Adventure Date: April 19, 2008
Last Updated: May 25, 2009
class: Ranger race: drow level: 1 alignment: neutral evil xp: 0 deity: Vhaeraun size: medium age: 136 gender: male height: 5'4" eyes: white hair: white skin: ebony weight: 130 lbs Campaign: Darkness Rising Home Region: Cormanthor Languages: Elven (Drow), Drow Sign Language, Chondathan ==================================================================================== STR: 11 0 HP: 9 Speed: 30 ft DEX: 16 +3 AC: 15 CON: 13 +1 = 10 + 2 + 0 + 3 + 0 + 0 + 0 + 0 INT: 13 +1 base + armor + shield + dex + size + nat + deflect + misc WIS: 12 +1 AC touch: 13 CHA: 12 +1 AC flat-footed: 12 Initiative: +3 Base Attack: +1 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +3 = 2 +1 Reflex: +5 = 2 +3 Will: +1 = 0 +1 +2 racial bonus on Will saves against spells and spell-like abilities. +2 racial saving throw bonus against enchantment spells or effects Immunity to sleep spells and effects. Spell resistance = 12 ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- longsword +1 1d8+2 19-20/x2 - S 1-weapon fighting -3 1d8+2 2-weapon fighting(Pri) shortsword +1 1d6+2 19-20/x2 - P 1-weapon fighting -7 1d6+1 2-weapon fighting(Off) longbow, +4 1d8 x3 110 ft P composite Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ leather armor light +2 +6 0 10% 30 ft 15 lbs ==================================================================================== SKILLS: Total = 28 max = 4/2 Ability Mod Ranks Misc +1 appraise INT +1 +3 balance DEX +3 (armor) +1 * bluff CHA +1 +0 climb STR +0 (armor) +1 concentration CON +1 +1 craft INT +1 no decipher script INT +1 +1 diplomacy CHA +1 no disable device INT +1 +1 disguise CHA +1 +3 escape artist DEX +3 (armor) +1 forgery INT +1 +1 gather information CHA +1 no handle animal CHA +1 +1 heal WIS +1 +7 hide DEX +3 4 (armor) +1 intimidate CHA +1 +0 jump STR +0 (armor) no knowledge, arcana INT +1 no knowledge, architect/engineer INT +1 +2 knowledge, dungeoneering INT +1 2 +2 knowledge, geography INT +1 2 no knowledge, history INT +1 no knowledge, local INT +1 +2 knowledge, nature INT +1 2 no knowledge, nobility/royalty INT +1 no knowledge, religion INT +1 no knowledge, the planes INT +1 +5 * listen WIS +1 2 (+2 drow) +7 move silently DEX +3 4 (armor) no open lock DEX +3 +1 perform CHA +1 no profession WIS +1 +3 ride DEX +3 +7 search INT +1 4 (+2 drow) +1 * sense motive WIS +1 no sleight of hand DEX +3 (armor) no spellcraft INT +1 +7 * spot WIS +1 4 (+2 drow) +8 * survival WIS +1 4 (+3 focus) +0 swim STR +0 (armor x2) no tumble DEX +3 (armor) no use magic device CHA +1 +3 use rope DEX +3 no speak languages n/a 0 cc * add favoured enemy bonus ============================================================================= SPECIAL ABILITIES / FEATS Armor: light Shields: all (except tower) Weapons: all simple, all martial, hand crossbow Ranger - Track: use survival skill - Wild Empathy: 1d20 + Ranger level + CHA + handle animal synergy = 1d20+2 - Favored Enemy: - against a favored enemy, receive bonus to damage rolls and a skill bonus to bluff, listen, sense motive, spot, survival - Elves = +2 Skill Focus: survival (1rst level bonus feat) - provides a +3 bonus to survival skill checks Drow Traits: - +2 Intelligence, +2 Charisma, +2 Dexterity, -2 Constitution. - Medium size. - An elf ’s base land speed is 30 feet. - Darkvision out to 120 feet. - +2 racial bonus on Listen, Search, and Spot checks. - Merely passing within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. - Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area. ============================================================================= SPELLS 1: 0 2: 0 3: 0 4: 0 DC 1: 12 2: 13 3: 14 4: 15 - Drow Spell-Like Abilities: Drow can use the following spell-like abilities once per day: - dancing lights: caster level 1, range = 110 ft, dur = 1 round - darkness: caster level 1, range = touch, dur = 6 rounds, 20% miss - faerie fire: caster level 1, range = 440 ft, dur = 6 rounds, no benefit from concealment ============================================================================== GEAR Total WT= 29 + 0 = 29 load: light = 38 medium = 76 heavy = 115 WT Item --- --------------------- 0 traveler's outfit 0 HEAD: OPEN SLOT 0 FACE: OPEN SLOT 0 THROAT: OPEN SLOT 0 SHOULDER: OPEN SLOT 15 BODY: leather armor 0 TORSO: OPEN SLOT 0 WAIST: OPEN SLOT 0 FEET: OPEN SLOT 0 ARMS: OPEN SLOT 0 HANDS: OPEN SLOT 0 RING1: OPEN SLOT 0 RING2: OPEN SLOT 0 SHIELD: OPEN SLOT 4 longsword 2 shortsword 3 composite longbow 3 quiver & 20 arrows 0 potion of cure light wounds: 1d8+1 (50 gp) x2 0 elixir of hiding (250 gp) - grant +10 competence bonus on Hide checks for 1 hour 1 drow stone burners - provides +2 circumstance bonus to climb skill checks along stone surfaces 1 flask of stoneburn acid - used for 200 ft of climbing with drow stone burners ============================================================================== TREASURE cp = sp = gp = pp = ============================================================================= In Storage: cp = sp = gp = pp = ============================================================================== SPECIAL NOTES: