Last Updated: March 5, 2006
class: Cleric race: human (Chondathan) level: 2 alignment: chaotic evil xp: 1850 deity: Cyric size: M age: 23 gender: female height: 5'8" eyes: green hair: blond skin: white weight: 120 lbs Campaign: Cyric's Squad Home Region: The Moonsea, Zhentil Keep Languages: Damaran (native), Chondathan ==================================================================================== STR: 10 0 HP: 13 Speed: 20 ft DEX: 10 0 AC: 18 CON: 9 -1 = 10 + 6 + 2 + 0 + 0 + 0 + 0 + 0 INT: 12 +1 base + armor + shield + dex + size + nat + deflect + misc WIS: 18 +4 AC touch: 10 CHA: 14 +2 AC flat-footed: 18 Initiative: +0 Base Attack: +1 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +2 = 3 -1 Reflex: 0 = 0 0 Will: +7 = 3 +4 ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- longsword +2 1d8 19-20/x2 - S masterwork dagger +1 1d4 19-20/x2 10 ft P/S cold iron light crossbow +2 1d8 19-20/x2 80 ft P darkwood (masterwork) Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ banded mail heavy +6 +1 -5 35 % 20 ft 35 lbs masterwork heavy shield wood +2 - 0 15 % - 5 lbs darkwood (masterwork) ==================================================================================== SKILLS: Total = 20 max = 5 Ability Mod Ranks Misc appraise* INT balance* DEX +9 bluff* CHA +2 5 +2 (honest pain) climb* STR concentration* CON craft*, INT decipher script INT +6 diplomacy* CHA +2 0 +4 (bluff/honest pain) disable device INT +10 disguise* CHA +2 4 +4 (bluff/kit) escape artist* DEX forgery* INT gather information* CHA +5 handle animal CHA +2 1cc +2 (honest pain) +7 heal* WIS +4 1 +2 (kit) -4 hide* DEX 0 1 -5 (armor) +4 intimidate* CHA +2 +2 (bluff) jump* STR +2 knowledge, arcana INT +1 1 knowledge, history INT knowledge, planes INT +6 knowledge, religion INT +1 5 listen* WIS move silently* DEX open lock DEX perform CHA profession WIS ride* DEX search* INT sense motive* WIS - sleight of hand DEX 0 -3 (bluff/armor) +2 spellcraft INT +1 1 spot* WIS survival* WIS swim* STR tumble DEX use magic device CHA use rope* DEX ============================================================================= SPECIAL ABILITIES / FEATS Armor: light, medium, heavy Shields: all (except tower) Weapons: simple weapons Martial Weapon: longsword Domain: Illusion - cast all illusion spells at +1 caster level Domain: Trickery - bluff, disguise and hide are class skills Spontaneous Casting: "Inflict" spells Rebuke Undead: 5/day - Range = 60 ft, check = 1d20+4 - can rebuke 2d6+4 HD - can command if HD = 1 or less - can dispel turning and bolster undead Ritual of Honest Pain: CON -2 - bluff, diplomacy and handle animal = +2 skill - lies undetectable by spells less then 5th level, e.g. "zone of truth" won't work, etc... Scribe Scroll ============================================================================= CLERIC SPELLS 0: 4 1: 3+1 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 8: 0 9: 0 0: detect magic, guidance, light, resistance 1: disguise self (D), cure light wounds, obscuring mist, sanctuary ============================================================================== GEAR Total WT= 56 (+30) = 86 load: light = 33 medium = 66 heavy = 100 WT Item --- --------------------- 0 traveler's outfit 35 bandedmail, masterwork 5 heavy darkwood shield (masterwork) 2 light darkwood crossbow (masterwork) 1 quiver & 10 bolts 1 quiver & 10 silver bolts 4 longsword, masterwork 1 dagger, masterwork 1 cold iron dagger 1 silver dagger 1 silver holy symbol: Cyric 1 potion belt (6 vials) 0 - potion of cure light wounds 0 - potion of endure elements 0 - potion of spiderclimb 0 - vial of black ink (x2) 0.5 belt pouch 0 - inkpen 0.5 belt pouch 0 - flint and steel 1 scroll case (x2) 0 - 10 sheets of paper 1 sunrod 2 backpack 10 - waterskin (full) 4 - trail rations, 10 days 5 - bedroll 8 - disguise kit, 10 uses 1 - healer's kit, 10 uses ============================================================================== TREASURE cp = aquamarine gem (50 gp) sp = 85 gp = 249 pp = IN ROOM: cp = sp = gp = pp = ============================================================================== SPECIAL NOTES: