Kolmarr Whitehorn's Ghost

Last Updated: August 3, 2010




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"Ghost" 
   	Weasel Familiar: tiny animal, magical beast, AL = chaotic evil
	HD = 4, hp = 7, Init = +2, Spd = 20 ft, climb 20 ft
	AC = 16, touch AC = 14, flat-foot AC = 14 (+2 size, +2 dex, +2 nat)
	space/reach = 2.5 ft/0 ft, base attack/grapple = +0/-12
	Atk = bite: +4 melee (1d3-4)
	full attack = bite: +4 melee (1d3-4) 
	STR = 3, DEX = 15, CON = 10 , INT = 7 , WIS = 12, CHA = 5
	Fort = +2, Ref = +4, Will = +4
	Feats = weapon finesse
	Skills = Better of Master's ranks or Familiars ranks for all skills.
	 	 balance Dex+8 = +10, climb Dex+8 = +10 (always take 10), 
		 hide Tiny(+8)+Dex = +11
		 move silently 2+Dex+4 = +8, spot 2+Wis = +3
	SQ: low-light vision, scent, 
	    attach (MM p282, bite damage/turn, no dex to AC)
	    improved evasion (no damage with ok reflex save, half if fail)
	    share spells (5 ft), grant alertness to master, empathic link,
	    deliver touch spells

 	
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