Crystal Chernov

Last Updated: December 3, 2010

class:		Cleric				race:		human (Chondathan)
level:		4				alignment:	chaotic evil
xp:		8,064				deity:		Cyric

size:	M	age:	26	gender:	female	height:	5'8"	
eyes:	green	hair:	blond 	skin:	white	weight:	120 lbs

Campaign: 	Cyric's Squad
Home Region: 	The Moonsea, Zhentil Keep
Languages:	Damaran (native), Chondathan
		
====================================================================================
STR:	10	0	HP: 	29			Speed:	20 ft 
DEX:	10	0	AC:	23				
CON:	 9/10	-1/0	= 10   + 9     + 4      + 0   + 0    + 0   + 0       + 0
INT:	12	+1	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	19/20	+4/+5	AC touch:	10
CHA:	14	+2	AC flat-footed: 23		Initiative:	+0
							Base Attack:	+3

====================================================================================
		Total	= base	+Mod	+magic	+misc
Fortitude:	+4	= 4	 0		
Reflex:		+1	= 1	 0			
Will:		+9	= 4	+5	
		
====================================================================================
Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
longsword	+4	1d8	19-20/x2	-	S	masterwork
							
dagger		+3	1d4	19-20/x2	10 ft	P/S	cold iron
		+3	1d4-1	19-20/x2	10 ft	P/S	silver
		
light crossbow	+4	1d8	19-20/x2	80 ft	P	darkwood (masterwork)
		+4	1d8+1					magic bolts +1
		+4	1d8-1					silver

ritual of the	+3	4d6	x2		10 ft	neg.	ranged touch attack
   dark flames						energy	cost = 2 WIS temp

black talon	+4	1d6	x2	reach = 10 ft	normal	dur = 4 rounds
			+4 				+ neg. 	will save = 1/2 neg.
- can do touch att. instead = neg. energy dam only	energy	energy damage


Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
full plate +1	heavy	+9	+1	-5	35 %	20 ft	50 lbs	
		armor

heavy shield,	shield	+4	-	 0	15 %	-	 5 lbs	 
darkwood +2								

heavy load	n/a	n/a	+1	-6	n/a	20 ft	n/a	run x3


====================================================================================
SKILLS: Total = 28	max = 7/3.5	Ability	Mod	Ranks	Misc
+1	appraise                        INT	+1		
-6	balance				DEX	+0		-6 armor.load
+9	*bluff				CHA	+2	5	+2 honest pain
-6	climb				STR	+0		-6 armor.load		
+5	*concentration			CON	+0	5
+1	*craft				INT	+1		
no	decipher script			INT	+1		
+6	*diplomacy			CHA	+2		+2 bluff/+2 honest pain
no	disable device			INT	+1		
+13	*disguise                       CHA	+2	7	+2 bluff/+2 kit
-6	escape artist			DEX	+0		-6 armor.load	
+1	forgery				INT	+1		
+2	gather information		CHA	+2		
+5	handle animal			CHA	+2	1cc	+2 honest pain
+8	*heal				WIS	+5	1	+2 kit
-5	*hide				DEX	+0	1	-6 armor.load	
+4	intimidate			CHA	+2		+2 bluff	
-6	jump				STR	+0		-6 armor.load			
+2	*knowledge, arcana		INT	+1	1
no	knowledge, architect/engineer	INT	+1
no	knowledge, dungeoneering        INT	+1
no	knowledge, geography		INT	+1
no	*knowledge, history		INT	+1
no	knowledge, local                INT	+1
no	knowledge, nature		INT	+1
no	knowledge, nobility/royalty	INT	+1
+6	*knowledge, religion		INT	+1	5
no	*knowledge, the planes		INT	+1	
+5	listen				WIS	+5	
-6	move silently			DEX	+0		-6 armor.load	
no	open lock			DEX	+0		
+2	perform				CHA	+2		
no	*profession			WIS	+5	
+0	ride				DEX	+0		
+1	search				INT	+1		
+5	sense motive			WIS	+5
no	sleight of hand			DEX	+0		-6 armor.load/+2 bluff			
+2	*spellcraft			INT	+1	1
+5	spot				WIS	+5	
+5	survival                        WIS	+5		
-12	swim				STR	+0		-12 armor.load x2			
no	tumble				DEX	+0		-6 armor.load		
no	use magic device                CHA	+2		
+0	use rope                        DEX	+0
no	speak languages			n/a		0 cc	
	

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SPECIAL ABILITIES / FEATS
Armor: 		light, medium, heavy
Shields:        all (except tower)
Weapons:        simple weapons, longsword


Domain: Illusion
- cast all illusion spells at +1 caster level


Domain: Trickery
- bluff, disguise and hide are class skills


Spontaneous Casting: "Inflict" spells
Rebuke Undead: 5/day
- Range = 60 ft, check = 1d20 + CHA = 1d20+4
- can rebuke = 2d6 + CHA + Cleric Level = 2d6+6 HD (cowers as if in awe - 10 rounds)
- can command if HD = cleric level/2 = 2 HD or less (total HD = Cleric level = 4 HD)
- can dispel turning and bolster undead (see PHB p159)


Ritual of Honest Pain: paid = CON -2
- bluff, diplomacy and handle animal = +2 skill
- lies undetectable by spells less then 5th level, 
  e.g. "zone of truth" won't work, etc...


Ritual of the Dark Flames: paid = 1,200 xp and black onyx gem (100 gp)
- invoke black flames of negative energy (supernatural ability)
- ranged touch attack, range = 10 ft
- damage = 1d6/character level = 4d6
- cost = 2 points of temporary wisdom damage/invocation


Martial Weapon: longsword (human bonus feat)


Scribe Scroll (level 1 bonus feat)


Initiate of Cyric (level 3 bonus feat)
- complete immunity to normal and magical fear


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CLERIC SPELLS  
0: 5  1: 5+1   2: 3+1  3: 0  4: 0  5: 0  6: 0  7: 0  8: 0  9: 0

0:	cure minor wounds, detect magic, guidance, resistance, virtue 
1:	bane, cause fear, disguise self (D), divine favor, doom, 
	summon monster I
2:	black talon, invisibility (D), silence, undetectable alignment


Illusion Domain Spells:
(1) silent image; (2) minor image; (3) displacement; (4) phantasmal killer; 
(5) persistent image; (6) mislead; (7) project image;
(8) screen; (9) weird

Trickery Domain Spells:
(1) disguise self; (2) invisibility; (3) nondetection; (4) confusion; 
(5) false vision; (6) mislead; (7) screen; (8) polymorph any object; 
(9) time stop

Initiate of Cyric Spells: added to cleric spell list
(2) black talon; (4) dread blast; (4) skull of secrets; (5) skull eyes
(7) triple mask

==============================================================================
GEAR	Total WT= 71 (+29) = 100
	load: light = 33        medium = 66	heavy = 100

WT	Item
---	---------------------
0	traveler's outfit
1	silver unholy symbol: Cyric (25 gp)
0	HEAD:	  OPEN SLOT
0	FACE:	  Third Eye of Wisdom +1 (1,000 gp)
		  	- grants +1 enhancement bonus to wisdom
			- Red Wizards/Scardale mark
0	THROAT:	  OPEN SLOT
0	SHOULDER: OPEN SLOT
50	BODY: 	  Full Plate +1 (2,650 gp)
1	TORSO:	  Tunic of Health +1 (1,000 gp)
			- grant +1 enhancement bonus to Constitution
			- Red Wizards/Scardale mark
0	WAIST:	  OPEN SLOT
0	FEET:	  OPEN SLOT
0	ARMS:	  OPEN SLOT
0	HANDS:	  OPEN SLOT
0	RING1:	  OPEN SLOT
0	RING2:	  OPEN SLOT
5	SHIELD:	  Heavy Darkwood Shield +2 (4,257 gp)
2	light darkwood crossbow (masterwork)
1	quiver & 10 bolts
1	quiver & 10 silver bolts
1	quiver & 10 Magic Bolts +1
4 	longsword, masterwork
1	cold iron dagger
1	silver dagger
1	potion belt = 3/6 vials
	- retrieving a potion/vial is a free action once per round
0		- Potion of Endure Elements (50 gp)
0		- Potion of Shield of Faith +2 (50 gp)
0		- vial of black ink
0.5	belt pouch
0		- flint and steel
0		- inkpen
1		- COINS
0		- Quaal's Feather Token: Swan Boat (450 gp)
0.5	scroll case
		- divine scroll: cause fear CL 1 (25 gp); x2
		- divine scroll: comprehend languages CL 1 (25 gp); 
		- divine scroll: dispel magic CL 5 (375 gp)
		- divine scroll: magic weapon CL 1 (25 gp); x2
		- divine scroll: obscuring mist CL 1 (25 gp); 
0	Wand of Cure Light Wounds (15 gp/charge = 750 gp)
		- command word: "Kossuth's Kiss", charges = 50
2	backpack
4		- waterskin (full)
8		- trail rations, 8 days
5		- bedroll
0		- vial of black ink
0		- 10 sheets of paper
8		- disguise kit, 10 uses (50 gp)
			- grant +2 circumstance bonus on Disguise checks
1		- healer's kit, 10 uses (50 gp)
			- grant +2 circumstance bonus on Heal checks
1		- everburning torch (110 gp)
			- lit tip sticks out of backpack to illuminate area


==============================================================================
TREASURE                silver unholy symbol: Cyric (25 gp)
pp = 9			aquamarine gem (50 gp)
gp = 2			black onyx gem (35 gp)
sp = 19			gold ring (30 gp)	
cp =  			
	
			Necromancer's Signet Ring (5 gp)
			- skeletons (x6) are under command of wearer

			brass key (door to room 15 in Cyric's Cave)	
			- disables burning hands trap & opens door lock

			key to chest in room


==============================================================================
IN ROOM:				chest (open lock DC 25)
pp = 30					
gp = 70
sp = 
cp = 

bedroll (0.1 gp)			2 quivers & 19 silver bolts
winter blanket (0.5 gp)			2 quivers & 16 bolts
trail rations, 10 days (5 gp)		1 sunrod
waterskin, full (1 gp)
flint and steel (1 gp)
scroll case
belt pouch


============================================================================
ESCAPE PACK (wt = 34 lbs; value = 125.1 gp)
2	backpack (2 gp)
8		- explorer's outfit (10 gp)
10		- trail rations, 10 days (5 gp)
4		- waterskin, full (1 gp)
5		- bedroll (0.1 gp)
0.5		- belt pouch (1 gp)
0			- flint and steel (1 gp)
0.5		- belt pouch (1 gp)
1			- COINS: 50 gp
1		- sunrod (2 gp)
1		- dagger (2 gp)
1		- healer's kit, 10 uses (50 gp)


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DISGUISE TOOLS
small steel mirror (10 gp)
disguise kit, 10 uses (50 gp)
cleric's vestment (5 gp)
- Tymora
courtier's outfit (30 gp each) x3
explorer's outfit (10 gp each) x2
noble's outfit (75 gp)
monk's outfit (5 gp)
traveller's outfit (1 gp each) x3
holy symbol, wooden (1 gp each) x6
- Deneir, Mielikki, Mystra, Mystra, Selune, Silvanus
holy symbol, silver (25 gp each) x5
- Corellon Larethian, Eilistrae, Mystra, Selune, Tymora
longsword, masterwork (315 gp)
- Cormyr noble "Thundersword"
longsword, masterwork, cold iron (330 gp)
- Cormyr noble "Wyvernspur"
silver sickle "Selune's Smile" (26 gp)
signet ring (5 gp each) x4
- Cormyr noble "Rowanmantle", Cormyr noble "Thundersword", 
  Cormyr noble "Wyvernspur", Silverymoon noble "Runeshield"
spell component pouch (5 gp)
thieves' tools (30 gp)


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SPECIAL NOTES:
- was slain by a fiendish dire ape, but was raised from the dead (level 3)

- ritual of black charms = 1,600 xp and 500 gp

want to buy "heward's handy haversack"
- mithral full plate?

magic scrying pool (room 13 in Cyric's Cave)