Adventure Date: June 16, 2012
Last Updated: June 14, 2011
class: Scout race: drow
level: 2 alignment: neutral
xp: 1,000 deity: DM Eyes Only
size: medium age: 121 gender: female height: 4'9"
eyes: gold hair: black skin: obsidian weight: 89 lbs
Campaign: Delzimmer
Home Region: House Shobalar, Narbondel
Languages: Elven (native), Undercommon (native), Drow sign, Goblin, Illuskan
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STR: 10 +0 HP: 8 Speed: 40 ft
DEX: 20 +5 AC: 17
CON: 12 +1 = 10 + 1 + 1 + 5 + 0 + 0 + 0 + 0
INT: 16 +3 base + armor + shield + dex + size + nat + deflect + misc
WIS: 10 +0 AC touch: 15
CHA: 14 +2 AC flat-footed: 12 Initiative: +5
Base Attack: +0
if naked, get +2 naked armor bonus; AC = 18
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Total = base +Mod +magic +misc
Fortitude: +1 = 0 +1
Reflex: +7 = 2 +5
Will: +0 = 0 +0
immune to magic sleep effects
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- if within 30 ft, +1 hit/damage with ranged attacks
- buckler, not proficient = -1 to hit (already included)
Attack Bonus Damage Critical Range Type Notes
------------ ------ ------ -------- ----- ---- -----
short sword -1 1d6 19-20/x2 - P
dagger -1 1d4 19-20/x2 - P/S
- thrown +4 1d4 19-20/x2 10 ft P/S
hand crossbow +4 1d4 19-20/x2 30 ft P
Protective AC Max Check Spell
Item Type bonus Dex penalty Failure Speed WT Notes
------------- ---- ----- ---- ------- ------- ----- --- ------
leather bikini armor, +1 +8 -0 0% 30 ft 3 lbs
light
buckler shield +1 n/a -1 5% n/a 5 lbs
- not proficient
- attack rolls = -1 hit
- ride checks = -1
- skills while moving = -1
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SKILLS: Total = 44 max = 4/2 Ability Mod Ranks Misc
+3 appraise INT +3
+4 balance DEX +5 -1 AC.enc
+6 bluff CHA +2 4
-1 climb STR +0 -1 AC.enc
+1 concentration CON +1
"DM Eyes Only"
+3 craft INT +3
+3 craft, poison INT +3
+3 craft, seamstress INT +3
no decipher script INT +3
+6 diplomacy CHA +2 4
+7 disable device INT +3 4
+2 disguise CHA +2
+4 escape artist DEX +5 -1 AC.enc
+3 forgery INT +3
+3 gather information CHA +3
no handle animal CHA +3
+0 heal WIS +0
+8 hide DEX +5 4 -1 AC.enc
+2 intimidate CHA +2
+3 jump STR +0 4 -1 AC.enc
no knowledge, arcana INT +3
no knowledge, architect/engineer INT +3
no knowledge, dungeoneering INT +3
no knowledge, geography INT +3
no knowledge, history INT +3
no knowledge, local INT +3
no knowledge, nature INT +3
no knowledge, nobility/royalty INT +3
no knowledge, religion INT +3
no knowledge, the planes INT +3
+6 listen WIS +0 4 +2 drow
+8 move silently DEX +5 4 -1 AC.enc
no open lock DEX +5 4
+2 perform CHA +2
+11 perform, striptease CHA +2 4 +5 exhibitionist
no profession WIS +0
+4 ride DEX +5 -1 buckler
+9 search INT +3 4 +2 drow
+0 sense motive WIS +0
no sleight of hand DEX +5 -1 AC.enc
no spellcraft INT +3
+2 spot WIS +0 +2 drow
+0 survival WIS +0
-2 swim STR +0 -2 AC.enc x2
+8 tumble DEX +5 4 -1 AC.enc
no use magic device CHA +2
+5 use rope DEX +5
n/a speak language, local human n/a 0cc
Note: all skills that involve moving = -1 to check
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SPECIAL ABILITIES / FEATS
Armor: light
Shields: none
Weapons: all simple, crossbow (hand), handaxe, throwing axe,
rapier, shortsword, shortbow
Drow
- Darkvision 60 ft
- Dancing Lights Spell (1/day)
- Immune to magic sleep effects
- Light Blindness: Abrupt exposure to bright light (such as sunlight or a
daylight spell) blinds a drow for 1 round. On subsequent rounds, he is
dazzled as long as he remains in the affected area.
