 medium = 100 heavy = 150 WT Item --- --------------------- 0 traveler's outfit 0 HEAD: OPEN SLOT 0 FACE: OPEN SLOT 0 THROAT: OPEN SLOT 0 SHOULDER: OPEN SLOT 0 BODY: OPEN SLOT 0 TORSO: OPEN SLOT 0 WAIST: OPEN SLOT 0 FEET: OPEN SLOT 0 ARMS: OPEN SLOT 0 HANDS: OPEN SLOT 0 RING1: OPEN SLOT 0 RING2: OPEN SLOT 0 SHIELD: OPEN SLOT ============================================================================== TREASURE cp = sp = gp = pp = ============================================================================= In Storage: cp = sp = gp = pp = ============================================================================== SPECIAL NOTES: - was a prisoner of the Zhentarim when first met