Last Updated: May 29, 2009
class: Cleric race: human (Chondathan) level: 2 alignment: chaotic evil xp: 1,230 deity: Cyric size: M age: 24 gender: female height: 5'8" eyes: green hair: blond skin: white weight: 120 lbs Campaign: Cyric's Squad Home Region: The Moonsea, Zhentil Keep Languages: Damaran (native), Chondathan ==================================================================================== STR: 10 0 HP: 13 Speed: 20 ft DEX: 10 0 AC: 19 CON: 9 -1 = 10 + 7 + 2 + 0 + 0 + 0 + 0 + 0 INT: 12 +1 base + armor + shield + dex + size + nat + deflect + misc WIS: 18 +4 AC touch: 10 CHA: 14 +2 AC flat-footed: 19 Initiative: +0 Base Attack: +1 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +2 = 3 -1 Reflex: 0 = 0 0 Will: +7 = 3 +4 ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- longsword +2 1d8 19-20/x2 - S masterwork dagger +1 1d4 19-20/x2 10 ft P/S cold iron light crossbow +2 1d8 19-20/x2 80 ft P darkwood (masterwork) ritual of the +1 2d6 x2 10 ft neg. ranged touch attack dark flames energy cost = 2 WIS temp Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ half-plate heavy +7 +0 -7 40 % 20 ft 50 lbs armor heavy shield, shield +2 - 0 15 % - 5 lbs darkwood ==================================================================================== SKILLS: Total = 20 max = 5/2 Ability Mod Ranks Misc +1 appraise INT +1 -7 balance DEX +0 (-7 armor) +9 bluff CHA +2 5 (+2 honest pain) -7 climb STR +0 (-7 armor) -1 concentration CON -1 +1 craft INT +1 no decipher script INT +1 +6 diplomacy CHA +2 (+2 bluff/+2 honest pain) no disable device INT +1 +10 disguise CHA +2 4 (+2 bluff/+2 kit) -7 escape artist DEX +0 (-7 armor) +1 forgery INT +1 +2 gather information CHA +2 +5 handle animal CHA +2 1cc (+2 honest pain) +7 heal WIS +4 1 (+2 kit) -6 hide DEX +0 1 (-7 armor) +4 intimidate CHA +2 (+2 bluff) -7 jump STR +0 (-7 armor) +2 knowledge, arcana INT +1 1 no knowledge, architect/engineer INT +1 no knowledge, dungeoneering INT +1 no knowledge, geography INT +1 no knowledge, history INT +1 no knowledge, local INT +1 no knowledge, nature INT +1 no knowledge, nobility/royalty INT +1 +6 knowledge, religion INT +1 5 no knowledge, the planes INT +1 +4 listen WIS +4 -7 move silently DEX +0 (-7 armor) no open lock DEX +0 +2 perform CHA +2 no profession WIS +4 +0 ride DEX +0 +1 search INT +1 +4 sense motive WIS +4 no sleight of hand DEX +0 (-7 armor/+2 bluff) +2 spellcraft INT +1 1 +4 spot WIS +4 +4 survival WIS +4 -14 swim STR +0 (-14 armor x2) no tumble DEX +0 (-7 armor) no use magic device CHA +2 +0 use rope DEX +0 no speak languages n/a 0 cc ============================================================================= SPECIAL ABILITIES / FEATS Armor: light, medium, heavy Shields: all (except tower) Weapons: simple weapons Martial Weapon: longsword Domain: Illusion - cast all illusion spells at +1 caster level Domain: Trickery - bluff, disguise and hide are class skills Spontaneous Casting: "Inflict" spells Rebuke Undead: 5/day - Range = 60 ft, check = 1d20+4 - can rebuke 2d6+4 HD - can command if HD = 1 or less - can dispel turning and bolster undead Ritual of Honest Pain: paid = CON -2 - bluff, diplomacy and handle animal = +2 skill - lies undetectable by spells less then 5th level, e.g. "zone of truth" won't work, etc... Ritual of the Dark Flames: paid = 1,200 xp and black onyx gem (100 gp) - invoke black flames of negative energy (supernatural ability) - ranged touch attack, range = 10 ft - damage = 1d6/character level = 2d6 - cost = 2 points of temporary wisdom damage/invocation Scribe Scroll ============================================================================= CLERIC SPELLS 0: 4 1: 3+1 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 8: 0 9: 0 0: detect magic, guidance, light, resistance 1: disguise self (D), cure light wounds, obscuring mist, sanctuary Illusion Domain Spells: (1) silent image; (2) minor image; (3) displacement; (4) phantasmal killer; (5) persistent image; (6) mislead; (7) project image; (8) screen; (9) weird Trickery Domain Spells: (1) disguise self; (2) invisibility; (3) nondetection; (4) confusion; (5) false vision; (6) mislead; (7) screen; (8) polymorph any object; (9) time stop ============================================================================== GEAR Total WT= 70 (+30) = 100 load: light = 33 medium = 66 heavy = 100 WT Item --- --------------------- 0 traveler's outfit 1 silver unholy symbol: Cyric (25 gp) 0 HEAD: OPEN SLOT 0 FACE: OPEN SLOT 0 THROAT: OPEN SLOT 0 SHOULDER: OPEN SLOT 50 BODY: half-plate 0 TORSO: OPEN SLOT 0 WAIST: OPEN SLOT 0 FEET: OPEN SLOT 0 ARMS: OPEN SLOT 0 HANDS: OPEN SLOT 0 RING1: OPEN SLOT 0 RING2: OPEN SLOT 5 SHIELD: heavy darkwood shield, masterwork 2 light darkwood crossbow (masterwork) 1 quiver & 6 bolts 1 quiver & 9 silver bolts 4 longsword, masterwork 1 dagger, masterwork 1 cold iron dagger 1 silver dagger 1 potion belt = 4/6 vials - retrieving a potion/vial is a free action once per round 0 - potion of endure elements 0 - potion of spiderclimb 0 - vial of black ink (x2) 0.5 belt pouch 0 - flint and steel 0 - inkpen 0.5 scroll case 0 - 10 sheets of paper 0 Wand of Cure Light Wounds (15 gp/charge = 750 gp) - command word: "Kossuth's Kiss", charges = 50 - Red Wizards/Scardale mark 1 sunrod 2 backpack 10 - waterskin (full) 4 - trail rations, 10 days 5 - bedroll 8 - disguise kit, 10 uses (50 gp) - grant +2 circumstance bonus on Disguise checks 1 - healer's kit, 10 uses (50 gp) - grant +2 circumstance bonus on Heal checks ============================================================================== TREASURE silver unholy symbol: Cyric (25 gp) cp = aquamarine gem (50 gp) sp = 2 black onyx gem (35 gp) gp = 9 brass key (door to room 15 in Cyric's Cave) pp = 46 - disables burning hands trap & opens door lock Necromancer's signet ring (5 gp) - skeletons (x6) are under command of wearer ============================================================================== IN ROOM: cp = sp = gp = pp = bedroll (0.1 gp) 2 quivers & 20 silver bolts winter blanket (0.5 gp) 2 quivers & 20 bolts trail rations, 10 days (5 gp) waterskin, full (1 gp) flint and steel (1 gp) scroll case belt pouch ============================================================================ ESCAPE PACK (wt = 34 lbs; value = 125.1 gp) 2 backpack (2 gp) 8 - explorer's outfit (10 gp) 10 - trail rations, 10 days (5 gp) 4 - waterskin, full (1 gp) 5 - bedroll (0.1 gp) 0.5 - belt pouch (1 gp) 0 - flint and steel (1 gp) 0.5 - belt pouch (1 gp) 1 - COINS: 50 gp 1 - sunrod (2 gp) 1 - dagger (2 gp) 1 - healer's kit, 10 uses (50 gp) ============================================================================ DISGUISE TOOLS small steel mirror (10 gp) disguise kit, 10 uses (50 gp) cleric's vestment (5 gp) - Tymora courtier's outfit (30 gp each) x3 explorer's outfit (10 gp each) x2 noble's outfit (75 gp) monk's outfit (5 gp) traveller's outfit (1 gp each) x3 holy symbol, wooden (1 gp each) x6 - Deneir, Mielikki, Mystra, Mystra, Selune, Silvanus holy symbol, silver (25 gp each) x5 - Corellon Larethian, Eilistrae, Mystra, Selune, Tymora longsword, masterwork (315 gp) - Cormyr noble "Thundersword" longsword, masterwork, cold iron (330 gp) - Cormyr noble "Wyvernspur" silver sickle "Selune's Smile" (26 gp) signet ring (5 gp each) x4 - Cormyr noble "Rowanmantle", Cormyr noble "Thundersword", Cormyr noble "Wyvernspur", Silverymoon noble "Runeshield" spell component pouch (5 gp) thieves' tools (30 gp) ============================================================================== x6 Human Skeleton: AL = neutral evil HD = 1, hp = 6, Init = +5, Spd = 30 ft (20 ft w. armor), AC = 21, touch AC = 11, flat-foot AC = 20, space/reach = 5'/5 ft Atk = +1 melee, dam = 1d6+1/18-20 scimitar or 1d4+1 claw, STR = 13, DEX = 13, CON = - , INT = - , WIS = 10, CHA = 1, Fort = +0, Ref = +1, Will = +2 Feats = improved initiative SQ: immunity to cold, undead traits, darkvision 60 ft damage reduction 5/bludgeoning - with banded mail, heavy steel shield, scimitar x4 - with masterwork bandedmail, heavy steel shield, scimitar x1 - with masterwork bandedmail, masterwork heavy steel shield, scimitar x1 ============================================================================== SPECIAL NOTES: - ritual of black charms = 1,600 xp and 500 gp - cleric 3rd level feat = initiate of cyric (player's guide page 80) want to buy "amulet of health +1" magic scrying pool (room 13 in Cyric's Cave)