- listen, search and spot skill checks = +2
Scout
- Skirmish: +1d6 with 10' move (min.)
- Trapfinding
Point Blank Shot (1st level bonus feat)
- Point Blank Shot
Benefit: You get a +1 bonus on attack and damage rolls with ranged weapons
at ranges of up to 30 feet.
Precise Shot (flaw bonus feat 1)
- You are skilled at timing and aiming ranged attacks.
- Prerequisite: Point Blank Shot.
- Benefit: You can shoot or throw ranged weapons at an opponent engaged in melee
without taking the standard -4 penalty on your attack roll.
Chainmail Bikini (flaw bonus feat 2)
- Requirements: Armor Proficiency (Any), Charisma 13+.
- With this feat, you gain a bonus to your AC, its a Naked Armor bonus equal to
your Charisma bonus. This applies against any creature who finds you attractive.
- Some abberations, animals & mindless creatures do not allow this benefit.
Exhibitionist (flaw 1)
- This character must make a Will save DC 5 (+1 for each adult -2 for each child
encountered in a group) to avoid removing all clothing. This check must be made
each time a new group of people is encountered, (such as when walking into an
inn, church, market) and each morning when first seeing the traveling party.
If the save is failed, the character must remain naked for no less than 1 round,
and will not put clothing back on until one of the following happens: the town
guard arrive to arrest the individual, a lawful good aligned character orders
that clothing must be worn, or the character is paid 1 gp per effective character
level (if perform: striptease is accepted as a benefit)
- Benefit: + 2 Charisma and +5 Perform:Striptease
- Special: When the new people are likely to be causing harm, such as an
armed bandit party encountered on the road, the save is not needed until
the character no longer believes the new people are going to attack.
After all, just because you like to be naked, doesn't mean you are suicidal.
Colorblind (flaw 2)
- you see everything in black, white, and shades of gray
Quick (trait 1)
- Your base land speed increases by 10 feet, but subtract 1 from your hit points
gained at each level, including 1st (a result of 0 is possible).
Magically-Superior Body (trait 2)
- With the belief that you need no magic to enhance your body or mind,
you've worked much harder than most to improve it.
- Benefit: You now gain ability increases at every even level,
instead of at every fourth.
- Drawback: You no longer may gain any benefit from any items or spells
that grant you a bonus on an ability score.
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GEAR Total WT= 25.5 + 0 = 25.5
load: light = 33 medium = 66 heavy = 100
WT Item
--- ---------------------
1 leather warrior's skirt
0 leather belt
0 HEAD: OPEN SLOT
0 FACE: OPEN SLOT
1 THROAT: Delzimmer Iron Collar (0 gp)
- used to mark a criminal/indentured servant of Delzimmer
- magic aura: faint divination magic
- magic aura: faint universal magic
3 SHOULDER: wool cloak
3 BODY: leather bikini, masterwork
0 TORSO: OPEN SLOT
0 WAIST: OPEN SLOT
0.5 FEET: low leather boots
0 ARMS: OPEN SLOT
0 HANDS: leather gloves
0 RING1: OPEN SLOT
0 RING2: OPEN SLOT
5 SHIELD: buckler
2 shortsword
1 dagger
2 hand crossbow
4 quivers (x4) and bolts = 40 -3? = 37
0.5 belt pouch:left
0.5 - COINS
0 - chalk = x1
0 - twine, 50 ft
0.5 belt pouch: right
1 - thieves' tools
0.5 belt pouch: middle back
0 - linen chemise = x2
0 - trailbars = x5
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TREASURE
pp =
gp = 4
sp = 7
cp = 9
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In Storage:
pp =
gp =
sp =
cp =
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SPECIAL NOTES: